Mukura vs Police: match statistics
Mukura vs Police: form, goals and key statistics
Key match information
Mukura played Police in National Soccer League (Rwanda). The match was played on 6 May 2026. Final score: 0:0.
Current form
Mukura: 1-1-3, 0.80 points/match. Police: 1-2-2, 1.00 points/match.
Goal statistics
Mukura scores 1.03 and concedes 1.10 goals per match. Police scores 0.90 and concedes 0.62. League average: 2.05 goals.
BTTS / Over / Under
BTTS: Mukura 55%, Police 38%. Over 2.5: Mukura 34%, Police 21%. League level: BTTS 44%, Over 2.5 35%.
xG, shots and style
Police has higher xG: 1.13 vs 1.09. Mukura: 5.3 shots per match, Police: 6.1.
Match halves
Mukura: half-time lead 24%, second-half goals 0.66. Police: half-time lead 34%, second-half goals 0.48.
Goals by minute
Mukura: 61-75 (9 goals). Police: 76-90+ (7 goals). This is historical distribution, not a predicted goal minute.
League context
National Soccer League: 2.05 goals per match, BTTS 44%, Over 2.5 35%.
Head-to-head
Before this fixture, 1 previous H2H matches were available: 0-1-0. Average goals 2.00, BTTS 100%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Mukura holds a clear home advantage: they average 1.15 goals per home match and have a 54% home win rate, with shot conversion at 19% and an average of 2.2 shots on target per game. Police score just 0.64 goals on average away, have a 29% away win rate and an 11% conversion rate, which limits their goal-creating threat. At the same time Police show strong away defensive numbers — conceding only 0.57 goals per match and keeping 50% clean sheets, while away draws stand at 50%, increasing the likelihood of a points split. Quality-of-chances analysis shows similar xG: 1.11 for Mukura at home vs 1.02 for Police away, suggesting the home edge is driven mainly by efficiency (19% vs 11%) rather than more chances. In the last 5 matches Mukura scored 4 goals (1-1-3, 0.8 pts/match) and Police 5 goals (1-2-2, 1.0 pts/match), therefore I tip a narrow home victory.
View the statistical overviewBTTS - will both teams score?
The "both teams to score" scenario appears more likely based on recent form: in the last 5 matches both sides produced BTTS in 60% of cases (3/5), while season BTTS rates are 40% for Mukura and 36% for Police. Mukura averages 1.13 goals per game season-to-date with xG 1.23 and a shot conversion around 17%, whereas Police concedes only 0.57 goals seasonally with xG against 0.86, giving the home side a realistic chance to score. Additionally, Police have scored 5 goals in their last 5 matches (avg 1.0) while Mukura have conceded 9 goals in that period (avg 1.8), which increases the likelihood of goals for the visitors. The counterpoint is that Police have a season clean sheet percentage of 50% and a low goals-scored average of 0.64, and league-wide data shows 70% of matches with a clean sheet, which reduces BTTS confidence. Considering the stronger signals from the last 5 matches and higher xG form values (last5 xG for Mukura 1.45 vs Police 1.11 and last5 xG against 1.62 vs 0.91), I estimate BTTS probability at 62% vs 38% and recommend a BTTS - Yes bet.
View BTTS statisticsOver/Under - goals analysis
Expected goals calculated as the average xG of both sides: Mukura 1.23 vs Police conceding 0.86 → average 1.095 (~1.10), Police 1.02 vs Mukura conceding 0.97 → average 0.995 (~0.99), total ~2.09 goals. Poisson model with λ=2.09 gives probability Over 1.5 ≈62%, Over 2.5 ≈35% and Over 3.5 ≈16%. Seasonal stats confirm a moderate goal environment: Over 2.5 for Mukura at home is 20% and for Police away 21%, while Over 3.5 is only 7% (Mukura) and 0% (Police), which weakens the case for 4+ goals. In the last 5 matches Mukura has elevated xG (1.45) but also significant defensive lapses (xG against 1.62 and 9 goals conceded in 5 matches), so the risk of at least 2 goals increases (hence Over 1.5 ≈62%) but it is insufficient to tilt probability toward four goals; the strongest signal from the data is Under 3.5 (84%).
