Rwanda - National Soccer LeagueMuvumba GroundData current as of 21 October 2026

Sunrise vs Police: match statistics

Sunrise crest
Sunrise
1 : 0half-time 0:0
Police crest
Police

Sunrise vs Police: form, goals and key statistics

Key match information

Sunrise played Police in National Soccer League (Rwanda). The match was played on 11 October 2026. Venue: Muvumba Ground. Final score: 1:0.

Current form

Sunrise: 0-2-0, 1.00 points/match. Police: 1-0-1, 1.50 points/match.

Goal statistics

Sunrise scores 0.50 and concedes 0.50 goals per match. Police scores 1.00 and concedes 1.00. League average: 1.50 goals.

BTTS / Over / Under

BTTS: Sunrise 50%, Police 50%. Over 2.5: Sunrise 0%, Police 50%. League level: BTTS 18%, Over 2.5 14%.

xG, shots and style

Sunrise has higher xG: 1.16 vs 0.96. Sunrise: 5.0 shots per match, Police: 6.0.

Match halves

Sunrise: half-time lead 0%, second-half goals 0.00. Police: half-time lead 0%, second-half goals 0.50.

Goals by minute

Sunrise: 0-15 (1 goals). Police: 16-30 (1 goals). This is historical distribution, not a predicted goal minute.

League context

National Soccer League: 1.50 goals per match, BTTS 18%, Over 2.5 14%.

Head-to-head

No aligned head-to-head sample is available in the database.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Police sit 9th and Sunrise 12th, although both teams have identical records across their last five matches: 2 wins, 2 draws and 1 loss apiece. Sunrise have scored 6 goals in that period compared with Police’s 4, but have also conceded 4, while the visitors have let in just 3. Police’s case is strengthened by a clean-sheet away win so far and an xG of 1.25 against 0.81 xG conceded to their opponents, pointing to an edge in chance quality. However, this is a small sample, and the lack of reliable home statistics for Sunrise limits confidence in the forecast. The visitors are therefore slight favorites, but a draw remains a realistic outcome.

View the statistical overview
BTTS - will both teams score?

The strongest signal points to at least one team failing to score: both teams score in just 22% of league matches, and the average goal total is 1.61. Police have kept a clean sheet in every match played so far in this competition, and have conceded an average of just 0.6 goals across their last 5 matches. Sunrise average 1.0 goals at home, but their xG is only 0.66, compared with 1.25 for the visitors. The last 5 matches present a more balanced picture, with both teams scoring in 60% of Sunrise matches and 40% of Police matches. Even so, the gap between the hosts' attacking output and the visitors' defensive solidity supports BTTS - No: a scenario in which at least one team fails to score.

View BTTS statistics
Over/Under - goals analysis

The strongest pick is Under 3.5 goals: Sunrise’s last five matches averaged 2.0 goals, while Police’s averaged 1.4. During this period, at least 3 goals were scored in 40% and 20% of their matches, respectively, making a total of 4 or more goals even less likely. A cautious forecast is also supported by the league average of 1.61 goals per match and the fact that only 17% of matches featured at least 3 goals. Police do have a higher average attacking xG than Sunrise, 1.25 compared with 0.66, but the combined expected goals for this match total 1.95, giving Under 3.5 a greater margin for error than Under 2.5.

View Over/Under statistics
HT/FT - half-time and full-time scenario

A draw at half-time is the most likely outcome: Sunrise were level at the break in 2 of their 3 most recent matches considered, while Police were level in 4 of 5; neither team led at half-time in those matches. After the break, the advantage shifts towards the visitors, who scored an average of 0.6 goals and won the second half in 60% of their last five matches. Sunrise failed to score after the break in 3 matches considered, strengthening the scenario of a late Police win. The visitors also posted a higher xG across the analyzed away and home matches—1.25 compared with the hosts’ 0.66—and averaged 10 shots to Sunrise’s 2. Since both teams averaged 1.6 points per game over their last five matches, the visitors’ advantage is not certain, but a draw at half-time followed by a Police win at full-time is the strongest signal.

