South Korea - K League 1Data current as of 07 September 2026

Sangju Sangmu vs Daejeon Citizen: match statistics

Sangju Sangmu vs Daejeon Citizen: form, goals and key statistics

Key match information

Sangju Sangmu played Daejeon Citizen in K League 1 (South Korea). The match was played on 25 July 2026. Final score: 3:2.

Current form

Sangju Sangmu: 0-3-2, 0.60 points/match. Daejeon Citizen: 0-4-1, 0.80 points/match.

Goal statistics

Sangju Sangmu scores 0.95 and concedes 1.37 goals per match. Daejeon Citizen scores 1.11 and concedes 1.05. League average: 2.31 goals.

BTTS / Over / Under

BTTS: Sangju Sangmu 68%, Daejeon Citizen 42%. Over 2.5: Sangju Sangmu 32%, Daejeon Citizen 32%. League level: BTTS 51%, Over 2.5 39%.

xG, shots and style

Sangju Sangmu has higher xG: 1.50 vs 1.46. Sangju Sangmu: 12.6 shots per match, Daejeon Citizen: 11.3.

Match halves

Sangju Sangmu: half-time lead 21%, second-half goals 0.58. Daejeon Citizen: half-time lead 21%, second-half goals 0.63.

Goals by minute

Sangju Sangmu: 61-75 (5 goals). Daejeon Citizen: 46-60 (5 goals). This is historical distribution, not a predicted goal minute.

League context

K League 1: 2.31 goals per match, BTTS 51%, Over 2.5 39%.

Head-to-head

Before this fixture, 5 previous H2H matches were available: 0-2-3. Average goals 2.00, BTTS 40%.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I predict a Daejeon win because their away metrics provide a tangible edge. Away, Daejeon averages 1.56 goals scored and concedes only 0.67, with 44% of matches kept clean, whereas Sangju at home scores just 0.78 and concedes 1.56. The hosts have yet to win at home (0% wins) and as many as 67% of home matches end in draws, despite generating 1.67 xG and 14.22 shots per game — their conversion rate is only 5%. The visitors are more efficient in the final third: an average of 3.89 shots on target away and a 16% conversion rate. In the last 5 matches neither side has won (Sangju 0-3-2, Daejeon 0-4-1) with points per game of 0.6 and 0.8 respectively. Given the hosts’ poor finishing and the visitors’ solid defensive profile, a Daejeon victory is the most likely outcome, although a draw remains realistic due to Sangju’s high home draw rate.

View the statistical overview
BTTS - will both teams score?

Statistics indicate a BTTS scenario advantage: Sangju keep a clean sheet at home in only 10% of matches (opponents score in 90% of their games), while Daejeon concede at least one goal on the road in 56% of cases (44% clean sheets). Both teams logged BTTS in 60% of their last 5 matches each; in those five Sangju scored 3 and conceded 6, and Daejeon scored 5 and conceded 6, confirming a mutual scoring trend. Conversely, Sangju average just 0.7 goals per game with xG 1.55 and a shot conversion of 6% — they create chances but finish poorly; Daejeon average 1.56 goals with xG 1.32 and 16% conversion, boosting their likelihood to score. League-average BTTS is 51%, supporting that both teams have a realistic chance to find the net. Considering Sangju’s low clean sheet rate (10%), Daejeon’s finishing efficiency and the recent 60% BTTS trend, I assess BTTS probability at approximately 62% and No BTTS at 38%.

