Sion vs Luzern: match statistics
Sion vs Luzern: form, goals and key statistics
Key match information
Sion played Luzern in Super League (Switzerland). The match was played on 2 August 2026. Venue: Stade de Tourbillon. Final score: 3:0.
Current form
Sion: 0-0-1, 0.00 points/match. Luzern: 0-0-1, 0.00 points/match.
Goal statistics
Sion scores 2.00 and concedes 4.00 goals per match. Luzern scores 1.00 and concedes 3.00. League average: 3.40 goals.
BTTS / Over / Under
BTTS: Sion 100%, Luzern 100%. Over 2.5: Sion 100%, Luzern 100%. League level: BTTS 70%, Over 2.5 70%.
xG, shots and style
Luzern has higher xG: 2.04 vs 1.92. Sion: 19.0 shots per match, Luzern: 22.0.
Match halves
Sion: half-time lead 0%, second-half goals 1.00. Luzern: half-time lead 0%, second-half goals 0.00.
Goals by minute
Sion: 31-45+ (1 goals). Luzern: 0-15 (1 goals). This is historical distribution, not a predicted goal minute.
League context
Super League: 3.40 goals per match, BTTS 70%, Over 2.5 70%.
Head-to-head
Before this fixture, 3 previous H2H matches were available: 0-3-0. Average goals 2.67, BTTS 67%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
In the last five matches Luzern scored 11 goals and recorded 3 wins and 1 draw, while Sion also scored 10 goals but has only 1 win and 3 draws. Defensively the visitors conceded 7 goals versus 10 conceded by Sion in the same five fixtures, giving Luzern a clear advantage in defensive stability. The difference in effectiveness is confirmed by average points over the last five matches: Luzern has 2.0 points per game, and Sion 1.2 points per game. On the season level the figures are less decisive — Sion has 2 scored and 4 conceded goals, and Luzern 1 scored and 3 conceded — however the form from the last 5 matches (11 vs 10 goals) appears more relevant for the prediction. Considering Luzern’s 3 wins in the last five matches, superior goal differential and higher average points, I favor an away victory.
View the statistical overviewBTTS - will both teams score?
The BTTS (Both Teams To Score) scenario appears more likely due to a strong league signal and recent form: league BTTS rate is 83%, Sion has a season-long 100% BTTS, and in the last 5 matches Sion and Luzern recorded BTTS in 80% and 60% of games respectively. Both sides create and concede goals — in the last 5 matches Sion scored 10 and conceded 10 (avg 2.0 scored, 2.0 conceded), while Luzern scored 11 and conceded 7 (2.2 scored, 1.4 conceded), suggesting goal exchange. xG confirms the offensive nature of the fixture: average xG over the last 5 matches is 2.01 for Sion and 1.94 for Luzern, with xG against of 1.67 and 1.52, meaning both teams generate ~2 xG while allowing around 1.5–1.7 xG. Although the season-long stats for the away side show 0.0 goals and 0% BTTS (which conflicts with the last 5 matches data and suggests incomplete data), the dominant signals (league 83% BTTS, league average goals 3.17, and 80%/60% in the last 5) favor BTTS = Yes. On this basis I assess BTTS probability at approximately 80% vs 20% for No and recommend a "Yes" (BTTS - Yes / Goal/Goal) wager as the strongest signal.
View BTTS statisticsOver/Under - goals analysis
In the last 5 matches Sion scored an average of 2.0 goals (10 goals in 5 matches), while Luzern scored 2.2 goals (11 goals), conceding on average 2.0 and 1.4 goals respectively. From an xG perspective their recent values are 2.01 (Sion) and 1.94 (Luzern) in attack and 1.67 and 1.52 on the defensive side, which yields an expected match xG of about 1.77 for the home side and 1.81 for the visitors, totalling 3.58 goals. League data support this picture: the league average goals is 3.17, the percentage of matches over 2.5 is 67%, and in the last 5 matches Sion had Over 2.5 in 60% of fixtures, Luzern in 80% (BTTS 80% and 60% respectively). Therefore the strongest signal is Over, especially the 1.5 line (estimated probability ≈87%); Over 2.5 also has a good rate (~69%), while Over 3.5 remains less certain (~48%).
