Uruguay - Primera DivisiónData current as of 10 November 2026

Torque vs Racing: match statistics

Reasoning:

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Torque vs Racing: form, goals and key statistics

Key match information

Torque play Racing in Primera División (Uruguay). The match date is 13 November 2026.

Current form

Torque: 3-0-2, 1.80 points/match. Racing: 2-1-2, 1.40 points/match.

Goal statistics

Torque scores 1.69 and concedes 1.17 goals per match. Racing scores 1.29 and concedes 0.89. League average: 2.38 goals.

BTTS / Over / Under

BTTS: Torque 66%, Racing 46%. Over 2.5: Torque 57%, Racing 34%. League level: BTTS 51%, Over 2.5 44%.

xG, shots and style

Racing has higher xG: 1.55 vs 1.51. Torque: 11.9 shots per match, Racing: 12.3.

Match halves

Torque: half-time lead 31%, second-half goals 0.94. Racing: half-time lead 31%, second-half goals 0.71.

Goals by minute

Torque: 76-90+ (15 goals). Racing: 76-90+ (11 goals). This is historical distribution, not a predicted goal minute.

League context

Primera División: 2.38 goals per match, BTTS 51%, Over 2.5 44%.

Head-to-head

Before this fixture, 4 previous H2H matches were available: 1-2-1. Average goals 3.00, BTTS 75%.

Before the match

1X2 odds

(2.10)
(3.20)
(3.10)

Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

1.69Goals scored / match1.29
TorqueRacing
1.17Goals conceded / match0.89
TorqueRacing
53%Average possession49%
TorqueRacing
4.8Shots on target / match4.17
TorqueRacing

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

11.86Shots per match12.31
TorqueRacing
4.8Shots on target4.17
TorqueRacing
14.2%Shot conversion10.4%
TorqueRacing
53%Possession49%
TorqueRacing
1.51xG for1.55
TorqueRacing
1.13xG against1.09
TorqueRacing

Shooting quality

Torque: Efficient finishingRacing: Balanced
TorqueRacing
Accuracy (shots on target)40%34%
Chance quality (xG per shot)0.130.13
Finishing (goals per shot on target)0.350.31

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Torque is 29% better for: last-5 form.

1.8 pts / match - Torque · 1.4 pts / match - Racing

Torque
LWLWW
Season result split
54% W17% D29% L
Season (W-D-L)
19-6-10
1.80 pts / match · goal difference +18
Last 5 (W-D-L)
3-0-2
1.80 pts / match
Record at home (W-D-L)
10-2-6
Last 5 at home
3-1-1
WLDWW
Last 5 matches - averages
Goals scored: 1.4Goals conceded: 1.2xG: 1.71Opponent xG: 1.25BTTS: 60%Over 2.5: 60%
Racing
LLWDW
Season result split
46% W34% D20% L
Season (W-D-L)
16-12-7
1.71 pts / match · goal difference +14
Last 5 (W-D-L)
2-1-2
1.40 pts / match
Record away (W-D-L)
5-7-5
Last 5 away
0-2-3
LDLLD
Last 5 matches - averages
Goals scored: 1.8Goals conceded: 1.4xG: 1.23Opponent xG: 1.13BTTS: 40%Over 2.5: 60%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Torque is 31% better for: goals scored per match.

1.69 goals / match - Torque · 1.29 goals / match - Racing

Racing is 31% better for: goals conceded per match.

1.17 goals / match - Torque · 0.89 goals / match - Racing

Torque scoring profile: strong

Torque scores in 83% of matches (29 of 35 matches), while Racing keeps a clean sheet in 40% (14 of 35 matches).

Racing scoring profile: very strong

Racing scores in 74% of matches (26 of 35 matches), while Torque keeps a clean sheet in 20% (7 of 35 matches).

59Goals scored (season)45
TorqueRacing
41Goals conceded (season)31
TorqueRacing
2.86Average goals in match2.17
TorqueRacing
7Goals scored (last 5)9
TorqueRacing
6Goals conceded (last 5)7
TorqueRacing

How often they score at least...

83%1 goal74%
TorqueRacing
49%2 goals34%
TorqueRacing
23%3 goals17%
TorqueRacing
11%4 goals3%
TorqueRacing

How often they concede at least...

80%1 goal60%
TorqueRacing
26%2 goals20%
TorqueRacing
9%3 goals6%
TorqueRacing
3%4 goals3%
TorqueRacing

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

31%BTTS at half-time20%
TorqueRacing
3%BTTS in both halves6%
TorqueRacing
31%Scored in both halves20%
TorqueRacing

BTTS and goal count

54%Min. 3 goals and BTTS29%
TorqueRacing
3%Min. 3 goals without BTTS6%
TorqueRacing
60%BTTS - last 540%
TorqueRacing

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

74%Min. 1 goal before half-time63%
TorqueRacing
46%Min. 2 goals before half-time26%
TorqueRacing
20%Min. 3 goals before half-time11%
TorqueRacing

2nd half

77%Min. 1 goal after half-time60%
TorqueRacing
46%Min. 2 goals after half-time37%
TorqueRacing
17%Min. 3 goals after half-time14%
TorqueRacing

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Racing is 7% better for: first-half form (half-time points).

