Tukums vs Ogre United: match statistics
Tukums vs Ogre United: form, goals and key statistics
Key match information
Tukums play Ogre United in Virsliga (Latvia). The match date is 7 May 2026 at 17:00. Final score: 6:1.
Current form
Tukums: 0-0-5, 0.00 points/match. Ogre United: 2-0-3, 1.20 points/match.
Goal statistics
Tukums scores 1.65 and concedes 2.04 goals per match. Ogre United scores 0.91 and concedes 2.57. League average: 2.98 goals.
BTTS / Over / Under
BTTS: Tukums 91%, Ogre United 61%. Over 2.5: Tukums 78%, Ogre United 61%. League level: BTTS 56%, Over 2.5 55%.
xG, shots and style
Tukums has higher xG: 1.42 vs 1.13. Tukums: 11.9 shots per match, Ogre United: 10.0.
Match halves
Tukums: half-time lead 26%, second-half goals 0.83. Ogre United: half-time lead 9%, second-half goals 0.61.
Goals by minute
Tukums: 76-90+ (12 goals). Ogre United: 46-60 (6 goals). This is historical distribution, not a predicted goal minute.
League context
Virsliga: 2.98 goals per match, BTTS 56%, Over 2.5 55%.
Head-to-head
2 H2H matches: 0-1-1. Average goals 3.50, BTTS 100%.
Match description
I predict a Tukums win (1). Home advantage is supported by the efficiency gap: Tukums averages 1.83 goals per home game while Ogre United manages only 0.33 on the road; additionally Tukums concedes 1.33 at home versus 2.67 conceded by the visitors away. Chance quality favors the hosts — Tukums averages 10.33 shots and 4.33 on target per game with an 18% conversion rate, whereas Ogre averages 5.67 shots, 1.67 on target and only a 6% conversion plus 67% of away matches without scoring. xG confirms Tukums’ superiority: average home xG is 1.31 versus 0.72 for the visitors away, and visitors concede 2.33 xG on average away compared to 1.54 for the hosts. In the last 5 matches Tukums scored 10 and conceded 7 (PPG 1.0), while Ogre have 5 scored and 11 conceded with PPG 0.4, therefore I assess the probability as: home win 65%, draw 25%, away win 10%.
Half-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Tukums | Ogre United | |
|---|---|---|
| Accuracy (shots on target) | 39% | 28% |
| Chance quality (xG per shot) | 0.12 | 0.11 |
| Finishing (goals per shot on target) | 0.35 | 0.32 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Tukums is 81% better for: goals scored per match.
1.65 goals / match - Tukums · 0.91 goals / match - Ogre United
Tukums is 26% better for: goals conceded per match.
2.04 goals / match - Tukums · 2.57 goals / match - Ogre United
Tukums scores in 96% of matches (22 of 23 matches), while Ogre United keeps a clean sheet in 4% (1 of 23 matches).
Ogre United scores in 65% of matches (15 of 23 matches), while Tukums keeps a clean sheet in 4% (1 of 23 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under — Tukums
Over / Under — Ogre United
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Tukums is 110% better for: first-half form (half-time points).
1.09 pts / match - Tukums · 0.52 pts / match - Ogre United
Before half-time (1st half)
After half-time (2nd half)
Tukums - second-half results
Leads at half-time in 26% of matches and wins 13%. Sometimes loses the lead after half-time.
Defence stays stable across the full match.
Ogre United - second-half results
Leads at half-time in 9% of matches and wins 13%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.40 | 0.20 |
| Goals scored / match | 0.8 | 0.4 |
| Goals conceded / match | 1.0 | 2.0 |
| Average goals in match | 1.8 | 2.4 |
| 1 goal | 100% | 100% |
| 2 goals | 60% | 80% |
| 3 goals | 20% | 40% |
| Clean sheet | 20% | 0% |
| No goal | 40% | 60% |
| Goal difference | -1 | -8 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 0.20 | 1.20 |
| Goals scored / match | 0.2 | 0.8 |
| Goals conceded / match | 1.8 | 1.6 |
| Average goals in match | 2.0 | 2.4 |
| 1 goal | 80% | 100% |
| 2 goals | 60% | 80% |
| 3 goals | 60% | 60% |
| Clean sheet | 20% | 20% |
| No goal | 80% | 60% |
| Goal difference | -8 | -4 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 76-90 (12 goli). Concedes most in 16-30 (11). Late-goal balance (76-90): +5 - wins late phases.
Most dangerous in minutes 46-60 (6 goli). Concedes most in 76-90 (15). Late-goal balance (76-90): -9 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Tukums
Ogre United
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Virsliga).
Teams vs league
| Tukums | Liga | Ogre United | |
|---|---|---|---|
| Average goals in match | ▲ 3.70 | 2.98 | ▲ 3.48 |
| Both teams scored | ▲ 91% | 56% | ▲ 61% |
| Min. 3 goals (Over 2.5) | ▲ 78% | 55% | ▲ 61% |
| Clean sheets | ▼ 4% | 24% | ▼ 4% |
| Goal before half-time | ▲ 91% | 75% | ▲ 78% |
| Goal after half-time | ▲ 91% | 84% | ▲ 96% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Recent meetings (2): Tukums 0 - 1 - 1 Ogre United. Average goals 3.50, both teams scored in 100% matches.
FAQ
What was the result of Tukums vs Ogre United?
The Virsliga match finished Tukums 6:1 Ogre United. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Tukums and Ogre United?
In the last 2 head-to-head matches Tukums won 0, Ogre United won 1 and 1 ended level. These games averaged 3.50 goals, with both teams scoring in 100% of them.
What do the goal statistics show before Tukums vs Ogre United?
Tukums score 1.65 goals per game on average and Ogre United 0.91. The Virsliga average is 2.98 goals, with Over 2.5 landing in 55% of games. Both teams score in 91% of Tukums's matches and 61% of Ogre United's.
What form are Tukums and Ogre United in?
Over the last 5 games Tukums have a 0-0-5 record (0.00 points per game) and Ogre United 2-0-3 (1.20 points per game).
Where can I find a betting tip and analysis for Tukums vs Ogre United?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


