South Korea - K League 2Data current as of 06 September 2026

Seoul E-Land vs Gimpo Citizen: match statistics

Seoul E-Land crest
Seoul E-Land
2 : 1half-time 1:1
Gimpo Citizen crest
Gimpo Citizen

Seoul E-Land vs Gimpo Citizen: form, goals and key statistics

Key match information

Seoul E-Land played Gimpo Citizen in K League 2 (South Korea). The match was played on 3 May 2026. Final score: 2:1.

Current form

Seoul E-Land: 4-0-1, 2.40 points/match. Gimpo Citizen: 1-4-0, 1.40 points/match.

Goal statistics

Seoul E-Land scores 1.78 and concedes 1.00 goals per match. Gimpo Citizen scores 1.38 and concedes 1.00. League average: 2.85 goals.

BTTS / Over / Under

BTTS: Seoul E-Land 56%, Gimpo Citizen 50%. Over 2.5: Seoul E-Land 67%, Gimpo Citizen 38%. League level: BTTS 65%, Over 2.5 58%.

xG, shots and style

Gimpo Citizen has higher xG: 1.57 vs 1.50. Seoul E-Land: 12.7 shots per match, Gimpo Citizen: 12.3.

Match halves

Seoul E-Land: half-time lead 44%, second-half goals 1.00. Gimpo Citizen: half-time lead 25%, second-half goals 0.88.

Goals by minute

Seoul E-Land: 76-90+ (4 goals). Gimpo Citizen: 76-90+ (4 goals). This is historical distribution, not a predicted goal minute.

League context

K League 2: 2.85 goals per match, BTTS 65%, Over 2.5 58%.

Head-to-head

Before this fixture, 3 previous H2H matches were available: 2-1-0. Average goals 2.00, BTTS 67%.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I back the home win (1). Seoul E-Land have won 4 of their last 5 matches and scored 12 goals in that period, whereas Gimpo Citizen have only 1 win, 4 draws and 7 goals in their last five. The hosts average 2.4 points over the last 5 matches versus 1.4 for the visitors, and in attack they register 13.75 shots and 5.0 on target per game with a 13% conversion and 1.75 goals per game, compared to Gimpo’s 12.25 shots, 5.0 on target, 11% conversion and 1.38 goals per game. The visitors’ defense is nevertheless solid — Gimpo concedes an average of 1.0 goals away, keep 38% clean sheets and fail to score in 25% of away matches; xG comparison indicates parity (Seoul xG 1.62 vs Gimpo 1.57, xG against 1.01 vs 1.05). Considering the home form advantage (4 wins vs 1), higher goal output in the last 5 matches (12 vs 7) and the fact Seoul have not had a game without scoring at home (0% vs 25%), I assess probabilities as 60% Seoul, 25% draw and 15% away win.

View the statistical overview
BTTS - will both teams score?

Although Seoul E-Land’s seasonal home stats show 0 goals and 0% BTTS (home season data incomplete), the hosts’ last 5 matches tell a different story: they scored 12 and conceded 4 (avg 2.4 for and 0.8 against per match), with average xG in last 5 at 1.73 vs xG against 1.09. The visitors have a seasonal average of 1.38 scored and 1.00 conceded, visitors’ seasonal BTTS is 50%, and their BTTS in the last 5 is 60% with xG 1.26 and xG against 0.87, indicating they can create chances. Additionally, the league records BTTS at 65% and an average of 2.85 goals per match, and the visitors average 5.0 shots on target and 12.25 shots, supporting a both teams to score scenario. Given the weight of form signals (both teams 60% BTTS in last 5), xG (1.73 vs 1.09 for hosts and 1.26 vs 0.87 for visitors) and the league BTTS level, I assign higher probability to the "Yes" option (BTTS - Yes).

View BTTS statistics
Over/Under - goals analysis

Seoul E-Land have averaged 2.4 goals scored in their last 5 matches, while Gimpo Citizen average 1.4, totaling 3.8 goals in their recent outings; however, Seoul’s season home stats are sparse (many 0.0), so I rely on the last 5 matches and xG. Considering xG from the last 5 matches: Seoul xG_for 1.73 and Gimpo xG_against 0.87 yield expected Seoul goals ≈1.30, while Gimpo xG_for 1.26 and Seoul xG_against 1.09 yield expected Gimpo goals ≈1.18, sum 2.48. With a mean of 2.48 the Poisson distribution gives ~71% probability for Over 1.5 goals, ~45% for Over 2.5 goals and ~24% for Over 3.5 goals, thus the strongest signal is Under 3.5 (≈76% probability of <4 goals). Additionally, goal totals in the last 5 matches are 12:4 (Seoul) and 7:6 (Gimpo), which confirms moderate scoring potential and reinforces the Under 3.5 recommendation; the 2.5 line remains less decisive (Over ~45% vs Under ~55%).

