Netherlands - Eerste DivisieDe GeusseltData current as of 17 October 2026

MVV vs Heracles: match statistics

Reasoning:

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MVV vs Heracles: form, goals and key statistics

Key match information

MVV play Heracles in Eerste Divisie (Netherlands). The match date is 18 October 2026. Venue: De Geusselt.

Current form

MVV: 1-0-4, 0.60 points/match. Heracles: 3-1-1, 2.00 points/match.

Goal statistics

MVV scores 1.30 and concedes 2.00 goals per match. Heracles scores 3.10 and concedes 1.20. League average: 3.52 goals.

BTTS / Over / Under

BTTS: MVV 60%, Heracles 60%. Over 2.5: MVV 60%, Heracles 80%. League level: BTTS 66%, Over 2.5 66%.

xG, shots and style

Heracles has higher xG: 2.47 vs 1.18. MVV: 9.7 shots per match, Heracles: 22.3.

Match halves

MVV: half-time lead 20%, second-half goals 0.80. Heracles: half-time lead 70%, second-half goals 1.50.

Goals by minute

MVV: 76-90+ (4 goals). Heracles: 31-45+ (10 goals). This is historical distribution, not a predicted goal minute.

League context

Eerste Divisie: 3.52 goals per match, BTTS 66%, Over 2.5 66%.

Head-to-head

No aligned head-to-head sample is available in the database.

Before the match

1X2 odds

(6.31)
(4.95)
(1.39)

Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

1.3Goals scored / match3.1
MVVHeracles
2Goals conceded / match1.2
MVVHeracles
55%Average possession55%
MVVHeracles
2.9Shots on target / match8.7
MVVHeracles

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

9.7Shots per match22.3
MVVHeracles
2.9Shots on target8.7
MVVHeracles
13.4%Shot conversion13.9%
MVVHeracles
55%Possession55%
MVVHeracles
1.18xG for2.47
MVVHeracles
1.44xG against1.08
MVVHeracles

Shooting quality

MVV: Efficient finishingHeracles: Dominant
MVVHeracles
Accuracy (shots on target)30%39%
Chance quality (xG per shot)0.120.11
Finishing (goals per shot on target)0.450.36

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Heracles is 233% better for: last-5 form.

0.6 pts / match - MVV · 2 pts / match - Heracles

MVV
LLWLL
Season result split
50% W10% D40% L
Season (W-D-L)
5-1-4
1.60 pts / match · goal difference -7
Last 5 (W-D-L)
1-0-4
0.60 pts / match
Record at home (W-D-L)
3-1-1
Last 5 at home
3-1-1
WWDLW
Last 5 matches - averages
Goals scored: 0.8Goals conceded: 3.0xG: 1.13Opponent xG: 1.58BTTS: 40%Over 2.5: 60%
Heracles
WLWDW
Season result split
80% W10% D10% L
Season (W-D-L)
8-1-1
2.50 pts / match · goal difference +19
Last 5 (W-D-L)
3-1-1
2.00 pts / match
Record away (W-D-L)
3-1-1
Last 5 away
3-1-1
WWWLD
Last 5 matches - averages
Goals scored: 2.0Goals conceded: 1.0xG: 2.59Opponent xG: 0.99BTTS: 40%Over 2.5: 60%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Heracles is 138% better for: goals scored per match.

1.3 goals / match - MVV · 3.1 goals / match - Heracles

Heracles is 67% better for: goals conceded per match.

2 goals / match - MVV · 1.2 goals / match - Heracles

MVV scoring profile: very strong

MVV scores in 80% of matches (8 of 10 matches), while Heracles keeps a clean sheet in 30% (3 of 10 matches).

Heracles scoring profile: very strong

Heracles scores in 90% of matches (9 of 10 matches), while MVV keeps a clean sheet in 20% (2 of 10 matches).

13Goals scored (season)31
MVVHeracles
20Goals conceded (season)12
MVVHeracles
3.3Average goals in match4.3
MVVHeracles
4Goals scored (last 5)10
MVVHeracles
15Goals conceded (last 5)5
MVVHeracles

How often they score at least...

80%1 goal90%
MVVHeracles
40%2 goals90%
MVVHeracles
10%3 goals70%
MVVHeracles
0%4 goals30%
MVVHeracles

How often they concede at least...

80%1 goal70%
MVVHeracles
40%2 goals40%
MVVHeracles
30%3 goals10%
MVVHeracles
30%4 goals0%
MVVHeracles

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

30%BTTS at half-time20%
MVVHeracles
10%BTTS in both halves0%
MVVHeracles
30%Scored in both halves60%
MVVHeracles

BTTS and goal count

50%Min. 3 goals and BTTS60%
MVVHeracles
10%Min. 3 goals without BTTS20%
MVVHeracles
40%BTTS - last 540%
MVVHeracles

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

70%Min. 1 goal before half-time80%
MVVHeracles
40%Min. 2 goals before half-time60%
MVVHeracles
10%Min. 3 goals before half-time30%
MVVHeracles

2nd half

90%Min. 1 goal after half-time90%
MVVHeracles
60%Min. 2 goals after half-time70%
MVVHeracles
40%Min. 3 goals after half-time50%
MVVHeracles

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Heracles is 92% better for: first-half form (half-time points).

