Ireland - Premier DivisionData current as of 06 September 2026

Shelbourne vs Sligo Rovers: match statistics

Shelbourne crest
Shelbourne
0 : 0half-time 0:0
Sligo Rovers crest
Sligo Rovers

Shelbourne vs Sligo Rovers: form, goals and key statistics

Key match information

Shelbourne played Sligo Rovers in Premier Division (Ireland). The match was played on 8 May 2026. Final score: 0:0.

Current form

Shelbourne: 1-1-3, 0.80 points/match. Sligo Rovers: 3-1-1, 2.00 points/match.

Goal statistics

Shelbourne scores 1.64 and concedes 1.71 goals per match. Sligo Rovers scores 0.73 and concedes 1.27. League average: 2.68 goals.

BTTS / Over / Under

BTTS: Shelbourne 86%, Sligo Rovers 33%. Over 2.5: Shelbourne 71%, Sligo Rovers 33%. League level: BTTS 58%, Over 2.5 47%.

xG, shots and style

Shelbourne has higher xG: 1.49 vs 1.14. Shelbourne: 13.4 shots per match, Sligo Rovers: 10.2.

Match halves

Shelbourne: half-time lead 29%, second-half goals 0.93. Sligo Rovers: half-time lead 27%, second-half goals 0.27.

Goals by minute

Shelbourne: 61-75 (7 goals). Sligo Rovers: 46-60 (4 goals). This is historical distribution, not a predicted goal minute.

League context

Premier Division: 2.68 goals per match, BTTS 58%, Over 2.5 47%.

Head-to-head

Before this fixture, 5 previous H2H matches were available: 5-0-0. Average goals 3.00, BTTS 60%.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I predict an away win (2). Sligo Rovers have a recent form of 3 wins, 1 draw and 1 loss in their last five matches, averaging 2.0 points per game, whereas Shelbourne over the same period have only 1 win, 1 draw and 3 losses, averaging 0.8 points and conceding 12 goals (2.4 per game). Shelbourne possess a stronger home attack — 13.71 shots and 4.29 shots on target per game, averaging 1.57 goals and xG 1.53 — and a low share of matches without scoring (14%). However, their home defense is error-prone: hosts concede 2.14 goals per game with xG against 1.5 and have yet to record a home win (0% wins), while Sligo concede 1.43 goals away on average and have shipped only 3 goals in their last five matches. Considering the clearly better recent form and defensive stability of the visitors despite weaker away offensive numbers (Sligo away 0.57 goals and xG 1.07, but 7 scored in the last 5), I give Sligo the higher probability and back them to win.

View the statistical overview
BTTS - will both teams score?

I rate BTTS - Yes at 65% and No at 35% because recent indicators favor goals from both sides. In the last 5 matches Shelbourne had BTTS in 100% (5/5), scoring on average 1.8 and conceding 2.4 per game; season-to-date they have 23 scored and 24 conceded, indicating a weaker home defense. Sligo Rovers in their last 5 average 1.4 goals scored and 0.6 conceded, while seasonally they have 43% BTTS matches, score 0.57 and concede 1.43, so despite good recent away form they still have potential to score. xG supports the both-teams-to-score scenario: Shelbourne has xG_for 1.20, and against Sligo opponents generate on average xG 1.95, with roughly 2.5–2.7 shots on target per team, which provides realistic chances for goals. Although Shelbourne’s season BTTS rate is only 25% and the league BTTS average is 57%, the 100% BTTS in the last 5 and the 12 goals conceded by the hosts in those five games give a stronger signal for Yes (Goal/Goal).

View BTTS statistics
Over/Under - goals analysis

I project Shelbourne to score ~1.45 goals and Sligo Rovers ~1.15, for a total of 2.60 goals. The basis is xG analysis: Shelbourne has 1.20 xG per game, Sligo 1.07 xG, while Sligo concedes 1.95 xG and Shelbourne 1.66 xG – the midline confrontation of attack vs defense points to roughly 1.4 and 1.1 goals. Additionally, in the last 5 matches Shelbourne averaged 1.8 goals scored and 2.4 conceded (9 for and 12 against), while Sligo in their last 5 had 1.4 scored and 0.6 conceded (7 for and 3 against), which increases the likelihood of goals on both ends. Seasonal rates confirm frequent scoring (Over 0.5: 88% and 86%) and Shelbourne at home has 75% of matches over 1.5 goals, therefore the strongest signal is Over 1.5 (approx. 73%); Over 2.5 I assess at ~48%, and Over 3.5 at ~26%.