View BTTS statistics
Over/Under - goals analysis

Average xG gives 1.54 for Sangju (xG attack 1.55 vs xG defense Daejeon 1.53) and 1.35 for Daejeon (xG attack 1.32 vs xG defense Sangju 1.38), totaling 2.89 expected goals. With lambda=2.89 a Poisson model suggests roughly a 78% chance of at least 2 goals (Over 1.5) and ~55% chance of at least 3 goals (Over 2.5), while Over 3.5 looks weaker (~33%). Seasonal rates support this view: Over 1.5 occurred in 70% of Sangju’s matches and 56% of Daejeon’s, and in the last 5 matches Daejeon scored 5 goals versus Sangju’s 3. Differences in finishing efficiency explain discrepancies between xG and actual goals: Sangju has a low conversion of 6% with an average 11.9 shots (3.4 on target) and scores 0.7 goals per game, whereas Daejeon converts 16% from 9.89 shots (3.89 on target) and averages 1.56 goals per game, which increases scoring probability. As a result, the strongest signal from available data is Over 1.5 (line 1.5, Over) as the recommended play.

View Over/Under statistics
HT/FT - half-time and full-time scenario

The data clearly favor Daejeon: the visitors win 44% of away matches versus Sangju’s 0% home wins, and an average of 1.56 goals (Daejeon) vs 0.7 (Sangju) demonstrates the visitors’ offensive advantage. At Half-Time Daejeon also perform better — they score an average of 0.78 goals by the break vs 0.2 for Sangju, have HTPPG 1.56 vs 0.7 and lead at the break in 33% of matches compared to only 10% for the hosts (Sangju are behind at the break in 50% of cases). In the second half the visitors are more effective: they score an average of 0.78 goals vs 0.5 for Sangju, while Sangju concede 0.8 goals in the second half versus 0.44 conceded by Daejeon, which increases the chances for the visitors to maintain or extend their lead. Although Sangju generate higher xG (1.55 vs 1.32), they convert that into only 0.7 goals on average with a 6% conversion rate (Daejeon convert at 16%), so the most likely scenario is the visitors leading at half-time and winning Full-Time — "2/2" (32%), with alternatives being Half-Time draw and Full-Time away win 19% ("X/2") and a draw at both half-time and full-time 22% ("X/X").

View first-half and second-half statistics

Half-by-half

2 : 1
1st half
1 : 1
2nd half

Match statistics

47Possession (%)53
Sangju SangmuDaejeon Citizen
15Shots12
Sangju SangmuDaejeon Citizen
5Shots on target3
Sangju SangmuDaejeon Citizen
1.6xG1.38
Sangju SangmuDaejeon Citizen
3Corners6
Sangju SangmuDaejeon Citizen
42Dangerous attacks55
Sangju SangmuDaejeon Citizen
15Fouls8
Sangju SangmuDaejeon Citizen
3Cards1
Sangju SangmuDaejeon Citizen

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

Sangju SangmuDaejeon Citizen
0.95Goals scored / match1.11
Sangju SangmuDaejeon Citizen
1.37Goals conceded / match1.05
Sangju SangmuDaejeon Citizen
56%Average possession53%
Sangju SangmuDaejeon Citizen
3.53Shots on target / match3.63
Sangju SangmuDaejeon Citizen

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

12.63Shots per match11.26
Sangju SangmuDaejeon Citizen
3.53Shots on target3.63
Sangju SangmuDaejeon Citizen
7.5%Shot conversion9.8%
Sangju SangmuDaejeon Citizen
56%Possession53%
Sangju SangmuDaejeon Citizen
1.5xG for1.46
Sangju SangmuDaejeon Citizen
1.35xG against1.45
Sangju SangmuDaejeon Citizen

Shooting quality

Sangju Sangmu: BalancedDaejeon Citizen: Balanced
Sangju SangmuDaejeon Citizen
Accuracy (shots on target)28%32%
Chance quality (xG per shot)0.120.13
Finishing (goals per shot on target)0.270.31

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Daejeon Citizen is 33% better for: last-5 form.