View Over/Under statistics
HT/FT - half-time and full-time scenario

Seoul E-Land are in very good form – they have won 4 of their last 5 matches (80%) and score on average 2.4 goals per game versus Gimpo’s 1.4. The hosts have led at the break in 2 of 5 matches (40%) and average 0.8 first-half goals compared to 0.4 for the visitors, indicating they more often seize the initiative before halftime. Gimpo’s season xG is 1.57 with an average of 1.38 goals per game, but 63% of their away matches feature a clean sheet at the break, suggesting the visitors have a tendency toward draws in the first half. Additionally, the visitors concede an average of 0.63 goals after the break, which makes it easier for the hosts to maintain a lead; therefore the most likely HT/FT outcome is 1/1, with secondary scenarios X/1 and X/X.

View first-half and second-half statistics

Half-by-half

1 : 1
1st half
1 : 0
2nd half

Match statistics

47Possession (%)53
Seoul E-LandGimpo Citizen
9Shots11
Seoul E-LandGimpo Citizen
5Shots on target2
Seoul E-LandGimpo Citizen
1.21xG1.29
Seoul E-LandGimpo Citizen
2Corners8
Seoul E-LandGimpo Citizen
39Dangerous attacks62
Seoul E-LandGimpo Citizen
11Fouls11
Seoul E-LandGimpo Citizen
5Cards5
Seoul E-LandGimpo Citizen

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

Seoul E-LandGimpo Citizen
1.78Goals scored / match1.38
Seoul E-LandGimpo Citizen
1Goals conceded / match1
Seoul E-LandGimpo Citizen
51%Average possession50%
Seoul E-LandGimpo Citizen
5Shots on target / match5
Seoul E-LandGimpo Citizen

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

12.67Shots per match12.25
Seoul E-LandGimpo Citizen
5Shots on target5
Seoul E-LandGimpo Citizen
14%Shot conversion11.2%
Seoul E-LandGimpo Citizen
51%Possession50%
Seoul E-LandGimpo Citizen
1.5xG for1.57
Seoul E-LandGimpo Citizen
1.24xG against1.05
Seoul E-LandGimpo Citizen

Shooting quality

Seoul E-Land: Efficient finishingGimpo Citizen: Balanced
Seoul E-LandGimpo Citizen
Accuracy (shots on target)39%41%
Chance quality (xG per shot)0.120.13
Finishing (goals per shot on target)0.360.28

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Seoul E-Land is 71% better for: last-5 form.

2.4 pts / match - Seoul E-Land · 1.4 pts / match - Gimpo Citizen

Seoul E-Land
WWWWL
Season result split
56% W11% R33% P
Season (W-D-L)
5-1-3
1.78 pts / match · goal difference +7
Last 5 (W-D-L)
4-0-1
2.40 pts / match
Record at home (W-D-L)
2-0-2
Last 5 at home
2-0-2
WLWL
Last 5 matches - averages
Goals scored: 2.4Goals conceded: 0.8xG: 1.72Opponent xG: 1.07BTTS: 60%Over 2.5: 80%
Gimpo Citizen
DDWDD
Unbeaten in the last 5 matches
Season result split
38% W50% R13% P
Season (W-D-L)
3-4-1
1.63 pts / match · goal difference +3
Last 5 (W-D-L)
1-4-0
1.40 pts / match
Record away (W-D-L)
3-4-1
Last 5 away
1-4-0
DDWDD
Last 5 matches - averages
Goals scored: 1.4Goals conceded: 1.2xG: 1.48Opponent xG: 1.11BTTS: 60%Over 2.5: 40%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Seoul E-Land is 29% better for: goals scored per match.

1.78 goals / match - Seoul E-Land · 1.38 goals / match - Gimpo Citizen

Seoul E-Land scoring profile: very strong

Seoul E-Land scores in 89% of matches (8 of 9 matches), while Gimpo Citizen keeps a clean sheet in 38% (3 of 8 matches).

Gimpo Citizen scoring profile: strong

Gimpo Citizen scores in 75% of matches (6 of 8 matches), while Seoul E-Land keeps a clean sheet in 44% (4 of 9 matches).

16Goals scored (season)11
Seoul E-LandGimpo Citizen
9Goals conceded (season)8
Seoul E-LandGimpo Citizen
2.78Average goals in match2.38
Seoul E-LandGimpo Citizen
12Goals scored (last 5)7
Seoul E-LandGimpo Citizen
4Goals conceded (last 5)6
Seoul E-LandGimpo Citizen

How often they score at least...