View Over/Under statistics
HT/FT - half-time and full-time scenario

I project the 1/1 scenario (home team leading at Half-Time and winning Full-Time) as the most likely outcome. Shelbourne average 1.5 points after the first half versus 0.86 for Sligo and led at the break in 38% of matches compared to Sligo’s 14%, indicating a home advantage in the first 45 minutes. Over the full match Shelbourne average 0.88 goals with an xG of 1.20 and register 11.13 shots per match, while Sligo have 0.57 goals, xG 1.07 and 9.14 shots; the visitors concede on average 1.43 goals versus 1.13 conceded by the hosts, so the home side have a higher probability of maintaining a lead. Additionally, the hosts have accumulated 12 points at Half-Time versus 6 for Sligo and a seasonal lead-at-the-break rate of 38% vs 14%, so the conversion of a HT lead into an FT victory is logical. At the same time Sligo are in better recent form over the last 5 matches (3 wins, form 'wwwld') than Shelbourne (1 win, 'lllwd'), so I also allow for the Half-Time draw followed by a home turnaround to a win (X/1 ~19%).

View first-half and second-half statistics

Half-by-half

0 : 0
1st half
0 : 0
2nd half

Match statistics

68Possession (%)32
ShelbourneSligo Rovers
28Shots7
ShelbourneSligo Rovers
8Shots on target1
ShelbourneSligo Rovers
3xG0.69
ShelbourneSligo Rovers
15Corners3
ShelbourneSligo Rovers
94Dangerous attacks24
ShelbourneSligo Rovers
6Fouls3
ShelbourneSligo Rovers
1Cards1
ShelbourneSligo Rovers

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

ShelbourneSligo Rovers
1.64Goals scored / match0.73
ShelbourneSligo Rovers
1.71Goals conceded / match1.27
ShelbourneSligo Rovers
53%Average possession48%
ShelbourneSligo Rovers
4.14Shots on target / match2.6
ShelbourneSligo Rovers

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

13.36Shots per match10.2
ShelbourneSligo Rovers
4.14Shots on target2.6
ShelbourneSligo Rovers
12.3%Shot conversion7.2%
ShelbourneSligo Rovers
53%Possession48%
ShelbourneSligo Rovers
1.49xG for1.14
ShelbourneSligo Rovers
1.44xG against1.8
ShelbourneSligo Rovers

Shooting quality

Shelbourne: BalancedSligo Rovers: Balanced
ShelbourneSligo Rovers
Accuracy (shots on target)31%25%
Chance quality (xG per shot)0.110.11
Finishing (goals per shot on target)0.400.28

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Sligo Rovers is 150% better for: last-5 form.

0.8 pts / match - Shelbourne · 2 pts / match - Sligo Rovers

Shelbourne
LLLWD
Season result split
29% W36% R36% P
Season (W-D-L)
4-5-5
1.21 pts / match · goal difference -1
Last 5 (W-D-L)
1-1-3
0.80 pts / match
Record at home (W-D-L)
0-3-4
Last 5 at home
0-2-3
DDLLL
Last 5 matches - averages
Goals scored: 2.0Goals conceded: 2.4xG: 1.51Opponent xG: 1.42BTTS: 100%Over 2.5: 100%
Sligo Rovers
WWWLD
Season result split
27% W20% R53% P
Season (W-D-L)
4-3-8
1.00 pts / match · goal difference -8
Last 5 (W-D-L)
3-1-1
2.00 pts / match
Record away (W-D-L)
1-1-5
Last 5 away
1-0-4
LLLWL
Last 5 matches - averages
Goals scored: 1.4Goals conceded: 0.6xG: 1.14Opponent xG: 1.82BTTS: 40%Over 2.5: 20%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Shelbourne is 125% better for: goals scored per match.

1.64 goals / match - Shelbourne · 0.73 goals / match - Sligo Rovers

Sligo Rovers is 35% better for: goals conceded per match.

1.71 goals / match - Shelbourne · 1.27 goals / match - Sligo Rovers

Shelbourne scoring profile: very strong

Shelbourne scores in 93% of matches (13 of 14 matches), while Sligo Rovers keeps a clean sheet in 27% (4 of 15 matches).

Sligo Rovers scoring profile: strong

Sligo Rovers scores in 47% of matches (7 of 15 matches), while Shelbourne keeps a clean sheet in 14% (2 of 14 matches).