0.6 pts / match - Sangju Sangmu · 0.8 pts / match - Daejeon Citizen

Sangju Sangmu
LDDLD
No win in the last 5 matches
Season result split
11% W58% R32% P
Season (W-D-L)
2-11-6
0.89 pts / match · goal difference -8
Last 5 (W-D-L)
0-3-2
0.60 pts / match
Record at home (W-D-L)
0-6-3
Last 5 at home
0-2-3
LLLDD
Last 5 matches - averages
Goals scored: 0.6Goals conceded: 1.2xG: 1.48Opponent xG: 1.30BTTS: 60%Over 2.5: 0%
Daejeon Citizen
LDDDD
No win in the last 5 matches
Season result split
21% W42% R37% P
Season (W-D-L)
4-8-7
1.05 pts / match · goal difference +1
Last 5 (W-D-L)
0-4-1
0.80 pts / match
Record away (W-D-L)
4-3-2
Last 5 away
2-2-1
WWLDD
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.2xG: 1.60Opponent xG: 1.51BTTS: 60%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Daejeon Citizen is 17% better for: goals scored per match.

0.95 goals / match - Sangju Sangmu · 1.11 goals / match - Daejeon Citizen

Daejeon Citizen is 30% better for: goals conceded per match.

1.37 goals / match - Sangju Sangmu · 1.05 goals / match - Daejeon Citizen

Sangju Sangmu scoring profile: very strong

Sangju Sangmu scores in 74% of matches (14 of 19 matches), while Daejeon Citizen keeps a clean sheet in 26% (5 of 19 matches).

Daejeon Citizen scoring profile: strong

Daejeon Citizen scores in 53% of matches (10 of 19 matches), while Sangju Sangmu keeps a clean sheet in 11% (2 of 19 matches).

18Goals scored (season)21
Sangju SangmuDaejeon Citizen
26Goals conceded (season)20
Sangju SangmuDaejeon Citizen
2.32Average goals in match2.16
Sangju SangmuDaejeon Citizen
3Goals scored (last 5)5
Sangju SangmuDaejeon Citizen
6Goals conceded (last 5)6
Sangju SangmuDaejeon Citizen

How often they score at least...

74%1 goal53%
Sangju SangmuDaejeon Citizen
16%2 goals26%
Sangju SangmuDaejeon Citizen
5%3 goals16%
Sangju SangmuDaejeon Citizen
0%4 goals11%
Sangju SangmuDaejeon Citizen

How often they concede at least...

89%1 goal74%
Sangju SangmuDaejeon Citizen
37%2 goals32%
Sangju SangmuDaejeon Citizen
11%3 goals0%
Sangju SangmuDaejeon Citizen
0%4 goals0%
Sangju SangmuDaejeon Citizen

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

51%
League average

Goal patterns

16%BTTS at half-time11%
Sangju SangmuDaejeon Citizen
5%BTTS in both halves0%
Sangju SangmuDaejeon Citizen
11%Scored in both halves16%
Sangju SangmuDaejeon Citizen

BTTS and goal count

21%Min. 3 goals and BTTS26%
Sangju SangmuDaejeon Citizen
11%Min. 3 goals without BTTS5%
Sangju SangmuDaejeon Citizen
60%BTTS - last 560%
Sangju SangmuDaejeon Citizen

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

68%Min. 1 goal before half-time58%
Sangju SangmuDaejeon Citizen
37%Min. 2 goals before half-time21%
Sangju SangmuDaejeon Citizen
0%Min. 3 goals before half-time11%
Sangju SangmuDaejeon Citizen

2nd half

79%Min. 1 goal after half-time63%
Sangju SangmuDaejeon Citizen
37%Min. 2 goals after half-time47%
Sangju SangmuDaejeon Citizen
11%Min. 3 goals after half-time11%
Sangju SangmuDaejeon Citizen

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Sangju Sangmu - half-time state
21% leading47% draw32% trailing
Daejeon Citizen - half-time state
21% leading47% draw32% trailing

Before half-time (1st half)

