Paju Citizen vs Yongin City: match statistics
Paju Citizen vs Yongin City: form, goals and key statistics
Key match information
Paju Citizen played Yongin City in K League 2 (South Korea). The match was played on 4 July 2026. Venue: Paju Public Stadium. Final score: 0:1.
Current form
Paju Citizen: 0-2-3, 0.40 points/match. Yongin City: 1-4-0, 1.40 points/match.
Goal statistics
Paju Citizen scores 1.07 and concedes 1.43 goals per match. Yongin City scores 1.29 and concedes 1.57. League average: 2.74 goals.
BTTS / Over / Under
BTTS: Paju Citizen 50%, Yongin City 71%. Over 2.5: Paju Citizen 50%, Yongin City 64%. League level: BTTS 63%, Over 2.5 57%.
xG, shots and style
Paju Citizen has higher xG: 1.28 vs 1.18. Paju Citizen: 10.1 shots per match, Yongin City: 8.7.
Match halves
Paju Citizen: half-time lead 29%, second-half goals 0.43. Yongin City: half-time lead 21%, second-half goals 0.71.
Goals by minute
Paju Citizen: 16-30 (4 goals). Yongin City: 76-90+ (8 goals). This is historical distribution, not a predicted goal minute.
League context
K League 2: 2.74 goals per match, BTTS 63%, Over 2.5 57%.
Head-to-head
No aligned head-to-head sample is available in the database.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I predict a draw: Yongin City arrives in better form — in the last 5 matches they have 1 win and 4 draws with 7 goals scored, while Paju Citizen in the same period has not won (0 wins, 2 draws, 3 losses) and scored just 1 goal. Offensively both teams are similar: Paju averages 1.14 goals per home match with xG 1.04 and 8.43 shots, and Yongin records 1.17 goals away with xG 1.24 and 10 shots, giving a slight quality edge to the visitors. Defensively the hosts perform somewhat better at home — Paju concedes 1.29 goals at home versus 1.67 conceded by Yongin away and has 29% clean sheets vs 17% for the visitors, but Yongin has higher possession (49% vs 43%) and more shooting opportunities. Additionally Yongin collects points more steadily (1.4 points per match in the last 5), while Paju averages 0.4 points in that period, and the hosts failed to score in 43% of their home games (the visitors failed to score in 33% of away matches). Considering the balanced xG, Yongin’s high away draw rate (50%) and Paju’s poor form, the most likely scenario is a shared points outcome (e.g. 0:0 or 1:1).
View the statistical overviewBTTS - will both teams score?
Both teams have high BTTS rates this season: Paju Citizen 75% and Yongin City 67%, versus the league average of 63%, which is a strong signal for BTTS - Yes. Paju concedes on average 1.5 goals per match, Yongin 1.67; xG shows the home side with xG_for 1.13 against xG_against 1.57, and the visitors xG_for 1.24 against xG_against 1.34, indicating both teams create and concede a significant number of chances. Clean sheets are rare (13% and 17%), and the share of matches over 2.5 goals with concurrent BTTS is 63% for Paju and 67% for Yongin, further supporting a both-teams-to-score scenario. A factor reducing confidence is Paju’s poor form in the last 5 matches: only 20% BTTS and an average of 0.2 goals per game, while Yongin has 80% BTTS and 1.4 goals in the last 5, meaning the visitors are currently more effective. Considering the weight of season-long signals (75%/67%), low clean sheet percentages and xG indicators, I assign a 70% probability to BTTS 'yes' and 30% to 'no'.
View BTTS statisticsOver/Under - goals analysis
Total expected goals are around 2.65 — 1.24 for Paju Citizen and 1.41 for Yongin City — calculated as the average of home xG (1.13) and xG against for the visitors (1.34), and away xG (1.24) and xG against for the home side (1.57). With λ=2.65 the Poisson distribution yields about a 74% chance of at least 2 goals (Over 1.5) and about 49% for Over 2.5, confirming a high likely share of goals. Seasonal data reinforce this signal: Over 1.5 occurred in 75% of Paju’s matches and 83% of Yongin’s (average 79%), while Over 2.5 occurred in 63% and 67% (average 65%), therefore I rate Over 1.5 highest and Over 2.5 as moderately likely. Additionally both teams have a high percentage of BTTS games: 75% for the home side and 67% for the visitors; Paju averages 3.63 shots on target with an 18% conversion rate, Yongin 3.17 SOT with a 12% conversion rate, which favors goals from both sides. As a result I recommend a play on Over 1.5 (strongest signal); my final probability estimates are: Over1.5 77%/Under1.5 23%, Over2.5 57%/43% and Over3.5 39%/61%.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest signal is a Half-Time/Full-Time draw at the break and away win (X/2): Paju draws at half in 50% of matches, Yongin in 67%, and in the last five meetings both teams had HT draws in 80% of cases. In the second half Yongin holds the advantage — the away side’s average xG is 1.24 versus 1.13 for the hosts, they attempt more shots (10.0 vs 7.75) and have a higher average of second-half goals (2.17 vs 1.63), and the visitors won the second half in 17% of matches compared to 0% for the hosts. Paju, however, scores more often in the first half this season (scoredAVGHT_home 0.75 vs scoredAVGHT_away 0.33) and has a higher season BTTS rate (75% vs 67%), which suggests the HT result will be inconclusive but the match will produce goals. Taking this into account, I assign the highest probability to the X/2 scenario, with realistic alternatives being draw/draw (X/X) and home lead at half with a full-time draw (1/X).