89%1 goal75%
Seoul E-LandGimpo Citizen
56%2 goals38%
Seoul E-LandGimpo Citizen
33%3 goals25%
Seoul E-LandGimpo Citizen
0%4 goals0%
Seoul E-LandGimpo Citizen

How often they concede at least...

56%1 goal63%
Seoul E-LandGimpo Citizen
33%2 goals25%
Seoul E-LandGimpo Citizen
11%3 goals13%
Seoul E-LandGimpo Citizen
0%4 goals0%
Seoul E-LandGimpo Citizen

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

65%
League average

Goal patterns

33%BTTS at half-time25%
Seoul E-LandGimpo Citizen
0%BTTS in both halves13%
Seoul E-LandGimpo Citizen
44%Scored in both halves38%
Seoul E-LandGimpo Citizen

BTTS and goal count

56%Min. 3 goals and BTTS38%
Seoul E-LandGimpo Citizen
11%Min. 3 goals without BTTS0%
Seoul E-LandGimpo Citizen
60%BTTS - last 560%
Seoul E-LandGimpo Citizen

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

78%Min. 1 goal before half-time50%
Seoul E-LandGimpo Citizen
33%Min. 2 goals before half-time25%
Seoul E-LandGimpo Citizen
11%Min. 3 goals before half-time13%
Seoul E-LandGimpo Citizen

2nd half

78%Min. 1 goal after half-time88%
Seoul E-LandGimpo Citizen
56%Min. 2 goals after half-time25%
Seoul E-LandGimpo Citizen
11%Min. 3 goals after half-time25%
Seoul E-LandGimpo Citizen

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Seoul E-Land is 29% better for: first-half form (half-time points).

1.78 pts / match - Seoul E-Land · 1.38 pts / match - Gimpo Citizen

Seoul E-Land - half-time state
44% leading44% draw11% trailing
Gimpo Citizen - half-time state
25% leading63% draw13% trailing

Before half-time (1st half)

1.78Points per match (1st half)1.38
Seoul E-LandGimpo Citizen
0.78Goals scored (1st half)0.5
Seoul E-LandGimpo Citizen
0.44Goals conceded (1st half)0.38
Seoul E-LandGimpo Citizen
1.22Average goals (1st half)0.88
Seoul E-LandGimpo Citizen
56%Clean sheet before half-time63%
Seoul E-LandGimpo Citizen
33%No goal before half-time63%
Seoul E-LandGimpo Citizen

After half-time (2nd half)

1.67Points per match (2nd half)1.75
Seoul E-LandGimpo Citizen
1Goals scored (2nd half)0.88
Seoul E-LandGimpo Citizen
0.56Goals conceded (2nd half)0.63
Seoul E-LandGimpo Citizen
1.56Average goals (2nd half)1.5
Seoul E-LandGimpo Citizen
67%Clean sheet after half-time63%
Seoul E-LandGimpo Citizen
33%No goal after half-time25%
Seoul E-LandGimpo Citizen

Seoul E-Land - second-half results

44% W33% R22% P
16
Half-time points
7
Half-time goals
+3
Goal difference (1st half)
15
Second-half points
+4
Goal difference (2nd half)
1.78
PPG before half-time
Lead holding127%

Leads at half-time in 44% of matches and wins 56%. Also wins matches without a half-time lead.

Defence after half-time+0.1

Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.

Gimpo Citizen - second-half results

50% W25% R25% P
11
Half-time points
4
Half-time goals
+1
Goal difference (1st half)
14
Second-half points
+2
Goal difference (2nd half)
1.38
PPG before half-time
Lead holding152%

Leads at half-time in 25% of matches and wins 38%. Also wins matches without a half-time lead.

Defence after half-time+0.3

Concedes 0.3 more goals per match after half-time - defensive level drops in the second half.

Seoul E-Land - last 5 matches by half
1st half2nd half
Points per match1.602.60
Goals scored / match0.81.6
Goals conceded / match0.60.2
Average goals in match1.41.8
1 goal80%100%
2 goals40%80%
3 goals20%0%
Clean sheet40%80%
No goal40%0%
Goal difference+1+7
Half-time: 40% leading - 40% draw - 20% trailing
2nd half: 80% won - 20% draw - 0% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 4
Gimpo Citizen - last 5 matches by half
1st half2nd half
Points per match1.201.60
Goals scored / match0.41.0
Goals conceded / match0.40.8
Average goals in match0.81.8
1 goal60%80%
2 goals20%40%
3 goals0%40%
Clean sheet60%60%
No goal60%20%
Goal difference0+1
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 40% won - 40% draw - 20% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Seoul E-Land
ScoredConceded
1
0
0-15
3
3
16-30
3
1
31-45
2
0
46-60
3
2
61-75
4
3
76-90

Most dangerous in minutes 76-90 (4 goals). Concedes most in 16-30 (3). Late-goal balance (76-90): +1 - wins late phases.

