Racing vs Tadamon Sour: form, goals and key statistics

Key match information

Racing played Tadamon Sour in Lebanese Premier League (Lebanon). The match was played on 7 December 2025. Final score: 0:1.

Current form

Racing: 0-1-4, 0.20 points/match. Tadamon Sour: 1-1-3, 0.80 points/match.

Goal statistics

Racing scores 0.14 and concedes 3.29 goals per match. Tadamon Sour scores 0.86 and concedes 1.29. League average: 2.37 goals.

BTTS / Over / Under

BTTS: Racing 14%, Tadamon Sour 43%. Over 2.5: Racing 57%, Tadamon Sour 43%. League level: BTTS 28%, Over 2.5 42%.

xG, shots and style

Tadamon Sour has higher xG: 0.63 vs 0.49. Racing: 1.6 shots per match, Tadamon Sour: 2.4.

Match halves

Racing: half-time lead 0%, second-half goals 0.14. Tadamon Sour: half-time lead 14%, second-half goals 0.57.

Goals by minute

Racing: 61-75 (1 goals). Tadamon Sour: 46-60 (2 goals). This is historical distribution, not a predicted goal minute.

League context

Lebanese Premier League: 2.37 goals per match, BTTS 28%, Over 2.5 42%.

Head-to-head

No aligned head-to-head sample is available in the database.

Half-by-half

0 : 1
1st half
0 : 0
2nd half

Match statistics

34Possession (%)66
RacingTadamon Sour
5Shots14
RacingTadamon Sour
2Shots on target8
RacingTadamon Sour
0.81xG2.06
RacingTadamon Sour
4Corners3
RacingTadamon Sour
48Dangerous attacks84
RacingTadamon Sour
11Fouls6
RacingTadamon Sour
0Cards0
RacingTadamon Sour

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

RacingTadamon Sour
0.14Goals scored / match0.86
RacingTadamon Sour
3.29Goals conceded / match1.29
RacingTadamon Sour
35%Average possession40%
RacingTadamon Sour
0.71Shots on target / match1
RacingTadamon Sour

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

1.57Shots per match2.43
RacingTadamon Sour
0.71Shots on target1
RacingTadamon Sour
9.1%Shot conversion35.3%
RacingTadamon Sour
35%Possession40%
RacingTadamon Sour
0.49xG for0.63
RacingTadamon Sour
1.6xG against1
RacingTadamon Sour

Shooting quality

Racing: BalancedTadamon Sour: Counter-attacking
RacingTadamon Sour
Accuracy (shots on target)45%41%
Chance quality (xG per shot)0.310.26
Finishing (goals per shot on target)0.200.86

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Tadamon Sour is 300% better for: last-5 form.

0.2 pts / match - Racing · 0.8 pts / match - Tadamon Sour

Racing
LLDLL
No win in the last 5 matches
Season result split
0% W14% R86% P
Season (W-D-L)
0-1-6
0.14 pts / match · goal difference -22
Last 5 (W-D-L)
0-1-4
0.20 pts / match
Record at home (W-D-L)
0-0-2
Last 5 at home
0-0-2
LL
Last 5 matches - averages
Goals scored: 0.2Goals conceded: 3.6xG: 0.56Opponent xG: 1.59BTTS: 20%Over 2.5: 60%
Tadamon Sour
LLLDW
Season result split
14% W43% R43% P
Season (W-D-L)
1-3-3
0.86 pts / match · goal difference -3
Last 5 (W-D-L)
1-1-3
0.80 pts / match
Record away (W-D-L)
1-1-1
Last 5 away
1-1-1
DLW
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.6xG: 0.69Opponent xG: 0.85BTTS: 40%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Tadamon Sour is 514% better for: goals scored per match.

0.14 goals / match - Racing · 0.86 goals / match - Tadamon Sour

Tadamon Sour is 155% better for: goals conceded per match.

3.29 goals / match - Racing · 1.29 goals / match - Tadamon Sour

Racing scoring profile: more difficult

Racing scores in 14% of matches (1 of 7 matches), while Tadamon Sour keeps a clean sheet in 43% (3 of 7 matches).

Tadamon Sour scoring profile: strong

Tadamon Sour scores in 57% of matches (4 of 7 matches), while Racing keeps a clean sheet in 14% (1 of 7 matches).

1Goals scored (season)6
RacingTadamon Sour
23Goals conceded (season)9
RacingTadamon Sour
3.43Average goals in match2.14
RacingTadamon Sour
1Goals scored (last 5)5
RacingTadamon Sour
18Goals conceded (last 5)8
RacingTadamon Sour

How often they score at least...

14%1 goal57%
RacingTadamon Sour
0%2 goals14%
RacingTadamon Sour
0%3 goals14%
RacingTadamon Sour
0%4 goals0%
RacingTadamon Sour

How often they concede at least...

86%1 goal57%
RacingTadamon Sour
86%2 goals43%
RacingTadamon Sour
57%3 goals29%
RacingTadamon Sour
29%4 goals0%
RacingTadamon Sour

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

0%BTTS at half-time14%
RacingTadamon Sour
0%BTTS in both halves0%
RacingTadamon Sour
0%Scored in both halves14%
RacingTadamon Sour

BTTS and goal count

14%Min. 3 goals and BTTS29%
RacingTadamon Sour
43%Min. 3 goals without BTTS14%
RacingTadamon Sour
20%BTTS - last 540%
RacingTadamon Sour

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

71%Min. 1 goal before half-time57%
RacingTadamon Sour
43%Min. 2 goals before half-time43%
RacingTadamon Sour
29%Min. 3 goals before half-time14%
RacingTadamon Sour

2nd half

86%Min. 1 goal after half-time57%
RacingTadamon Sour
57%Min. 2 goals after half-time43%
RacingTadamon Sour
29%Min. 3 goals after half-time0%
RacingTadamon Sour

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Tadamon Sour is 197% better for: first-half form (half-time points).

