Tegevajaro Miyazaki vs Shonan Bellmare: match statistics
Tegevajaro Miyazaki vs Shonan Bellmare: form, goals and key statistics
Key match information
Tegevajaro Miyazaki played Shonan Bellmare in J2 League (Japan). The match was played on 22 August 2026. Final score: 0:0.
Current form
Tegevajaro Miyazaki: 0-1-1, 0.50 points/match. Shonan Bellmare: 2-0-0, 3.00 points/match.
Goal statistics
Tegevajaro Miyazaki scores 0.50 and concedes 1.00 goals per match. Shonan Bellmare scores 1.00 and concedes 0.00. League average: 2.50 goals.
BTTS / Over / Under
BTTS: Tegevajaro Miyazaki 50%, Shonan Bellmare 0%. Over 2.5: Tegevajaro Miyazaki 0%, Shonan Bellmare 0%. League level: BTTS 33%, Over 2.5 42%.
xG, shots and style
Tegevajaro Miyazaki has higher xG: 1.53 vs 1.50. Tegevajaro Miyazaki: 12.5 shots per match, Shonan Bellmare: 12.5.
Match halves
Tegevajaro Miyazaki: half-time lead 0%, second-half goals 0.00. Shonan Bellmare: half-time lead 50%, second-half goals 0.50.
Goals by minute
Tegevajaro Miyazaki: 0-15 (1 goals). Shonan Bellmare: 31-45+ (1 goals). This is historical distribution, not a predicted goal minute.
League context
J2 League: 2.50 goals per match, BTTS 33%, Over 2.5 42%.
Head-to-head
No aligned head-to-head sample is available in the database.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Shonan Bellmare opened the season with 2 wins from 2 matches and are yet to concede, while Tegevajaro Miyazaki have 0 wins and a 1:2 record after two games. Away from home, the visitors have won 100% of their matches so far, keeping 100% clean sheets, whereas the hosts lost their only home fixture and failed to score. Bellmare are also creating significantly more danger, averaging 14 shots and 6 on target compared with Miyazaki’s 10 and 3. The difference is further confirmed by chance quality, with the visitors averaging 1.63 xG against just 1.27 for the hosts, who are simultaneously allowing opponents 2.04 xG. Miyazaki had 54% possession at home but failed to turn it into attacking efficiency, so the well-organized visitors should be given the greater chances.
View the statistical overviewBTTS - will both teams score?
The strongest signal for BTTS - No comes from the start of the season: both teams have kept a clean sheet in 100% of their matches, while their current rate of games with goals scored by both sides stands at 0%. Shonan have scored an average of 1.0 goals, but faced a Miyazaki defence that have yet to concede, whereas Miyazaki have also averaged 1.0 goal while the visitors’ defence has likewise remained unbeaten. The last five matches are less conclusive, as BTTS occurred in 60% of Miyazaki’s games and 40% of Shonan’s, with both teams conceding 1.2 goals per match during that period. At the same time, Shonan scored only 0.8 goals per game in this stretch, while the league-average BTTS rate is just 35%, reinforcing the scenario in which at least one team fails to score.
View BTTS statisticsOver/Under - goals analysis
Both teams are coming off matches with exactly 1 goal, and in their matches to date, each has recorded fewer than 2.5 goals in 100% of cases, although the sample size is very small. Their last five appearances indicate a moderate goals profile: Miyazaki averaged 1.0 goals scored and 1.2 conceded, while Shonan scored 0.8 and also conceded 1.2. The five-match average xG of 1.38 for the home side and 1.29 for the visitors, with opponents’ xG at 1.59 and 1.49 respectively, suggests an expected total of around 2.30 goals. Only 40% of the teams’ last five matches went Over 2.5 goals, while the league average is 2.3 goals. The strongest pick is Under 3.5, as losing this bet requires at least 4 goals, whereas the form data and expected values clearly support a lower-scoring outcome.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest scenario is a draw at half-time followed by a Shonan Bellmare victory after 90 minutes. Tegevajaro were level at the break in 4 of their last 5 matches, while both teams averaged only 1.0 goal in the first 45 minutes during this period. However, the visitors have the higher average xG, 1.63 compared with 1.37, and create significantly more danger: they average 14 shots and 6 on target, compared with 11 and 3 for the hosts. After the break, Shonan averaged 0.6 goals across their last five matches, while Miyazaki conceded an average of 0.6 goals in this period, supporting a later turnaround by the visitors. The away side's advantage is not large enough to dismiss a full-time draw, as both teams conceded an average of 1.2 goals per match over their last five games.
