Shimizu S-Pulse vs Fagiano Okayama: form, goals and key statistics

Key match information

Shimizu S-Pulse play Fagiano Okayama in J1 League (Japan). The match date is 6 December 2025 at 06:00. Final score: 1:2.

Current form

Shimizu S-Pulse: 1-0-4, 0.60 points/match. Fagiano Okayama: 1-1-3, 0.80 points/match.

Goal statistics

Shimizu S-Pulse scores 1.08 and concedes 1.34 goals per match. Fagiano Okayama scores 0.89 and concedes 1.13. League average: 2.40 goals.

BTTS / Over / Under

BTTS: Shimizu S-Pulse 47%, Fagiano Okayama 42%. Over 2.5: Shimizu S-Pulse 39%, Fagiano Okayama 34%. League level: BTTS 47%, Over 2.5 45%.

xG, shots and style

Shimizu S-Pulse has higher xG: 1.34 vs 1.25. Shimizu S-Pulse: 12.1 shots per match, Fagiano Okayama: 10.9.

Match halves

Shimizu S-Pulse: half-time lead 32%, second-half goals 0.61. Fagiano Okayama: half-time lead 24%, second-half goals 0.47.

Goals by minute

Shimizu S-Pulse: 76-90+ (11 goals). Fagiano Okayama: 31-45+ (9 goals). This is historical distribution, not a predicted goal minute.

League context

J1 League: 2.40 goals per match, BTTS 47%, Over 2.5 45%.

Head-to-head

1 H2H matches: 0-1-0. Average goals 2.00, BTTS 100%.

Half-by-half

0 : 0
1st half
1 : 2
2nd half

Match statistics

61Possession (%)39
Shimizu S-PulseFagiano Okayama
17Shots22
Shimizu S-PulseFagiano Okayama
6Shots on target10
Shimizu S-PulseFagiano Okayama
1.88xG2.37
Shimizu S-PulseFagiano Okayama
3Corners6
Shimizu S-PulseFagiano Okayama
54Dangerous attacks39
Shimizu S-PulseFagiano Okayama
9Fouls17
Shimizu S-PulseFagiano Okayama
0Cards2
Shimizu S-PulseFagiano Okayama

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

Shimizu S-PulseFagiano Okayama
1.08Goals scored / match0.89
Shimizu S-PulseFagiano Okayama
1.34Goals conceded / match1.13
Shimizu S-PulseFagiano Okayama
51%Average possession42%
Shimizu S-PulseFagiano Okayama
3.29Shots on target / match3.18
Shimizu S-PulseFagiano Okayama

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

12.05Shots per match10.87
Shimizu S-PulseFagiano Okayama
3.29Shots on target3.18
Shimizu S-PulseFagiano Okayama
9%Shot conversion8.2%
Shimizu S-PulseFagiano Okayama
51%Possession42%
Shimizu S-PulseFagiano Okayama
1.34xG for1.25
Shimizu S-PulseFagiano Okayama
1.56xG against1.45
Shimizu S-PulseFagiano Okayama

Shooting quality

Shimizu S-Pulse: BalancedFagiano Okayama: Balanced
Shimizu S-PulseFagiano Okayama
Accuracy (shots on target)27%29%
Chance quality (xG per shot)0.110.11
Finishing (goals per shot on target)0.330.28

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Fagiano Okayama is 33% better for: last-5 form.

0.6 pts / match - Shimizu S-Pulse · 0.8 pts / match - Fagiano Okayama

Shimizu S-Pulse
LWLLL
Season result split
29% W29% R42% P
Season (W-D-L)
11-11-16
1.16 pts / match · goal difference -10
Last 5 (W-D-L)
1-0-4
0.60 pts / match
Record at home (W-D-L)
6-7-6
Last 5 at home
1-2-2
DDWLL
Last 5 matches - averages
Goals scored: 1.2Goals conceded: 2.4xG: 1.67Opponent xG: 1.67BTTS: 60%Over 2.5: 60%
Fagiano Okayama
LLDLW
Season result split
32% W24% R45% P
Season (W-D-L)
12-9-17
1.18 pts / match · goal difference -9
Last 5 (W-D-L)
1-1-3
0.80 pts / match
Record away (W-D-L)
5-5-9
Last 5 away
1-2-2
LDLDW
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.6xG: 1.46Opponent xG: 1.71BTTS: 80%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Shimizu S-Pulse is 21% better for: goals scored per match.

1.08 goals / match - Shimizu S-Pulse · 0.89 goals / match - Fagiano Okayama

Fagiano Okayama is 19% better for: goals conceded per match.

