England - Southern League Premier SouthLodge RoadData current as of 20 October 2026

Yate Town vs Sholing: match statistics

Reasoning:

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Yate Town vs Sholing: form, goals and key statistics

Key match information

Yate Town play Sholing in Southern League Premier South (England). The match date is 20 October 2026. Venue: Lodge Road.

Current form

Yate Town: 1-1-3, 0.80 points/match. Sholing: 2-1-2, 1.40 points/match.

Goal statistics

Yate Town scores 1.36 and concedes 2.18 goals per match. Sholing scores 1.20 and concedes 1.60. League average: 3.17 goals.

BTTS / Over / Under

BTTS: Yate Town 73%, Sholing 60%. Over 2.5: Yate Town 73%, Sholing 50%. League level: BTTS 61%, Over 2.5 59%.

xG, shots and style

Sholing has higher xG: 1.05 vs 1.03. Yate Town: -0.4 shots per match, Sholing: 1.9.

Match halves

Yate Town: half-time lead 36%, second-half goals 0.55. Sholing: half-time lead 30%, second-half goals 0.60.

Goals by minute

Yate Town: 31-45+ (5 goals). Sholing: 16-30 (3 goals). This is historical distribution, not a predicted goal minute.

League context

Southern League Premier South: 3.17 goals per match, BTTS 61%, Over 2.5 59%.

Head-to-head

Before this fixture, 2 previous H2H matches were available: 0-1-1. Average goals 1.00, BTTS 0%.

Before the match

1X2 odds

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Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

1.36Goals scored / match1.2
Yate TownSholing
2.18Goals conceded / match1.6
Yate TownSholing
3%Average possession14%
Yate TownSholing
-0.45Shots on target / match0.3
Yate TownSholing

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

-0.36Shots per match1.9
Yate TownSholing
-0.45Shots on target0.3
Yate TownSholing
-375%Shot conversion63.2%
Yate TownSholing
3%Possession14%
Yate TownSholing
1.03xG for1.05
Yate TownSholing
1.47xG against1.47
Yate TownSholing

Shooting quality

Yate Town: BalancedSholing: Counter-attacking
Yate TownSholing
Accuracy (shots on target)0%16%
Chance quality (xG per shot)0.000.55
Finishing (goals per shot on target)0.004.00

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Sholing is 75% better for: last-5 form.

0.8 pts / match - Yate Town · 1.4 pts / match - Sholing

Yate Town
WLDLL
Season result split
27% W27% D45% L
Season (W-D-L)
3-3-5
1.09 pts / match · goal difference -9
Last 5 (W-D-L)
1-1-3
0.80 pts / match
Record at home (W-D-L)
2-1-2
Last 5 at home
2-1-2
WWLDL
Last 5 matches - averages
Goals scored: 1.6Goals conceded: 3.0xG: 0.00Opponent xG: 0.00BTTS: 60%Over 2.5: 100%
Sholing
WLWDL
Season result split
30% W20% D50% L
Season (W-D-L)
3-2-5
1.10 pts / match · goal difference -4
Last 5 (W-D-L)
2-1-2
1.40 pts / match
Record away (W-D-L)
1-2-1
Last 5 away
1-2-1
WDLD
Last 5 matches - averages
Goals scored: 1.4Goals conceded: 1.4xG: 1.25Opponent xG: 1.44BTTS: 60%Over 2.5: 40%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Yate Town is 13% better for: goals scored per match.

1.36 goals / match - Yate Town · 1.2 goals / match - Sholing

Sholing is 36% better for: goals conceded per match.

2.18 goals / match - Yate Town · 1.6 goals / match - Sholing

Yate Town scoring profile: strong

Yate Town scores in 82% of matches (9 of 11 matches), while Sholing keeps a clean sheet in 40% (4 of 10 matches).

Sholing scoring profile: very strong

Sholing scores in 90% of matches (9 of 10 matches), while Yate Town keeps a clean sheet in 9% (1 of 11 matches).