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Tegevajaro Miyazaki | Shonan Bellmare | |
|---|---|---|
| Accuracy (shots on target) | 24% | 36% |
| Chance quality (xG per shot) | 0.12 | 0.12 |
| Finishing (goals per shot on target) | 0.17 | 0.22 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Shonan Bellmare is 500% better for: last-5 form.
0.5 pts / match - Tegevajaro Miyazaki · 3 pts / match - Shonan Bellmare
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Shonan Bellmare is 100% better for: goals scored per match.
0.5 goals / match - Tegevajaro Miyazaki · 1 goals / match - Shonan Bellmare
Tegevajaro Miyazaki scores in 50% of matches (1 of 2 matches), while Shonan Bellmare keeps a clean sheet in 100% (2 of 2 matches).
Shonan Bellmare scores in 100% of matches (2 of 2 matches), while Tegevajaro Miyazaki keeps a clean sheet in 0% (0 of 2 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Tegevajaro Miyazaki
Over / Under - Shonan Bellmare
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Shonan Bellmare is 100% better for: first-half form (half-time points).
1 pts / match - Tegevajaro Miyazaki · 2 pts / match - Shonan Bellmare
Before half-time (1st half)
After half-time (2nd half)
Tegevajaro Miyazaki - second-half results
Defence stays stable across the full match.
Shonan Bellmare - second-half results
Leads at half-time in 50% of matches and wins 100%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.00 | 0.50 |
| Goals scored / match | 0.5 | 0.0 |
| Goals conceded / match | 0.5 | 0.5 |
| Average goals in match | 1.0 | 0.5 |
| 1 goal | 50% | 50% |
| 2 goals | 50% | 0% |
| 3 goals | 0% | 0% |
| Clean sheet | 50% | 50% |
| No goal | 50% | 100% |
| Goal difference | 0 | -1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 2.00 | 2.00 |
| Goals scored / match | 0.5 | 0.5 |
| Goals conceded / match | 0.0 | 0.0 |
| Average goals in match | 0.5 | 0.5 |
| 1 goal | 50% | 50% |
| 2 goals | 0% | 0% |
| 3 goals | 0% | 0% |
| Clean sheet | 100% | 100% |
| No goal | 50% | 50% |
| Goal difference | +1 | +1 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 0-15 (1 goal). Concedes most in 16-30 (1). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 31-45 (1 goal). Late-goal balance (76-90): 0.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Tegevajaro Miyazaki
Shonan Bellmare
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (J2 League).
Teams vs league
| Tegevajaro Miyazaki | Liga | Shonan Bellmare | |
|---|---|---|---|
| Average goals in match | ▼ 1.50 | 2.50 | ▼ 1.00 |
| Both teams scored | ▲ 50% | 33% | ▼ 0% |
| Min. 3 goals (Over 2.5) | ▼ 0% | 42% | ▼ 0% |
| Clean sheets | ▼ 0% | 38% | ▲ 100% |
| Goal before half-time | ▼ 50% | 79% | ▼ 50% |
| Goal after half-time | ▼ 50% | 79% | ▼ 50% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Tegevajaro Miyazaki vs Shonan Bellmare?
The J2 League match finished Tegevajaro Miyazaki 0:0 Shonan Bellmare. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Tegevajaro Miyazaki vs Shonan Bellmare?
Tegevajaro Miyazaki score 0.50 goals per game on average and Shonan Bellmare 1.00. The J2 League average is 2.50 goals, with Over 2.5 landing in 42% of games. Both teams score in 50% of Tegevajaro Miyazaki's matches and 0% of Shonan Bellmare's.
What form are Tegevajaro Miyazaki and Shonan Bellmare in?
Over the last 5 games Tegevajaro Miyazaki have a 0-1-1 record (0.50 points per game) and Shonan Bellmare 2-0-0 (3.00 points per game).
Where can I find a betting tip and analysis for Tegevajaro Miyazaki vs Shonan Bellmare?
The statistical background for Tegevajaro Miyazaki vs Shonan Bellmare — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