1.34 goals / match - Shimizu S-Pulse · 1.13 goals / match - Fagiano Okayama

Shimizu S-Pulse scoring profile: strong

Shimizu S-Pulse scores in 68% of matches (26 of 38 matches), while Fagiano Okayama keeps a clean sheet in 29% (11 of 38 matches).

Fagiano Okayama scoring profile: strong

Fagiano Okayama scores in 63% of matches (24 of 38 matches), while Shimizu S-Pulse keeps a clean sheet in 32% (12 of 38 matches).

41Goals scored (season)34
Shimizu S-PulseFagiano Okayama
51Goals conceded (season)43
Shimizu S-PulseFagiano Okayama
2.42Average goals in match2.03
Shimizu S-PulseFagiano Okayama
6Goals scored (last 5)5
Shimizu S-PulseFagiano Okayama
12Goals conceded (last 5)8
Shimizu S-PulseFagiano Okayama

How often they score at least...

68%1 goal63%
Shimizu S-PulseFagiano Okayama
26%2 goals24%
Shimizu S-PulseFagiano Okayama
13%3 goals3%
Shimizu S-PulseFagiano Okayama
0%4 goals0%
Shimizu S-PulseFagiano Okayama

How often they concede at least...

68%1 goal71%
Shimizu S-PulseFagiano Okayama
39%2 goals26%
Shimizu S-PulseFagiano Okayama
16%3 goals8%
Shimizu S-PulseFagiano Okayama
8%4 goals5%
Shimizu S-PulseFagiano Okayama

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

47%
League average

Goal patterns

8%BTTS at half-time11%
Shimizu S-PulseFagiano Okayama
5%BTTS in both halves0%
Shimizu S-PulseFagiano Okayama
16%Scored in both halves13%
Shimizu S-PulseFagiano Okayama

BTTS and goal count

32%Min. 3 goals and BTTS29%
Shimizu S-PulseFagiano Okayama
8%Min. 3 goals without BTTS5%
Shimizu S-PulseFagiano Okayama
60%BTTS - last 580%
Shimizu S-PulseFagiano Okayama

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

68%Min. 1 goal before half-time45%
Shimizu S-PulseFagiano Okayama
21%Min. 2 goals before half-time18%
Shimizu S-PulseFagiano Okayama
11%Min. 3 goals before half-time8%
Shimizu S-PulseFagiano Okayama

2nd half

68%Min. 1 goal after half-time84%
Shimizu S-PulseFagiano Okayama
47%Min. 2 goals after half-time34%
Shimizu S-PulseFagiano Okayama
16%Min. 3 goals after half-time8%
Shimizu S-PulseFagiano Okayama

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Fagiano Okayama is 6% better for: first-half form (half-time points).

1.26 pts / match - Shimizu S-Pulse · 1.34 pts / match - Fagiano Okayama

Shimizu S-Pulse - half-time state
32% leading32% draw37% trailing
Fagiano Okayama - half-time state
24% leading63% draw13% trailing

Before half-time (1st half)

1.26Points per match (1st half)1.34
Shimizu S-PulseFagiano Okayama
0.47Goals scored (1st half)0.42
Shimizu S-PulseFagiano Okayama
0.61Goals conceded (1st half)0.32
Shimizu S-PulseFagiano Okayama
1.08Average goals (1st half)0.74
Shimizu S-PulseFagiano Okayama
61%Clean sheet before half-time79%
Shimizu S-PulseFagiano Okayama
63%No goal before half-time66%
Shimizu S-PulseFagiano Okayama

After half-time (2nd half)

1.13Points per match (2nd half)1.05
Shimizu S-PulseFagiano Okayama
0.61Goals scored (2nd half)0.47
Shimizu S-PulseFagiano Okayama
0.74Goals conceded (2nd half)0.82
Shimizu S-PulseFagiano Okayama
1.34Average goals (2nd half)1.29
Shimizu S-PulseFagiano Okayama
45%Clean sheet after half-time39%
Shimizu S-PulseFagiano Okayama
53%No goal after half-time58%
Shimizu S-PulseFagiano Okayama

Shimizu S-Pulse - second-half results

21% W50% R29% P
48
Half-time points
18
Half-time goals
-5
Goal difference (1st half)
43
Second-half points
-5
Goal difference (2nd half)
1.26
PPG before half-time
Lead holding91%

Leads at half-time in 32% of matches and wins 29%. Usually protects the lead until full-time.

Defence after half-time+0.1

Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.