View first-half and second-half statistics

Half-by-half

0 : 0
1st half
1 : 0
2nd half

Match statistics

56Possession (%)44
SunrisePolice
15Shots14
SunrisePolice
4Shots on target3
SunrisePolice
1.7xG1.57
SunrisePolice
6Corners4
SunrisePolice
66Dangerous attacks67
SunrisePolice
9Fouls7
SunrisePolice
0Cards0
SunrisePolice

Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

0.5Goals scored / match1
SunrisePolice
0.5Goals conceded / match1
SunrisePolice
44%Average possession56%
SunrisePolice
1.5Shots on target / match1
SunrisePolice

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

5Shots per match6
SunrisePolice
1.5Shots on target1
SunrisePolice
10%Shot conversion16.7%
SunrisePolice
44%Possession56%
SunrisePolice
1.16xG for0.96
SunrisePolice
1.02xG against0.92
SunrisePolice

Shooting quality

Sunrise: BalancedPolice: Efficient finishing
SunrisePolice
Accuracy (shots on target)30%17%
Chance quality (xG per shot)0.230.16
Finishing (goals per shot on target)0.331.00

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Police is 50% better for: last-5 form.

1 pts / match - Sunrise · 1.5 pts / match - Police

Sunrise
DD
Unbeaten in the last 5 matches
Season result split
0% W100% D0% L
Season (W-D-L)
0-2-0
1.00 pts / match · goal difference 0
Last 5 (W-D-L)
0-2-0
1.00 pts / match
Record at home (W-D-L)
0-0-0
Last 5 at home
0-0-0
Last 5 matches - averages
Goals scored: 0.5Goals conceded: 0.5xG: 1.16Opponent xG: 1.02BTTS: 50%Over 2.5: 0%
Police
LW
Season result split
50% W0% D50% L
Season (W-D-L)
1-0-1
1.50 pts / match · goal difference 0
Last 5 (W-D-L)
1-0-1
1.50 pts / match
Record away (W-D-L)
1-0-0
Last 5 away
1-0-0
W
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.0xG: 0.96Opponent xG: 0.92BTTS: 50%Over 2.5: 50%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Police is 100% better for: goals scored per match.

0.5 goals / match - Sunrise · 1 goals / match - Police

Sunrise is 100% better for: goals conceded per match.

0.5 goals / match - Sunrise · 1 goals / match - Police

Sunrise scoring profile: mixed

Sunrise scores in 50% of matches (1 of 2 matches), while Police keeps a clean sheet in 50% (1 of 2 matches).

Police scoring profile: very strong

Police scores in 100% of matches (2 of 2 matches), while Sunrise keeps a clean sheet in 50% (1 of 2 matches).

1Goals scored (season)2
SunrisePolice
1Goals conceded (season)2
SunrisePolice
1Average goals in match2
SunrisePolice
1Goals scored (last 5)2
SunrisePolice
1Goals conceded (last 5)2
SunrisePolice

How often they score at least...

50%1 goal100%
SunrisePolice
0%2 goals0%
SunrisePolice
0%3 goals0%
SunrisePolice
0%4 goals0%
SunrisePolice

How often they concede at least...

50%1 goal50%
SunrisePolice
0%2 goals50%
SunrisePolice
0%3 goals0%
SunrisePolice
0%4 goals0%
SunrisePolice

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

50%BTTS at half-time50%
SunrisePolice
0%BTTS in both halves0%
SunrisePolice
0%Scored in both halves0%
SunrisePolice

BTTS and goal count

0%Min. 3 goals and BTTS50%
SunrisePolice
0%Min. 3 goals without BTTS0%
SunrisePolice
50%BTTS - last 550%
SunrisePolice

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

50%Min. 1 goal before half-time50%
SunrisePolice
50%Min. 2 goals before half-time50%
SunrisePolice
0%Min. 3 goals before half-time0%
SunrisePolice

2nd half

0%Min. 1 goal after half-time100%
SunrisePolice
0%Min. 2 goals after half-time0%
SunrisePolice
0%Min. 3 goals after half-time0%
SunrisePolice

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Sunrise - half-time state
0% leading100% draw0% trailing
Police - half-time state
0% leading100% draw0% trailing

Before half-time (1st half)

1Points per match (1st half)1
SunrisePolice
0.5Goals scored (1st half)0.5
SunrisePolice
0.5Goals conceded (1st half)0.5
SunrisePolice
1Average goals (1st half)1
SunrisePolice
50%Clean sheet before half-time50%
SunrisePolice
50%No goal before half-time50%
SunrisePolice