15Goals scored (season)12
Yate TownSholing
24Goals conceded (season)16
Yate TownSholing
3.55Average goals in match2.8
Yate TownSholing
8Goals scored (last 5)7
Yate TownSholing
15Goals conceded (last 5)7
Yate TownSholing

How often they score at least...

82%1 goal90%
Yate TownSholing
36%2 goals30%
Yate TownSholing
18%3 goals0%
Yate TownSholing
0%4 goals0%
Yate TownSholing

How often they concede at least...

91%1 goal60%
Yate TownSholing
64%2 goals50%
Yate TownSholing
45%3 goals40%
Yate TownSholing
18%4 goals10%
Yate TownSholing

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

27%BTTS at half-time20%
Yate TownSholing
9%BTTS in both halves0%
Yate TownSholing
9%Scored in both halves10%
Yate TownSholing

BTTS and goal count

55%Min. 3 goals and BTTS50%
Yate TownSholing
18%Min. 3 goals without BTTS0%
Yate TownSholing
60%BTTS - last 560%
Yate TownSholing

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

64%Min. 1 goal before half-time70%
Yate TownSholing
45%Min. 2 goals before half-time40%
Yate TownSholing
36%Min. 3 goals before half-time0%
Yate TownSholing

2nd half

91%Min. 1 goal after half-time80%
Yate TownSholing
45%Min. 2 goals after half-time50%
Yate TownSholing
27%Min. 3 goals after half-time20%
Yate TownSholing

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Yate Town is 11% better for: first-half form (half-time points).

1.55 pts / match - Yate Town · 1.4 pts / match - Sholing

Yate Town - half-time state
36% leading45% draw18% trailing
Sholing - half-time state
30% leading50% draw20% trailing

Before half-time (1st half)

1.55Points per match (1st half)1.4
Yate TownSholing
0.82Goals scored (1st half)0.6
Yate TownSholing
0.82Goals conceded (1st half)0.5
Yate TownSholing
1.64Average goals (1st half)1.1
Yate TownSholing
64%Clean sheet before half-time60%
Yate TownSholing
45%No goal before half-time50%
Yate TownSholing

After half-time (2nd half)

0.36Points per match (2nd half)1.2
Yate TownSholing
0.55Goals scored (2nd half)0.6
Yate TownSholing
1.36Goals conceded (2nd half)1.1
Yate TownSholing
1.91Average goals (2nd half)1.7
Yate TownSholing
9%Clean sheet after half-time50%
Yate TownSholing
64%No goal after half-time50%
Yate TownSholing

Yate Town - second-half results

0% W36% D64% L
17
Half-time points
9
Half-time goals
0
Goal difference (1st half)
4
Second-half points
-9
Goal difference (2nd half)
1.55
PPG before half-time
Lead holding75%

Leads at half-time in 36% of matches and wins 27%. Sometimes loses the lead after half-time.

Defence after half-time+0.5

Concedes 0.5 more goals per match after half-time - defensive level drops in the second half.

Sholing - second-half results

30% W30% D40% L
14
Half-time points
6
Half-time goals
+1
Goal difference (1st half)
12
Second-half points
-5
Goal difference (2nd half)
1.40
PPG before half-time
Lead holding100%

Leads at half-time in 30% of matches and wins 30%. Also wins matches without a half-time lead.

Defence after half-time+0.6

Concedes 0.6 more goals per match after half-time - defensive level drops in the second half.