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Paju Citizen | Yongin City | |
|---|---|---|
| Accuracy (shots on target) | 36% | 39% |
| Chance quality (xG per shot) | 0.13 | 0.14 |
| Finishing (goals per shot on target) | 0.29 | 0.38 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Yongin City is 250% better for: last-5 form.
0.4 pts / match - Paju Citizen · 1.4 pts / match - Yongin City
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Yongin City is 21% better for: goals scored per match.
1.07 goals / match - Paju Citizen · 1.29 goals / match - Yongin City
Paju Citizen is 10% better for: goals conceded per match.
1.43 goals / match - Paju Citizen · 1.57 goals / match - Yongin City
Paju Citizen scores in 64% of matches (9 of 14 matches), while Yongin City keeps a clean sheet in 14% (2 of 14 matches).
Yongin City scores in 71% of matches (10 of 14 matches), while Paju Citizen keeps a clean sheet in 29% (4 of 14 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Paju Citizen
Over / Under - Yongin City
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Paju Citizen is 18% better for: first-half form (half-time points).
1.43 pts / match - Paju Citizen · 1.21 pts / match - Yongin City
Before half-time (1st half)
After half-time (2nd half)
Paju Citizen - second-half results
Leads at half-time in 29% of matches and wins 29%. Also wins matches without a half-time lead.
Concedes 0.4 more goals per match after half-time - defensive level drops in the second half.
Yongin City - second-half results
Leads at half-time in 21% of matches and wins 14%. Sometimes loses the lead after half-time.
Concedes 0.7 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 0.80 | 0.40 |
| Goals scored / match | 0.0 | 0.2 |
| Goals conceded / match | 0.2 | 1.0 |
| Average goals in match | 0.2 | 1.2 |
| 1 goal | 20% | 60% |
| 2 goals | 0% | 20% |
| 3 goals | 0% | 20% |
| Clean sheet | 80% | 40% |
| No goal | 100% | 80% |
| Goal difference | -1 | -4 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.40 | 1.20 |
| Goals scored / match | 0.4 | 1.0 |
| Goals conceded / match | 0.2 | 1.0 |
| Average goals in match | 0.6 | 2.0 |
| 1 goal | 40% | 80% |
| 2 goals | 20% | 60% |
| 3 goals | 0% | 40% |
| Clean sheet | 80% | 40% |
| No goal | 60% | 20% |
| Goal difference | +1 | 0 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 16-30 (4 goals). Concedes most in 76-90 (8). Late-goal balance (76-90): -4 - late phases are a weakness.
Most dangerous in minutes 76-90 (8 goals). Concedes most in 46-60 (6). Late-goal balance (76-90): +3 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Paju Citizen
Yongin City
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 2).
Teams vs league
| Paju Citizen | Liga | Yongin City | |
|---|---|---|---|
| Average goals in match | ▼ 2.50 | 2.74 | ▲ 2.86 |
| Both teams scored | ▼ 50% | 63% | ▲ 71% |
| Min. 3 goals (Over 2.5) | ▼ 50% | 57% | ▲ 64% |
| Clean sheets | ▲ 29% | 23% | ▼ 14% |
| Goal before half-time | ▼ 57% | 73% | ▼ 57% |
| Goal after half-time | ▼ 71% | 76% | ▲ 79% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Paju Citizen vs Yongin City?
The K League 2 match finished Paju Citizen 0:1 Yongin City. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Paju Citizen vs Yongin City?
Paju Citizen score 1.07 goals per game on average and Yongin City 1.29. The K League 2 average is 2.74 goals, with Over 2.5 landing in 57% of games. Both teams score in 50% of Paju Citizen's matches and 71% of Yongin City's.
What form are Paju Citizen and Yongin City in?
Over the last 5 games Paju Citizen have a 0-2-3 record (0.40 points per game) and Yongin City 1-4-0 (1.40 points per game).
Where can I find a betting tip and analysis for Paju Citizen vs Yongin City?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