Gimpo Citizen
ScoredConceded
1
1
0-15
1
1
16-30
2
1
31-45
0
2
46-60
3
2
61-75
4
1
76-90

Most dangerous in minutes 76-90 (4 goals). Concedes most in 46-60 (2). Late-goal balance (76-90): +3 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.58
Estimated goals
attack vs opponent defence
1.4 : 1.2
Estimated goal split
home : away
91%
Pace vs league
100% = league average
53%
Both teams scored (BTTS)
average from both teams' seasons
-22%
Derby effect
H2H goals vs typical matches
67%
BTTS estimate
from both teams' scoring frequency
3%
0:0 risk
about 1 in 33 matches
0-1
Most common goal range
attack vs defence on both sides

Seoul E-Land

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.26
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.52
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-4.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.28
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.24
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
129%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
68%
Form trend
Compares points from the last 5 matches with the whole-season average.
+0.62
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 6% come in the first quarter-hour.
25%

Gimpo Citizen

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.52
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.14
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.7 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.19
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.05
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
94%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
72%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.23
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.4
Late goals
36% of this team's goals come in minutes 76-90. For comparison, 9% come in the first quarter-hour.
36%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (K League 2).

Teams vs league

Seoul E-LandLigaGimpo Citizen
Average goals in match 2.782.85 2.38
Both teams scored 56%65% 50%
Min. 3 goals (Over 2.5) 67%58% 38%
Clean sheets 44%21% 38%
Goal before half-time 78%81% 50%
Goal after half-time 78%75% 88%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.85
Average goals per match
65%
Both teams scored
58%
Min. 3 goals (Over 2.5)
21%
Clean sheets
1.38
Home goals / match
1.47
Away goals / match
+-6%
Home attack advantage
+-7%
Home defence advantage
+-6%
Total home advantage
Goals in 1st half (whole league)
81%
1 goal
33%
2 goals
17%
3 goals
1%
4 goals
Goals in 2nd half (whole league)
75%
1 goal
49%
2 goals
24%
3 goals
6%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Seoul E-LandGoalChang-Hwan ParkAssist: Hyeon-Je Kang
  2. Seoul E-LandYellow cardOh-Kyu Kim
  3. Seoul E-LandYellow cardHyeok-Chan Son
  4. Seoul E-LandSubstitutionOn: Jin-Young ParkOff: Oh-Kyu Kim
  5. Gimpo CitizenYellow cardSeong-Jun Kim
  6. Gimpo CitizenSubstitutionOn: Do-Hyuk KimOff: Seong-Jun Kim
  7. Seoul E-LandYellow cardElosman Euller Silva Cavalcanti
  8. Seoul E-LandSubstitutionOn: Joo-Hyuk LeeOff: Ju-hwan Kim
  9. Seoul E-LandYellow cardJun-Hyun Jo
  10. Gimpo CitizenSubstitutionOn: Jae-Woon YoonOff: Chang-Seok Lim
  11. Seoul E-LandSubstitutionOn: Seo-Joon BaeOff: Elosman Euller Silva Cavalcanti
  12. Seoul E-LandYellow cardGyung-Jun Byeon
  13. Gimpo CitizenRed cardLuan Dias da Silva
  14. Gimpo CitizenRed cardJung-Hyun Son

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Recent meetings (3): Seoul E-Land 2 - 1 - 0 Gimpo Citizen. Average goals 2.00, both teams scored in 67% matches.

Gimpo Citizen FC
0 : 1
Seoul E-Land FC
Seoul E-Land FC
1 : 1
Gimpo Citizen FC
Gimpo Citizen FC
1 : 2
Seoul E-Land FC

FAQ

What was the result of Seoul E-Land vs Gimpo Citizen?

The K League 2 match finished Seoul E-Land 2:1 Gimpo Citizen. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Seoul E-Land and Gimpo Citizen?

In the last 3 head-to-head matches Seoul E-Land won 2, Gimpo Citizen won 0 and 1 ended level. These games averaged 2.00 goals, with both teams scoring in 67% of them.

What do the goal statistics show before Seoul E-Land vs Gimpo Citizen?

Seoul E-Land score 1.78 goals per game on average and Gimpo Citizen 1.38. The K League 2 average is 2.85 goals, with Over 2.5 landing in 58% of games. Both teams score in 56% of Seoul E-Land's matches and 50% of Gimpo Citizen's.

What form are Seoul E-Land and Gimpo Citizen in?

Over the last 5 games Seoul E-Land have a 4-0-1 record (2.40 points per game) and Gimpo Citizen 1-4-0 (1.40 points per game).

Where can I find a betting tip and analysis for Seoul E-Land vs Gimpo Citizen?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.