1.11Points per match (1st half)1.11
Sangju SangmuDaejeon Citizen
0.37Goals scored (1st half)0.47
Sangju SangmuDaejeon Citizen
0.68Goals conceded (1st half)0.42
Sangju SangmuDaejeon Citizen
1.05Average goals (1st half)0.89
Sangju SangmuDaejeon Citizen
53%Clean sheet before half-time58%
Sangju SangmuDaejeon Citizen
63%No goal before half-time74%
Sangju SangmuDaejeon Citizen

After half-time (2nd half)

1.11Points per match (2nd half)1.11
Sangju SangmuDaejeon Citizen
0.58Goals scored (2nd half)0.63
Sangju SangmuDaejeon Citizen
0.68Goals conceded (2nd half)0.63
Sangju SangmuDaejeon Citizen
1.26Average goals (2nd half)1.26
Sangju SangmuDaejeon Citizen
32%Clean sheet after half-time53%
Sangju SangmuDaejeon Citizen
53%No goal after half-time58%
Sangju SangmuDaejeon Citizen

Sangju Sangmu - second-half results

21% W47% R32% P
21
Half-time points
7
Half-time goals
-6
Goal difference (1st half)
21
Second-half points
-2
Goal difference (2nd half)
1.11
PPG before half-time
Lead holding52%

Leads at half-time in 21% of matches and wins 11%. Sometimes loses the lead after half-time.

Defence after half-time0.0

Defence stays stable across the full match.

Daejeon Citizen - second-half results

16% W63% R21% P
21
Half-time points
9
Half-time goals
+1
Goal difference (1st half)
21
Second-half points
0
Goal difference (2nd half)
1.11
PPG before half-time
Lead holding100%

Leads at half-time in 21% of matches and wins 21%. Also wins matches without a half-time lead.

Defence after half-time+0.2

Concedes 0.2 more goals per match after half-time - defensive level drops in the second half.

Sangju Sangmu - last 5 matches by half
1st half2nd half
Points per match0.800.80
Goals scored / match0.40.2
Goals conceded / match0.80.4
Average goals in match1.20.6
1 goal60%40%
2 goals60%20%
3 goals0%0%
Clean sheet40%60%
No goal60%80%
Goal difference-2-1
Half-time: 0% leading - 80% draw - 20% trailing
2nd half: 0% won - 80% draw - 20% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 2
Daejeon Citizen - last 5 matches by half
1st half2nd half
Points per match1.200.80
Goals scored / match0.40.6
Goals conceded / match0.40.8
Average goals in match0.81.4
1 goal40%60%
2 goals20%40%
3 goals20%20%
Clean sheet60%40%
No goal80%60%
Goal difference0-1
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 0% won - 80% draw - 20% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Sangju Sangmu
ScoredConceded
2
3
0-15
4
2
16-30
1
8
31-45
2
5
46-60
5
4
61-75
4
4
76-90

Most dangerous in minutes 61-75 (5 goals). Concedes most in 31-45 (8). Late-goal balance (76-90): 0.

Daejeon Citizen
ScoredConceded
3
0
0-15
3
2
16-30
3
6
31-45
5
2
46-60
3
4
61-75
4
6
76-90

Most dangerous in minutes 46-60 (5 goals). Concedes most in 31-45 (6). Late-goal balance (76-90): -2 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.24
Estimated goals
attack vs opponent defence
1.0 : 1.2
Estimated goal split
home : away
97%
Pace vs league
100% = league average
55%
Both teams scored (BTTS)
average from both teams' seasons
-11%
Derby effect
H2H goals vs typical matches
39%
BTTS estimate
from both teams' scoring frequency
12%
0:0 risk
about 1 in 8 matches
0-1
Most common goal range
attack vs defence on both sides

Sangju Sangmu

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.15
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.57
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.55
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.02
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
87%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
112%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.29
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
22% of this team's goals come in minutes 76-90. For comparison, 11% come in the first quarter-hour.
22%

Daejeon Citizen

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.01
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.05
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-9.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.35
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.40
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
91%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
96%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.25
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
19% of this team's goals come in minutes 76-90. For comparison, 14% come in the first quarter-hour.
19%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (K League 1).