Yate Town - last 5 matches by half
1st half2nd half
Points per match1.200.40
Goals scored / match0.80.8
Goals conceded / match1.21.8
Average goals in match2.02.6
1 goal60%100%
2 goals60%60%
3 goals60%40%
Clean sheet40%0%
No goal60%60%
Goal difference-2-5
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 0% won - 40% draw - 60% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 4
Sholing - last 5 matches by half
1st half2nd half
Points per match1.401.60
Goals scored / match0.41.0
Goals conceded / match0.60.8
Average goals in match1.01.8
1 goal80%80%
2 goals20%60%
3 goals0%20%
Clean sheet60%60%
No goal60%20%
Goal difference-1+1
Half-time: 40% leading - 20% draw - 40% trailing
2nd half: 40% won - 40% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 2

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Yate Town
ScoredConceded
3
1
0-15
1
5
16-30
5
3
31-45
1
4
46-60
2
6
61-75
3
5
76-90

Most dangerous in minutes 31-45 (5 goals). Concedes most in 61-75 (6). Late-goal balance (76-90): -2 - late phases are a weakness.

Sholing
ScoredConceded
1
2
0-15
3
2
16-30
2
1
31-45
1
4
46-60
2
2
61-75
3
5
76-90

Most dangerous in minutes 16-30 (3 goals). Concedes most in 76-90 (5). Late-goal balance (76-90): -2 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

3.17
Estimated goals
attack vs opponent defence
1.5 : 1.7
Estimated goal split
home : away
100%
Pace vs league
100% = league average
67%
Both teams scored (BTTS)
average from both teams' seasons
-69%
Derby effect
H2H goals vs typical matches
74%
BTTS estimate
from both teams' scoring frequency
2%
0:0 risk
about 1 in 50 matches
2-3
Most common goal range
attack vs defence on both sides

Yate Town

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.44
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.38
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+2.7 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.33
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.71
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
76%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
157%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.29
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.3
Late goals
20% of this team's goals come in minutes 76-90. For comparison, 20% come in the first quarter-hour.
20%

Sholing

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.42
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.02
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.15
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.13
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
86%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
90%
Form trend
Compares points from the last 5 matches with the whole-season average.
+0.30
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 8% come in the first quarter-hour.
25%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Southern League Premier South).

Teams vs league

Yate TownLigaSholing
Average goals in match▲ 3.553.17▼ 2.80
Both teams scored▲ 73%61%• 60%
Min. 3 goals (Over 2.5)▲ 73%59%▼ 50%
Clean sheets▼ 9%22%▲ 40%
Goal before half-time▼ 64%77%▼ 70%
Goal after half-time▲ 91%86%▼ 80%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

3.17
Average goals per match
61%
Both teams scored
59%
Min. 3 goals (Over 2.5)
22%
Clean sheets
1.78
Home goals / match
1.39
Away goals / match
+28%
Home attack advantage
+22%
Home defence advantage
+16%
Total home advantage
Goals in 1st half (whole league)
77%
1 goal
38%
2 goals
12%
3 goals
3%
4 goals
Goals in 2nd half (whole league)
86%
1 goal
51%
2 goals
28%
3 goals
14%
4 goals

Head-to-head

Recent meetings (2): Yate Town 0 - 1 - 1 Sholing. Average goals 1.00, both teams scored in 0% matches.

Sholing
2 : 0
Yate Town
Yate Town
0 : 0
Sholing

FAQ

When do Yate Town and Sholing play?

Yate Town face Sholing on 20 October 2026 in Southern League Premier South at Lodge Road. The exact kick-off time in your timezone is shown at the top of the match page.

What is the head-to-head record between Yate Town and Sholing?

In the last 2 head-to-head matches Yate Town won 0, Sholing won 1 and 1 ended level. These games averaged 1.00 goals, with both teams scoring in 0% of them.

What do the goal statistics show before Yate Town vs Sholing?

Yate Town score 1.36 goals per game on average and Sholing 1.20. The Southern League Premier South average is 3.17 goals, with Over 2.5 landing in 59% of games. Both teams score in 73% of Yate Town's matches and 60% of Sholing's.

What form are Yate Town and Sholing in?

Over the last 5 games Yate Town have a 1-1-3 record (0.80 points per game) and Sholing 2-1-2 (1.40 points per game).

Where can I find a betting tip and analysis for Yate Town vs Sholing?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.