Red Star vs Guingamp: match statistics
Red Star vs Guingamp: form, goals and key statistics
Key match information
Red Star played Guingamp in Ligue 2 (France). The match was played on 24 April 2026. Final score: 3:2.
Current form
Red Star: 3-1-1, 2.00 points/match. Guingamp: 1-1-3, 0.80 points/match.
Goal statistics
Red Star scores 1.23 and concedes 1.06 goals per match. Guingamp scores 1.29 and concedes 1.42. League average: 2.47 goals.
BTTS / Over / Under
BTTS: Red Star 42%, Guingamp 52%. Over 2.5: Red Star 48%, Guingamp 58%. League level: BTTS 51%, Over 2.5 47%.
xG, shots and style
Guingamp has higher xG: 1.40 vs 1.29. Red Star: 11.7 shots per match, Guingamp: 12.3.
Match halves
Red Star: half-time lead 26%, second-half goals 0.71. Guingamp: half-time lead 32%, second-half goals 0.68.
Goals by minute
Red Star: 76-90+ (10 goals). Guingamp: 16-30 (9 goals). This is historical distribution, not a predicted goal minute.
League context
Ligue 2: 2.47 goals per match, BTTS 51%, Over 2.5 47%.
Head-to-head
Before this fixture, 1 previous H2H matches were available: 1-0-0. Average goals 4.00, BTTS 0%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I back a Red Star home victory. In the last 5 matches Red Star has averaged 2.0 points per game (3 wins, 1 draw, 1 loss), while Guingamp averages only 0.8 points per game (1 win, 1 draw, 3 losses). The hosts generate more high-quality chances: Red Star’s home xG is 1.46 with 13.67 shots per match, versus Guingamp’s away xG of 1.28 and 11.27 shots; Red Star scored 8 goals in the last five, Guingamp only 3. Defensively Red Star concedes 1.27 goals at home with xG against 1.10 and keeps a clean sheet in 40% of matches, while Guingamp concedes 1.53 goals on the road with xG against 1.41 and only 20% clean sheets. Although the visitors have a higher shot conversion (12% vs. the hosts’ 9%) and average 3.93 shots on target per match, superior form, higher xG and greater volume of chances in home games favor the hosts’ victory.
View the statistical overviewBTTS - will both teams score?
Guingamp has a seasonal BTTS rate of 67% versus Red Star's 38%, with the league average BTTS at 51%, giving a base edge to BTTS (simple mean between teams ~53%). Both teams concede a fair number of goals: Red Star 1.31 goals per match, Guingamp 1.53, and their opponent xG are 1.16 (Red Star) and 1.41 (Guingamp), indicating both sides allow scoring opportunities. In the last 5 matches Red Star scored 8 goals (1.6 per match) with xG 1.55, while Guingamp has 3 goals (0.6 per match) with xG 1.54 — so the visitors have similar xG but have recently underperformed in finishing, which can change. Additionally Red Star has 38% clean sheets, Guingamp only 20% (i.e. 62% and 80% of matches without a clean sheet respectively), and Guingamp records over 2.5 goals in 67% of matches, further supporting a both-teams-to-score scenario. Considering all numbers, I rate BTTS 'Yes' 65% vs 'No' 35% and recommend a 'yes' bet as the strongest signal from the data.
View BTTS statisticsOver/Under - goals analysis
I project expected goals at 1.41 for Red Star and 1.29 for Guingamp, totaling 2.70 goals. This mirrors combined xG (1.51 home, 1.28 away), xG against (1.16 home, 1.41 away), shot counts (13.38 vs 11.27) and conversion rates 9% vs 12%. Season-to-date shares of matches over 1.5 goals are 69% for Red Star and 73% for Guingamp, so both teams frequently participate in games with at least two goals. For the 2.5 line seasonal values are 50% (Red Star) and 67% (Guingamp), averaging about 59%; given the 2.70 goal projection and Guingamp’s high BTTS rate (67%), I assign Over 2.5 a 62% probability. The 3.5 line has weaker support: seasonal over 3.5 is 25% and 40% (avg ~32%), and with a 2.70 projection I rate Over 3.5 at 31%, so Under 3.5 is stronger (69%). The strongest signal is Over 1.5 (85%) – high shares of matches over 1.5 for both sides combined with the 2.70 goal projection give clear edge to that market.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The most likely scenario I assess is a Half-Time draw and a Red Star victory at Full-Time (X/1), because the home side have averaged 1.2 goals after the break in their last 5 matches versus Guingamp’s 0.2, increasing the chance of a turnaround in the second half. Additionally, Red Star have a higher xG of 1.51 compared to Guingamp’s 1.28 and average 13.38 shots per game versus the visitors’ 11.27, despite the visitors having a higher shot conversion rate (12% vs 9%). Both teams score little before the break — on average 0.63 goals for Red Star vs 0.6 for Guingamp — and the proportion of matches in which both teams scored before half-time is only 13% for the hosts and 27% for the visitors, so a Half-Time draw is realistic. Form supports this: Red Star have won 60% of their last 5 matches compared to Guingamp’s 20%, and the hosts collect an average of 2.2 points in second halves over the last 5 games versus the visitors’ 0.8 points. Therefore I assign the highest probability to the X/1 scenario; a lead for the hosts at the break (1/1) is also possible (hosts lead at half-time in 38% of matches), but in light of recent second-half statistics a Half-Time draw followed by a Red Star win appears to be the stronger signal.