23Goals scored (season)11
ShelbourneSligo Rovers
24Goals conceded (season)19
ShelbourneSligo Rovers
3.36Average goals in match2
ShelbourneSligo Rovers
10Goals scored (last 5)7
ShelbourneSligo Rovers
12Goals conceded (last 5)3
ShelbourneSligo Rovers

How often they score at least...

93%1 goal47%
ShelbourneSligo Rovers
64%2 goals27%
ShelbourneSligo Rovers
7%3 goals0%
ShelbourneSligo Rovers
0%4 goals0%
ShelbourneSligo Rovers

How often they concede at least...

86%1 goal73%
ShelbourneSligo Rovers
50%2 goals27%
ShelbourneSligo Rovers
29%3 goals13%
ShelbourneSligo Rovers
7%4 goals13%
ShelbourneSligo Rovers

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

58%
League average

Goal patterns

29%BTTS at half-time20%
ShelbourneSligo Rovers
14%BTTS in both halves0%
ShelbourneSligo Rovers
29%Scored in both halves27%
ShelbourneSligo Rovers

BTTS and goal count

71%Min. 3 goals and BTTS27%
ShelbourneSligo Rovers
0%Min. 3 goals without BTTS7%
ShelbourneSligo Rovers
100%BTTS - last 540%
ShelbourneSligo Rovers

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

71%Min. 1 goal before half-time73%
ShelbourneSligo Rovers
43%Min. 2 goals before half-time27%
ShelbourneSligo Rovers
21%Min. 3 goals before half-time7%
ShelbourneSligo Rovers

2nd half

79%Min. 1 goal after half-time60%
ShelbourneSligo Rovers
64%Min. 2 goals after half-time27%
ShelbourneSligo Rovers
21%Min. 3 goals after half-time7%
ShelbourneSligo Rovers

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Shelbourne is 8% better for: first-half form (half-time points).

1.29 pts / match - Shelbourne · 1.2 pts / match - Sligo Rovers

Shelbourne - half-time state
29% leading43% draw29% trailing
Sligo Rovers - half-time state
27% leading40% draw33% trailing

Before half-time (1st half)

1.29Points per match (1st half)1.2
ShelbourneSligo Rovers
0.71Goals scored (1st half)0.47
ShelbourneSligo Rovers
0.71Goals conceded (1st half)0.6
ShelbourneSligo Rovers
1.43Average goals (1st half)1.07
ShelbourneSligo Rovers
50%Clean sheet before half-time53%
ShelbourneSligo Rovers
50%No goal before half-time53%
ShelbourneSligo Rovers

After half-time (2nd half)

1.21Points per match (2nd half)1.07
ShelbourneSligo Rovers
0.93Goals scored (2nd half)0.27
ShelbourneSligo Rovers
1Goals conceded (2nd half)0.67
ShelbourneSligo Rovers
1.93Average goals (2nd half)0.93
ShelbourneSligo Rovers
36%Clean sheet after half-time60%
ShelbourneSligo Rovers
29%No goal after half-time73%
ShelbourneSligo Rovers

Shelbourne - second-half results

21% W57% R21% P
18
Half-time points
10
Half-time goals
0
Goal difference (1st half)
17
Second-half points
-1
Goal difference (2nd half)
1.29
PPG before half-time
Lead holding100%

Leads at half-time in 29% of matches and wins 29%. Also wins matches without a half-time lead.

Defence after half-time+0.3

Concedes 0.3 more goals per match after half-time - defensive level drops in the second half.

Sligo Rovers - second-half results

20% W47% R33% P
18
Half-time points
7
Half-time goals
-2
Goal difference (1st half)
16
Second-half points
-6
Goal difference (2nd half)
1.20
PPG before half-time
Lead holding100%

Leads at half-time in 27% of matches and wins 27%. Also wins matches without a half-time lead.

Defence after half-time+0.1

Defence stays stable across the full match.

Shelbourne - last 5 matches by half
1st half2nd half
Points per match1.400.80
Goals scored / match1.01.0
Goals conceded / match0.81.6
Average goals in match1.82.6
1 goal100%100%
2 goals60%100%
3 goals20%20%
Clean sheet40%0%
No goal20%0%
Goal difference+1-3
Half-time: 40% leading - 20% draw - 40% trailing
2nd half: 0% won - 80% draw - 20% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 5
Sligo Rovers - last 5 matches by half
1st half2nd half
Points per match1.602.20
Goals scored / match0.80.6
Goals conceded / match0.60.0
Average goals in match1.40.6
1 goal100%60%
2 goals40%0%
3 goals0%0%
Clean sheet40%100%
No goal20%40%
Goal difference+1+3
Half-time: 40% leading - 40% draw - 20% trailing
2nd half: 60% won - 40% draw - 0% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 4

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Shelbourne
ScoredConceded
5
4
0-15
2
3
16-30
3
3
31-45
4
4
46-60
7
5
61-75
2
5
76-90

Most dangerous in minutes 61-75 (7 goals). Concedes most in 61-75 (5). Late-goal balance (76-90): -3 - late phases are a weakness.