Teams vs league

Sangju SangmuLigaDaejeon Citizen
Average goals in match 2.322.31 2.16
Both teams scored 68%51% 42%
Min. 3 goals (Over 2.5) 32%39% 32%
Clean sheets 11%30% 26%
Goal before half-time 68%63% 58%
Goal after half-time 79%73% 63%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.31
Average goals per match
51%
Both teams scored
39%
Min. 3 goals (Over 2.5)
30%
Clean sheets
1.09
Home goals / match
1.22
Away goals / match
+-11%
Home attack advantage
+-12%
Home defence advantage
+-12%
Total home advantage
Goals in 1st half (whole league)
63%
1 goal
29%
2 goals
5%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
73%
1 goal
42%
2 goals
16%
3 goals
3%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Daejeon CitizenGoalSeong-Kwon JoAssist: Jae-Hee Jeong
  2. Sangju SangmuGoalGeon-hee LeeAssist: Yun-Sang Hong
  3. Sangju SangmuGoalYun-Sang HongAssist: Se-Jin Park
  4. Sangju SangmuSubstitutionOn: Tae-Hwan KimOff: Jin-Seong Park
  5. Daejeon CitizenYellow cardHyun-Sik Lee
  6. Daejeon CitizenSubstitutionOn: Anton KrivotsyukOff: Chang-Rae Ha
  7. Daejeon CitizenSubstitutionOn: Masatoshi IshidaOff: Gustav Ludwigson
  8. Sangju SangmuSubstitutionOn: In-Gyun KimOff: Yun-Sang Hong
  9. Sangju SangmuYellow cardKang-Hyeon Lee
  10. Sangju SangmuYellow cardTae-Hwan Kim
  11. Sangju SangmuSubstitutionOn: Dug-Keun LimOff: Jung-Taek Lee
  12. Daejeon CitizenGoalMasatoshi IshidaAssist: Moon-Hwan Kim
  13. Sangju SangmuGoalLee-suk KimAssist: Jae-Hyun Ko

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Recent meetings (5): Sangju Sangmu 0 - 2 - 3 Daejeon Citizen. Average goals 2.00, both teams scored in 40% matches.

Daejeon Citizen
1 : 1
Sangju Sangmu
Sangju Sangmu Phoenix FC
0 : 3
Daejeon Citizen FC
Daejeon Citizen FC
2 : 1
Sangju Sangmu Phoenix FC
Daejeon Citizen FC
0 : 0
Sangju Sangmu Phoenix FC
Sangju Sangmu Phoenix FC
0 : 2
Daejeon Citizen FC

FAQ

What was the result of Sangju Sangmu vs Daejeon Citizen?

The K League 1 match finished Sangju Sangmu 3:2 Daejeon Citizen. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Sangju Sangmu and Daejeon Citizen?

In the last 5 head-to-head matches Sangju Sangmu won 0, Daejeon Citizen won 3 and 2 ended level. These games averaged 2.00 goals, with both teams scoring in 40% of them.

What do the goal statistics show before Sangju Sangmu vs Daejeon Citizen?

Sangju Sangmu score 0.95 goals per game on average and Daejeon Citizen 1.11. The K League 1 average is 2.31 goals, with Over 2.5 landing in 39% of games. Both teams score in 68% of Sangju Sangmu's matches and 42% of Daejeon Citizen's.

What form are Sangju Sangmu and Daejeon Citizen in?

Over the last 5 games Sangju Sangmu have a 0-3-2 record (0.60 points per game) and Daejeon Citizen 0-4-1 (0.80 points per game).

Where can I find a betting tip and analysis for Sangju Sangmu vs Daejeon Citizen?

Here you can check the pre-match numbers for Sangju Sangmu vs Daejeon Citizen: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.