After half-time (2nd half)

1Points per match (2nd half)1.5
SunrisePolice
0Goals scored (2nd half)0.5
SunrisePolice
0Goals conceded (2nd half)0.5
SunrisePolice
0Average goals (2nd half)1
SunrisePolice
100%Clean sheet after half-time50%
SunrisePolice
100%No goal after half-time50%
SunrisePolice

Sunrise - second-half results

0% W100% D0% L
2
Half-time points
1
Half-time goals
0
Goal difference (1st half)
2
Second-half points
0
Goal difference (2nd half)
1.00
PPG before half-time
Defence after half-time-0.5

Defence stays stable across the full match.

Police - second-half results

50% W0% D50% L
2
Half-time points
1
Half-time goals
0
Goal difference (1st half)
3
Second-half points
0
Goal difference (2nd half)
1.00
PPG before half-time
Defence after half-time0.0

Defence stays stable across the full match.

Sunrise - last 5 matches by half
1st half2nd half
Points per match1.001.00
Goals scored / match0.50.0
Goals conceded / match0.50.0
Average goals in match1.00.0
1 goal50%0%
2 goals50%0%
3 goals0%0%
Clean sheet50%100%
No goal50%100%
Goal difference00
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 50% - Half-time goals total: 1
Police - last 5 matches by half
1st half2nd half
Points per match1.001.50
Goals scored / match0.50.5
Goals conceded / match0.50.5
Average goals in match1.01.0
1 goal50%100%
2 goals50%0%
3 goals0%0%
Clean sheet50%50%
No goal50%50%
Goal difference00
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 50% won - 0% draw - 50% lost
BTTS at half-time (last 5): 50% - Half-time goals total: 1

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Sunrise
ScoredConceded
1
0
0-15
0
1
16-30
0
0
31-45
0
0
46-60
0
0
61-75
0
0
76-90

Most dangerous in minutes 0-15 (1 goal). Concedes most in 16-30 (1). Late-goal balance (76-90): 0.

Police
ScoredConceded
0
0
0-15
1
1
16-30
0
0
31-45
0
0
46-60
0
1
61-75
1
0
76-90

Most dangerous in minutes 16-30 (1 goal). Concedes most in 16-30 (1). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

1.50
Estimated goals
attack vs opponent defence
0.8 : 0.8
Estimated goal split
home : away
100%
Pace vs league
100% = league average
50%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
50%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs defence on both sides

Sunrise

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.14
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.14
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.66
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.52
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
53%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
91%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.5
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 100% come in the first quarter-hour.
0%

Police

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.04
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.04
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
0.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.04
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.08
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
182%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
105%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
50% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
50%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (National Soccer League).

Teams vs league

SunriseLigaPolice
Average goals in match▼ 1.001.50▲ 2.00
Both teams scored▲ 50%18%▲ 50%
Min. 3 goals (Over 2.5)▼ 0%14%▲ 50%
Clean sheets• 50%50%• 50%
Goal before half-time▼ 50%64%▼ 50%
Goal after half-time▼ 0%45%▲ 100%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

1.50
Average goals per match
18%
Both teams scored
14%
Min. 3 goals (Over 2.5)
50%
Clean sheets
0.95
Home goals / match
0.55
Away goals / match
+73%
Home attack advantage
+42%
Home defence advantage
+23%
Total home advantage
Goals in 1st half (whole league)
64%
1 goal
23%
2 goals
5%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
45%
1 goal
9%
2 goals
5%
3 goals
0%
4 goals

FAQ

What was the result of Sunrise vs Police?

The National Soccer League match finished Sunrise 1:0 Police. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Sunrise vs Police?

Sunrise score 0.50 goals per game on average and Police 1.00. The National Soccer League average is 1.50 goals, with Over 2.5 landing in 14% of games. Both teams score in 50% of Sunrise's matches and 50% of Police's.

What form are Sunrise and Police in?

Over the last 5 games Sunrise have a 0-2-0 record (1.00 points per game) and Police 1-0-1 (1.50 points per game).

Where can I find a betting tip and analysis for Sunrise vs Police?

Here you can check the pre-match numbers for Sunrise vs Police: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.