Sligo Rovers
ScoredConceded
2
5
0-15
2
1
16-30
3
3
31-45
4
2
46-60
0
4
61-75
0
4
76-90

Most dangerous in minutes 46-60 (4 goals). Concedes most in 0-15 (5). Late-goal balance (76-90): -4 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.67
Estimated goals
attack vs opponent defence
1.5 : 1.2
Estimated goal split
home : away
100%
Pace vs league
100% = league average
60%
Both teams scored (BTTS)
average from both teams' seasons
+12%
Derby effect
H2H goals vs typical matches
44%
BTTS estimate
from both teams' scoring frequency
4%
0:0 risk
about 1 in 25 matches
0-1
Most common goal range
attack vs defence on both sides

Shelbourne

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.05
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.12
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-3.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.15
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.27
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
108%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
147%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.41
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
9% of this team's goals come in minutes 76-90. For comparison, 22% come in the first quarter-hour.
9%

Sligo Rovers

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.66
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.12
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+3.7 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.41
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.53
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
63%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
84%
Form trend
Compares points from the last 5 matches with the whole-season average.
+1.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.2
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 18% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Premier Division).

Teams vs league

ShelbourneLigaSligo Rovers
Average goals in match 3.362.68 2.00
Both teams scored 86%58% 33%
Min. 3 goals (Over 2.5) 71%47% 33%
Clean sheets 14%26% 27%
Goal before half-time 71%73% 73%
Goal after half-time 79%74% 60%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.68
Average goals per match
58%
Both teams scored
47%
Min. 3 goals (Over 2.5)
26%
Clean sheets
1.52
Home goals / match
1.16
Away goals / match
+31%
Home attack advantage
+24%
Home defence advantage
+15%
Total home advantage
Goals in 1st half (whole league)
73%
1 goal
30%
2 goals
14%
3 goals
3%
4 goals
Goals in 2nd half (whole league)
74%
1 goal
42%
2 goals
22%
3 goals
7%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. ShelbourneSubstitutionOn: Alistair CooteOff: Jack Henry-Francis
  2. ShelbourneYellow cardEvan Caffrey
  3. Sligo RoversYellow cardGareth McElroy
  4. Sligo RoversSubstitutionOn: Shane BlaneyOff: Carl McHugh
  5. Sligo RoversSubstitutionOn: Kyle McDonaghOff: Sean Stewart
  6. Sligo RoversSubstitutionOn: Alex NolanOff: Archie Meekison

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Recent meetings (5): Shelbourne 5 - 0 - 0 Sligo Rovers. Average goals 3.00, both teams scored in 60% matches.

Sligo Rovers
0 : 1
Shelbourne
Shelbourne FC
3 : 1
Sligo Rovers FC
Sligo Rovers FC
0 : 2
Shelbourne FC
Shelbourne FC
3 : 2
Sligo Rovers FC
Sligo Rovers FC
1 : 2
Shelbourne FC

FAQ

What was the result of Shelbourne vs Sligo Rovers?

The Premier Division match finished Shelbourne 0:0 Sligo Rovers. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Shelbourne and Sligo Rovers?

In the last 5 head-to-head matches Shelbourne won 5, Sligo Rovers won 0 and 0 ended level. These games averaged 3.00 goals, with both teams scoring in 60% of them.

What do the goal statistics show before Shelbourne vs Sligo Rovers?

Shelbourne score 1.64 goals per game on average and Sligo Rovers 0.73. The Premier Division average is 2.68 goals, with Over 2.5 landing in 47% of games. Both teams score in 86% of Shelbourne's matches and 33% of Sligo Rovers's.

What form are Shelbourne and Sligo Rovers in?

Over the last 5 games Shelbourne have a 1-1-3 record (0.80 points per game) and Sligo Rovers 3-1-1 (2.00 points per game).

Where can I find a betting tip and analysis for Shelbourne vs Sligo Rovers?

The statistical background for Shelbourne vs Sligo Rovers — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.