View Over/Under statisticsHT/FT - half-time and full-time scenario
First-half statistics indicate a draw at the break: Sion averages 1.0 goal in the first half, while Luzern only 0.4 over the last five matches, and seasonally the home side has had a draw at half-time in 100% of recorded fixtures. In the full match, however, Luzern holds the advantage — in the last five fixtures the visitors have won 60% of matches and average 2.0 points per game, whereas Sion has a 20% win rate and 1.2 points per game. After the break Sion concedes frequently: on average 2.0 goals in the second half and seasonally 100% of matches with second-half goals, and away teams have won the second half in 80% of their last five matches, which favors turnarounds. Therefore the most likely outcome is a draw at half-time and a Luzern win at full-time, hence the HT/FT selection X/2 as the strongest signal.
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Sion | Luzern | |
|---|---|---|
| Accuracy (shots on target) | 26% | 18% |
| Chance quality (xG per shot) | 0.10 | 0.09 |
| Finishing (goals per shot on target) | 0.40 | 0.25 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Sion is 100% better for: goals scored per match.
2 goals / match - Sion · 1 goals / match - Luzern
Luzern is 33% better for: goals conceded per match.
4 goals / match - Sion · 3 goals / match - Luzern
Sion scores in 100% of matches (1 of 1 matches), while Luzern keeps a clean sheet in 0% (0 of 1 matches).
Luzern scores in 100% of matches (1 of 1 matches), while Sion keeps a clean sheet in 0% (0 of 1 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under — Sion
Over / Under — Luzern
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Sion - second-half results
Defence stays stable across the full match.
Luzern - second-half results
Concedes 1.0 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 0.00 | 0.00 |
| Goals scored / match | 1.0 | 1.0 |
| Goals conceded / match | 2.0 | 2.0 |
| Average goals in match | 3.0 | 3.0 |
| 1 goal | 100% | 100% |
| 2 goals | 100% | 100% |
| 3 goals | 100% | 100% |
| Clean sheet | 0% | 0% |
| No goal | 0% | 0% |
| Goal difference | -1 | -1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.00 | 0.00 |
| Goals scored / match | 1.0 | 0.0 |
| Goals conceded / match | 1.0 | 2.0 |
| Average goals in match | 2.0 | 2.0 |
| 1 goal | 100% | 100% |
| 2 goals | 100% | 100% |
| 3 goals | 0% | 0% |
| Clean sheet | 0% | 0% |
| No goal | 0% | 100% |
| Goal difference | 0 | -2 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 31-45 (1 goli). Concedes most in 61-75 (2). Late-goal balance (76-90): 0.
Most dangerous in minutes 0-15 (1 goli). Concedes most in 0-15 (1). Late-goal balance (76-90): -1 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Sion
Luzern
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Super League).
Teams vs league
| Sion | Liga | Luzern | |
|---|---|---|---|
| Average goals in match | ▲ 6.00 | 3.40 | ▲ 4.00 |
| Both teams scored | ▲ 100% | 70% | ▲ 100% |
| Min. 3 goals (Over 2.5) | ▲ 100% | 70% | ▲ 100% |
| Clean sheets | ▼ 0% | 15% | ▼ 0% |
| Goal before half-time | ▲ 100% | 70% | ▲ 100% |
| Goal after half-time | • 100% | 100% | • 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Recent meetings (3): Sion 0 - 3 - 0 Luzern. Average goals 2.67, both teams scored in 67% matches.
FAQ
What was the result of Sion vs Luzern?
The Super League match finished Sion 3:0 Luzern. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Sion and Luzern?
In the last 3 head-to-head matches Sion won 0, Luzern won 0 and 3 ended level. These games averaged 2.67 goals, with both teams scoring in 67% of them.
What do the goal statistics show before Sion vs Luzern?
Sion score 2.00 goals per game on average and Luzern 1.00. The Super League average is 3.40 goals, with Over 2.5 landing in 70% of games. Both teams score in 100% of Sion's matches and 100% of Luzern's.
What form are Sion and Luzern in?
Over the last 5 games Sion have a 0-0-1 record (0.00 points per game) and Luzern 0-0-1 (0.00 points per game).
Where can I find a betting tip and analysis for Sion vs Luzern?
Here you can check the pre-match numbers for Sion vs Luzern: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