0.29 pts / match - Racing · 0.86 pts / match - Tadamon Sour

Racing - half-time state
0% leading29% draw71% trailing
Tadamon Sour - half-time state
14% leading43% draw43% trailing

Before half-time (1st half)

0.29Points per match (1st half)0.86
RacingTadamon Sour
0Goals scored (1st half)0.29
RacingTadamon Sour
1.57Goals conceded (1st half)0.86
RacingTadamon Sour
1.57Average goals (1st half)1.14
RacingTadamon Sour
29%Clean sheet before half-time57%
RacingTadamon Sour
100%No goal before half-time71%
RacingTadamon Sour

After half-time (2nd half)

0.14Points per match (2nd half)1.14
RacingTadamon Sour
0.14Goals scored (2nd half)0.57
RacingTadamon Sour
1.71Goals conceded (2nd half)0.43
RacingTadamon Sour
1.86Average goals (2nd half)1
RacingTadamon Sour
14%Clean sheet after half-time57%
RacingTadamon Sour
86%No goal after half-time57%
RacingTadamon Sour

Racing - second-half results

0% W14% R86% P
2
Half-time points
0
Half-time goals
-11
Goal difference (1st half)
1
Second-half points
-11
Goal difference (2nd half)
0.29
PPG before half-time
Defence after half-time+0.1

Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.

Tadamon Sour - second-half results

14% W71% R14% P
6
Half-time points
2
Half-time goals
-4
Goal difference (1st half)
8
Second-half points
+1
Goal difference (2nd half)
0.86
PPG before half-time
Lead holding100%

Leads at half-time in 14% of matches and wins 14%. Also wins matches without a half-time lead.

Defence after half-time-0.4

Defence stays stable across the full match.

Racing - last 5 matches by half
1st half2nd half
Points per match0.400.20
Goals scored / match0.00.2
Goals conceded / match1.81.8
Average goals in match1.82.0
1 goal60%80%
2 goals60%60%
3 goals40%40%
Clean sheet40%20%
No goal100%80%
Goal difference-9-8
Half-time: 0% leading - 40% draw - 60% trailing
2nd half: 0% won - 20% draw - 80% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Tadamon Sour - last 5 matches by half
1st half2nd half
Points per match0.801.20
Goals scored / match0.40.6
Goals conceded / match1.20.4
Average goals in match1.61.0
1 goal80%60%
2 goals60%40%
3 goals20%0%
Clean sheet40%60%
No goal60%60%
Goal difference-4+1
Half-time: 20% leading - 20% draw - 60% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Racing
ScoredConceded
0
2
0-15
0
1
16-30
0
8
31-45
0
2
46-60
1
5
61-75
0
5
76-90

Most dangerous in minutes 61-75 (1 goal). Concedes most in 31-45 (8). Late-goal balance (76-90): -5 - late phases are a weakness.

Tadamon Sour
ScoredConceded
0
1
0-15
1
2
16-30
1
3
31-45
2
0
46-60
1
1
61-75
1
2
76-90

Most dangerous in minutes 46-60 (2 goals). Concedes most in 31-45 (3). Late-goal balance (76-90): -1 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.79
Estimated goals
attack vs opponent defence
0.7 : 2.1
Estimated goal split
home : away
118%
Pace vs league
100% = league average
29%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
8%
BTTS estimate
from both teams' scoring frequency
37%
0:0 risk
about 1 in 3 matches
0-1
Most common goal range
attack vs defence on both sides

Racing

Net xG balance
Difference between the quality of chances created and allowed per match.
-1.11
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-2.04
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.35
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-1.69
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
13%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
261%
Form trend
Compares points from the last 5 matches with the whole-season average.
+0.06
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.1
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

Tadamon Sour

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.37
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.06
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.23
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.29
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
68%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
115%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.06
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
17% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
17%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Lebanese Premier League).

Teams vs league

RacingLigaTadamon Sour
Average goals in match 3.432.37 2.14
Both teams scored 14%28% 43%
Min. 3 goals (Over 2.5) 57%42% 43%
Clean sheets 14%43% 43%
Goal before half-time 71%58% 57%
Goal after half-time 86%77% 57%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.37
Average goals per match
28%
Both teams scored
42%
Min. 3 goals (Over 2.5)
43%
Clean sheets
1.12
Home goals / match
1.26
Away goals / match
+-11%
Home attack advantage
+-12%
Home defence advantage
+0%
Total home advantage
Goals in 1st half (whole league)
58%
1 goal
30%
2 goals
14%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
77%
1 goal
35%
2 goals
16%
3 goals
5%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Home team

Away team

Other recorded players

Gildo Lourenço Vilanculos⚽ 1

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Tadamon SourGoalGildo Lourenço Vilanculos

FAQ

What was the result of Racing vs Tadamon Sour?

The Lebanese Premier League match finished Racing 0:1 Tadamon Sour. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Racing vs Tadamon Sour?

Racing score 0.14 goals per game on average and Tadamon Sour 0.86. The Lebanese Premier League average is 2.37 goals, with Over 2.5 landing in 42% of games. Both teams score in 14% of Racing's matches and 43% of Tadamon Sour's.

What form are Racing and Tadamon Sour in?

Over the last 5 games Racing have a 0-1-4 record (0.20 points per game) and Tadamon Sour 1-1-3 (0.80 points per game).

Where can I find a betting tip and analysis for Racing vs Tadamon Sour?

Here you can check the pre-match numbers for Racing vs Tadamon Sour: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.