1.34 pts / match - Torque · 1.43 pts / match - Racing

Torque - half-time state
31% leading40% draw29% trailing
Racing - half-time state
31% leading49% draw20% trailing

Before half-time (1st half)

1.34Points per match (1st half)1.43
TorqueRacing
0.74Goals scored (1st half)0.57
TorqueRacing
0.69Goals conceded (1st half)0.46
TorqueRacing
1.43Average goals (1st half)1.03
TorqueRacing
46%Clean sheet before half-time66%
TorqueRacing
49%No goal before half-time51%
TorqueRacing

After half-time (2nd half)

1.91Points per match (2nd half)1.4
TorqueRacing
0.94Goals scored (2nd half)0.71
TorqueRacing
0.49Goals conceded (2nd half)0.43
TorqueRacing
1.43Average goals (2nd half)1.14
TorqueRacing
66%Clean sheet after half-time66%
TorqueRacing
37%No goal after half-time54%
TorqueRacing

Torque - second-half results

54% W29% D17% L
47
Half-time points
26
Half-time goals
+2
Goal difference (1st half)
67
Second-half points
+16
Goal difference (2nd half)
1.34
PPG before half-time
Lead holding174%

Leads at half-time in 31% of matches and wins 54%. Also wins matches without a half-time lead.

Defence after half-time-0.2

Defence stays stable across the full match.

Racing - second-half results

29% W54% D17% L
50
Half-time points
20
Half-time goals
+4
Goal difference (1st half)
49
Second-half points
+10
Goal difference (2nd half)
1.43
PPG before half-time
Lead holding148%

Leads at half-time in 31% of matches and wins 46%. Also wins matches without a half-time lead.

Defence after half-time-0.0

Defence stays stable across the full match.

Torque - last 5 matches by half
1st half2nd half
Points per match1.201.80
Goals scored / match0.41.0
Goals conceded / match0.40.8
Average goals in match0.81.8
1 goal60%100%
2 goals20%60%
3 goals0%20%
Clean sheet60%40%
No goal60%40%
Goal difference0+1
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 60% won - 0% draw - 40% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2
Racing - last 5 matches by half
1st half2nd half
Points per match1.001.60
Goals scored / match0.61.2
Goals conceded / match0.80.6
Average goals in match1.41.8
1 goal60%80%
2 goals60%60%
3 goals20%40%
Clean sheet60%40%
No goal60%40%
Goal difference-1+3
Half-time: 20% leading - 40% draw - 40% trailing
2nd half: 40% won - 40% draw - 20% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 3

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Torque
ScoredConceded
6
7
0-15
12
3
16-30
8
14
31-45
10
9
46-60
8
4
61-75
15
4
76-90

Most dangerous in minutes 76-90 (15 goals). Concedes most in 31-45 (14). Late-goal balance (76-90): +11 - wins late phases.

Racing
ScoredConceded
6
4
0-15
8
5
16-30
6
7
31-45
5
3
46-60
9
5
61-75
11
7
76-90

Most dangerous in minutes 76-90 (11 goals). Concedes most in 31-45 (7). Late-goal balance (76-90): +4 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.52
Estimated goals
attack vs opponent defence
1.3 : 1.2
Estimated goal split
home : away
106%
Pace vs league
100% = league average
56%
Both teams scored (BTTS)
average from both teams' seasons
+19%
Derby effect
H2H goals vs typical matches
61%
BTTS estimate
from both teams' scoring frequency
4%
0:0 risk
about 1 in 25 matches
0-1
Most common goal range
attack vs defence on both sides

Torque

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.38
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.14
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-7.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.18
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.04
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
129%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
109%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 10% come in the first quarter-hour.
25%

Racing

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.46
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.06
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-11.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.26
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.20
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
121%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
68%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.31
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.1
Late goals
24% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
24%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Primera División).

Teams vs league

TorqueLigaRacing
Average goals in match▲ 2.862.38▼ 2.17
Both teams scored▲ 66%51%▼ 46%
Min. 3 goals (Over 2.5)▲ 57%44%▼ 34%
Clean sheets▼ 20%29%▲ 40%
Goal before half-time▲ 74%66%▼ 63%
Goal after half-time▲ 77%73%▼ 60%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.38
Average goals per match
51%
Both teams scored
44%
Min. 3 goals (Over 2.5)
29%
Clean sheets
1.31
Home goals / match
1.07
Away goals / match
+22%
Home attack advantage
+18%
Home defence advantage
+9%
Total home advantage
Goals in 1st half (whole league)
66%
1 goal
30%
2 goals
9%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
73%
1 goal
38%
2 goals
14%
3 goals
4%
4 goals

Head-to-head

Recent meetings (4): Torque 1 - 2 - 1 Racing. Average goals 3.00, both teams scored in 75% matches.

Racing
1 : 1
Torque
CA Torque
4 : 0
Racing Club de Montevideo
Racing Club de Montevideo
1 : 1
CA Torque
Racing Club de Montevideo
3 : 1
CA Torque

FAQ

When do Torque and Racing play?

Torque face Racing on 13 November 2026 in Primera División. The exact kick-off time in your timezone is shown at the top of the match page.

What is the head-to-head record between Torque and Racing?

In the last 4 head-to-head matches Torque won 1, Racing won 1 and 2 ended level. These games averaged 3.00 goals, with both teams scoring in 75% of them.

What do the goal statistics show before Torque vs Racing?

Torque score 1.69 goals per game on average and Racing 1.29. The Primera División average is 2.38 goals, with Over 2.5 landing in 44% of games. Both teams score in 66% of Torque's matches and 46% of Racing's.

What form are Torque and Racing in?

Over the last 5 games Torque have a 3-0-2 record (1.80 points per game) and Racing 2-1-2 (1.40 points per game).

Where can I find a betting tip and analysis for Torque vs Racing?

Here you can check the pre-match numbers for Torque vs Racing: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.