1.2 pts / match - MVV · 2.3 pts / match - Heracles

MVV - half-time state
20% leading60% draw20% trailing
Heracles - half-time state
70% leading20% draw10% trailing

Before half-time (1st half)

1.2Points per match (1st half)2.3
MVVHeracles
0.5Goals scored (1st half)1.6
MVVHeracles
0.7Goals conceded (1st half)0.3
MVVHeracles
1.2Average goals (1st half)1.9
MVVHeracles
50%Clean sheet before half-time80%
MVVHeracles
50%No goal before half-time20%
MVVHeracles

After half-time (2nd half)

1.4Points per match (2nd half)1.5
MVVHeracles
0.8Goals scored (2nd half)1.5
MVVHeracles
1.3Goals conceded (2nd half)0.9
MVVHeracles
2.1Average goals (2nd half)2.4
MVVHeracles
40%Clean sheet after half-time40%
MVVHeracles
40%No goal after half-time30%
MVVHeracles

MVV - second-half results

40% W20% D40% L
12
Half-time points
5
Half-time goals
-2
Goal difference (1st half)
14
Second-half points
-5
Goal difference (2nd half)
1.20
PPG before half-time
Lead holding250%

Leads at half-time in 20% of matches and wins 50%. Also wins matches without a half-time lead.

Defence after half-time+0.6

Concedes 0.6 more goals per match after half-time - defensive level drops in the second half.

Heracles - second-half results

40% W30% D30% L
23
Half-time points
16
Half-time goals
+13
Goal difference (1st half)
15
Second-half points
+6
Goal difference (2nd half)
2.30
PPG before half-time
Lead holding114%

Leads at half-time in 70% of matches and wins 80%. Also wins matches without a half-time lead.

Defence after half-time+0.6

Concedes 0.6 more goals per match after half-time - defensive level drops in the second half.

MVV - last 5 matches by half
1st half2nd half
Points per match0.600.80
Goals scored / match0.20.6
Goals conceded / match1.02.0
Average goals in match1.22.6
1 goal60%80%
2 goals40%80%
3 goals20%60%
Clean sheet40%40%
No goal80%60%
Goal difference-4-7
Half-time: 0% leading - 60% draw - 40% trailing
2nd half: 20% won - 20% draw - 60% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 1
Heracles - last 5 matches by half
1st half2nd half
Points per match1.601.40
Goals scored / match1.01.0
Goals conceded / match0.60.4
Average goals in match1.61.4
1 goal60%80%
2 goals60%40%
3 goals40%20%
Clean sheet60%60%
No goal40%60%
Goal difference+2+3
Half-time: 40% leading - 40% draw - 20% trailing
2nd half: 40% won - 20% draw - 40% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 5

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

MVV
ScoredConceded
2
4
0-15
1
1
16-30
2
2
31-45
3
4
46-60
1
3
61-75
4
6
76-90

Most dangerous in minutes 76-90 (4 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): -2 - late phases are a weakness.

Heracles
ScoredConceded
6
1
0-15
0
1
16-30
10
1
31-45
3
3
46-60
8
1
61-75
4
5
76-90

Most dangerous in minutes 31-45 (10 goals). Concedes most in 76-90 (5). Late-goal balance (76-90): -1 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

3.80
Estimated goals
attack vs opponent defence
1.3 : 2.5
Estimated goal split
home : away
108%
Pace vs league
100% = league average
60%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
72%
BTTS estimate
from both teams' scoring frequency
2%
0:0 risk
about 1 in 50 matches
4+
Most common goal range
attack vs defence on both sides

MVV

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.26
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.44
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+7.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.12
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.56
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
65%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
132%
Form trend
Compares points from the last 5 matches with the whole-season average.
-1.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
31% of this team's goals come in minutes 76-90. For comparison, 15% come in the first quarter-hour.
31%

Heracles

Net xG balance
Difference between the quality of chances created and allowed per match.
+1.39
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.51
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.63
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.12
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
205%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
60%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.50
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.1
Late goals
13% of this team's goals come in minutes 76-90. For comparison, 19% come in the first quarter-hour.
13%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Eerste Divisie).

Teams vs league

MVVLigaHeracles
Average goals in match▼ 3.303.52▲ 4.30
Both teams scored▼ 60%66%▼ 60%
Min. 3 goals (Over 2.5)▼ 60%66%▲ 80%
Clean sheets▲ 20%18%▲ 30%
Goal before half-time▼ 70%81%• 80%
Goal after half-time▲ 90%84%▲ 90%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

3.52
Average goals per match
66%
Both teams scored
66%
Min. 3 goals (Over 2.5)
18%
Clean sheets
2.01
Home goals / match
1.51
Away goals / match
+33%
Home attack advantage
+25%
Home defence advantage
+28%
Total home advantage
Goals in 1st half (whole league)
81%
1 goal
48%
2 goals
22%
3 goals
6%
4 goals
Goals in 2nd half (whole league)
84%
1 goal
54%
2 goals
31%
3 goals
15%
4 goals

FAQ

When do MVV and Heracles play?

MVV face Heracles on 18 October 2026 in Eerste Divisie at De Geusselt. The exact kick-off time in your timezone is shown at the top of the match page.

What do the goal statistics show before MVV vs Heracles?

MVV score 1.30 goals per game on average and Heracles 3.10. The Eerste Divisie average is 3.52 goals, with Over 2.5 landing in 66% of games. Both teams score in 60% of MVV's matches and 60% of Heracles's.

What form are MVV and Heracles in?

Over the last 5 games MVV have a 1-0-4 record (0.60 points per game) and Heracles 3-1-1 (2.00 points per game).

Where can I find a betting tip and analysis for MVV vs Heracles?

Here you can check the pre-match numbers for MVV vs Heracles: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.