View Over/Under statisticsHT/FT - half-time and full-time scenario
Statistical analysis shows Mukura’s advantage: the home side scores an average of 1.13 goals per match with xG 1.23 and 3.14 shots on target, while Police average 0.64 goals, xG 1.02 and 2.25 shots on target. Draws predominate at half-time — Mukura were level at the break in 53% of matches, Police in 50%, and half-time leads occurred in 33% (Mukura) and 36% (Police), which increases the likelihood of a draw after 45 minutes. In the second half the hosts are much more active: Mukura score an average of 1.13 goals after the break and have at least one second-half goal in 93% of matches, whereas Police have 0.71 and 43%, so the hosts are more often able to produce a turnaround. Additionally, the hosts’ conversion rate is 17% versus 11% for the visitors, supporting the scenario that Mukura will find the decisive post-break goal; therefore X/1 is selected as the strongest signal.
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Mukura | Police | |
|---|---|---|
| Accuracy (shots on target) | 30% | 38% |
| Chance quality (xG per shot) | 0.21 | 0.18 |
| Finishing (goals per shot on target) | 0.65 | 0.38 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Police is 25% better for: last-5 form.
0.8 pts / match - Mukura · 1 pts / match - Police
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Mukura is 14% better for: goals scored per match.
1.03 goals / match - Mukura · 0.9 goals / match - Police
Police is 77% better for: goals conceded per match.
1.1 goals / match - Mukura · 0.62 goals / match - Police
Mukura scores in 83% of matches (24 of 29 matches), while Police keeps a clean sheet in 41% (12 of 29 matches).
Police scores in 62% of matches (18 of 29 matches), while Mukura keeps a clean sheet in 31% (9 of 29 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Mukura
Over / Under - Police
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Police is 32% better for: first-half form (half-time points).
1.17 pts / match - Mukura · 1.55 pts / match - Police
Before half-time (1st half)
After half-time (2nd half)
Mukura - second-half results
Leads at half-time in 24% of matches and wins 38%. Also wins matches without a half-time lead.
Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.
Police - second-half results
Leads at half-time in 34% of matches and wins 38%. Also wins matches without a half-time lead.
Concedes 0.3 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 0.80 | 1.00 |
| Goals scored / match | 0.0 | 0.8 |
| Goals conceded / match | 0.4 | 1.4 |
| Average goals in match | 0.4 | 2.2 |
| 1 goal | 20% | 100% |
| 2 goals | 20% | 80% |
| 3 goals | 0% | 40% |
| Clean sheet | 80% | 20% |
| No goal | 100% | 20% |
| Goal difference | -2 | -3 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 0.80 | 2.00 |
| Goals scored / match | 0.2 | 0.8 |
| Goals conceded / match | 0.6 | 0.4 |
| Average goals in match | 0.8 | 1.2 |
| 1 goal | 80% | 80% |
| 2 goals | 0% | 20% |
| 3 goals | 0% | 20% |
| Clean sheet | 40% | 80% |
| No goal | 80% | 20% |
| Goal difference | -2 | +2 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 61-75 (9 goals). Concedes most in 76-90 (8). Late-goal balance (76-90): -4 - late phases are a weakness.
Most dangerous in minutes 76-90 (7 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Mukura
Police
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National Soccer League).
Teams vs league
| Mukura | Liga | Police | |
|---|---|---|---|
| Average goals in match | • 2.14 | 2.05 | ▼ 1.52 |
| Both teams scored | ▲ 55% | 44% | ▼ 38% |
| Min. 3 goals (Over 2.5) | • 34% | 35% | ▼ 21% |
| Clean sheets | ▼ 31% | 35% | ▲ 41% |
| Goal before half-time | ▲ 62% | 60% | ▼ 52% |
| Goal after half-time | ▲ 76% | 69% | • 69% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Previous meeting: Mukura 0 - 1 - 0 Police. Average goals 2.00, both teams scored in 100% matches.
FAQ
What was the result of Mukura vs Police?
The National Soccer League match finished Mukura 0:0 Police. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Mukura vs Police?
Mukura score 1.03 goals per game on average and Police 0.90. The National Soccer League average is 2.05 goals, with Over 2.5 landing in 35% of games. Both teams score in 55% of Mukura's matches and 38% of Police's.
What form are Mukura and Police in?
Over the last 5 games Mukura have a 1-1-3 record (0.80 points per game) and Police 1-2-2 (1.00 points per game).
Where can I find a betting tip and analysis for Mukura vs Police?
Here you can check the pre-match numbers for Mukura vs Police: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