Fagiano Okayama - second-half results

26% W26% R47% P
51
Half-time points
16
Half-time goals
+4
Goal difference (1st half)
40
Second-half points
-13
Goal difference (2nd half)
1.34
PPG before half-time
Lead holding133%

Leads at half-time in 24% of matches and wins 32%. Also wins matches without a half-time lead.

Defence after half-time+0.5

Concedes 0.5 more goals per match after half-time - defensive level drops in the second half.

Shimizu S-Pulse - last 5 matches by half
1st half2nd half
Points per match0.801.20
Goals scored / match0.40.8
Goals conceded / match1.60.8
Average goals in match2.01.6
1 goal80%60%
2 goals40%60%
3 goals40%40%
Clean sheet40%40%
No goal60%40%
Goal difference-60
Half-time: 20% leading - 20% draw - 60% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2
Fagiano Okayama - last 5 matches by half
1st half2nd half
Points per match1.000.80
Goals scored / match0.20.8
Goals conceded / match0.21.4
Average goals in match0.42.2
1 goal20%100%
2 goals20%60%
3 goals0%40%
Clean sheet80%0%
No goal80%40%
Goal difference0-3
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 20% won - 20% draw - 60% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 1

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Shimizu S-Pulse
ScoredConceded
5
11
0-15
5
6
16-30
8
6
31-45
3
8
46-60
9
12
61-75
11
8
76-90

Most dangerous in minutes 76-90 (11 goli). Concedes most in 61-75 (12). Late-goal balance (76-90): +3 - wins late phases.

Fagiano Okayama
ScoredConceded
3
5
0-15
4
5
16-30
9
2
31-45
6
5
46-60
6
12
61-75
6
14
76-90

Most dangerous in minutes 31-45 (9 goli). Concedes most in 76-90 (14). Late-goal balance (76-90): -8 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.22
Estimated goals
attack vs opponent defence
1.1 : 1.1
Estimated goal split
home : away
93%
Pace vs league
100% = league average
45%
Both teams scored (BTTS)
average from both teams' seasons
-10%
Derby effect
H2H goals vs typical matches
43%
BTTS estimate
from both teams' scoring frequency
12%
0:0 risk
about 1 in 8 matches
0-1
Most common goal range
attack vs defence on both sides

Shimizu S-Pulse

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.22
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.04
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.26
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.22
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
82%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
124%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.56
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.1
Late goals
27% of this team's goals come in minutes 76-90. For comparison, 12% come in the first quarter-hour.
27%

Fagiano Okayama

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.20
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.04
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.36
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.32
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
82%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
86%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.38
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.0
Late goals
18% of this team's goals come in minutes 76-90. For comparison, 9% come in the first quarter-hour.
18%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (J1 League).

Teams vs league

Shimizu S-PulseLigaFagiano Okayama
Average goals in match 2.422.40 2.03
Both teams scored 47%47% 42%
Min. 3 goals (Over 2.5) 39%45% 34%
Clean sheets 32%31% 29%
Goal before half-time 68%60% 45%
Goal after half-time 68%76% 84%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.40
Average goals per match
47%
Both teams scored
45%
Min. 3 goals (Over 2.5)
31%
Clean sheets
1.32
Home goals / match
1.08
Away goals / match
+22%
Home attack advantage
+18%
Home defence advantage
+14%
Total home advantage
Goals in 1st half (whole league)
60%
1 goal
29%
2 goals
9%
3 goals
3%
4 goals
Goals in 2nd half (whole league)
76%
1 goal
40%
2 goals
16%
3 goals
5%
4 goals

Head-to-head

Previous meeting: Shimizu S-Pulse 0 - 1 - 0 Fagiano Okayama. Average goals 2.00, both teams scored in 100% matches.

Fagiano Okayama
1 : 1
Shimizu S-Pulse

FAQ

What was the result of Shimizu S-Pulse vs Fagiano Okayama?

The J1 League match finished Shimizu S-Pulse 1:2 Fagiano Okayama. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Shimizu S-Pulse vs Fagiano Okayama?

Shimizu S-Pulse score 1.08 goals per game on average and Fagiano Okayama 0.89. The J1 League average is 2.40 goals, with Over 2.5 landing in 45% of games. Both teams score in 47% of Shimizu S-Pulse's matches and 42% of Fagiano Okayama's.

What form are Shimizu S-Pulse and Fagiano Okayama in?

Over the last 5 games Shimizu S-Pulse have a 1-0-4 record (0.60 points per game) and Fagiano Okayama 1-1-3 (0.80 points per game).

Where can I find a betting tip and analysis for Shimizu S-Pulse vs Fagiano Okayama?

Here you can check the pre-match numbers for Shimizu S-Pulse vs Fagiano Okayama: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.