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Red Star | Guingamp | |
|---|---|---|
| Accuracy (shots on target) | 31% | 33% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.34 | 0.32 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Red Star is 150% better for: last-5 form.
2 pts / match - Red Star · 0.8 pts / match - Guingamp
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Guingamp is 5% better for: goals scored per match.
1.23 goals / match - Red Star · 1.29 goals / match - Guingamp
Red Star is 34% better for: goals conceded per match.
1.06 goals / match - Red Star · 1.42 goals / match - Guingamp
Red Star scores in 71% of matches (22 of 31 matches), while Guingamp keeps a clean sheet in 29% (9 of 31 matches).
Guingamp scores in 71% of matches (22 of 31 matches), while Red Star keeps a clean sheet in 45% (14 of 31 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Red Star
Over / Under - Guingamp
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Red Star - second-half results
Leads at half-time in 26% of matches and wins 42%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
Guingamp - second-half results
Leads at half-time in 32% of matches and wins 32%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.00 | 2.20 |
| Goals scored / match | 0.4 | 1.2 |
| Goals conceded / match | 1.0 | 0.2 |
| Average goals in match | 1.4 | 1.4 |
| 1 goal | 60% | 60% |
| 2 goals | 40% | 40% |
| 3 goals | 20% | 40% |
| Clean sheet | 60% | 80% |
| No goal | 60% | 40% |
| Goal difference | -3 | +5 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.40 | 0.80 |
| Goals scored / match | 0.4 | 0.2 |
| Goals conceded / match | 0.4 | 0.8 |
| Average goals in match | 0.8 | 1.0 |
| 1 goal | 80% | 80% |
| 2 goals | 0% | 20% |
| 3 goals | 0% | 0% |
| Clean sheet | 60% | 40% |
| No goal | 60% | 80% |
| Goal difference | 0 | -3 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 76-90 (10 goals). Concedes most in 61-75 (9). Late-goal balance (76-90): +6 - wins late phases.
Most dangerous in minutes 16-30 (9 goals). Concedes most in 31-45 (9). Late-goal balance (76-90): -1 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Red Star
Guingamp
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Ligue 2).
Teams vs league
| Red Star | Liga | Guingamp | |
|---|---|---|---|
| Average goals in match | ▼ 2.29 | 2.47 | ▲ 2.71 |
| Both teams scored | ▼ 42% | 51% | • 52% |
| Min. 3 goals (Over 2.5) | • 48% | 47% | ▲ 58% |
| Clean sheets | ▲ 45% | 30% | • 29% |
| Goal before half-time | ▼ 58% | 66% | ▲ 74% |
| Goal after half-time | ▼ 68% | 72% | • 71% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Referee context
See how often this referee shows cards, awards penalties and how their matches tend to finish.
Head-to-head
Previous meeting: Red Star 1 - 0 - 0 Guingamp. Average goals 4.00, both teams scored in 0% matches.
FAQ
What was the result of Red Star vs Guingamp?
The Ligue 2 match finished Red Star 3:2 Guingamp. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Red Star vs Guingamp?
Red Star score 1.23 goals per game on average and Guingamp 1.29. The Ligue 2 average is 2.47 goals, with Over 2.5 landing in 47% of games. Both teams score in 42% of Red Star's matches and 52% of Guingamp's.
What form are Red Star and Guingamp in?
Over the last 5 games Red Star have a 3-1-1 record (2.00 points per game) and Guingamp 1-1-3 (0.80 points per game).
Where can I find a betting tip and analysis for Red Star vs Guingamp?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


