Yeovil Town vs Solihull Moors: match statistics
Yeovil Town vs Solihull Moors: form, goals and key statistics
Key match information
Yeovil Town played Solihull Moors in National League (England). The match was played on 18 September 2026. Venue: Huish Park Stadium. Final score: 4:1.
Current form
Yeovil Town: 2-1-2, 1.40 points/match. Solihull Moors: 1-1-3, 0.80 points/match.
Goal statistics
Yeovil Town scores 1.75 and concedes 1.63 goals per match. Solihull Moors scores 1.00 and concedes 2.38. League average: 3.01 goals.
BTTS / Over / Under
BTTS: Yeovil Town 88%, Solihull Moors 75%. Over 2.5: Yeovil Town 63%, Solihull Moors 63%. League level: BTTS 66%, Over 2.5 60%.
xG, shots and style
Solihull Moors has higher xG: 1.58 vs 1.26. Yeovil Town: 9.1 shots per match, Solihull Moors: 12.9.
Match halves
Yeovil Town: half-time lead 50%, second-half goals 1.13. Solihull Moors: half-time lead 13%, second-half goals 0.63.
Goals by minute
Yeovil Town: 76-90+ (4 goals). Solihull Moors: 61-75 (2 goals). This is historical distribution, not a predicted goal minute.
League context
National League: 3.01 goals per match, BTTS 66%, Over 2.5 60%.
Head-to-head
Before this fixture, 2 previous H2H matches were available: 1-0-1. Average goals 3.00, BTTS 50%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Yeovil Town have won 3 of their last 5 matches, scoring 11 goals in the process, while Solihull Moors have failed to win any of their seven league matches this season, losing six. The hosts average 2.00 goals per game at home, whereas the visitors concede as many as 3.00 goals away from home and have yet to keep a clean sheet. Yeovil’s superiority is also evident in their control of the game: they average 54% possession and 5.75 shots on target per match, compared with Solihull’s 46% and 4 shots on target. However, the hosts’ defence is not flawless, allowing opponents an average xG of 1.42, while the visitors generate 1.58 xG away from home, meaning a goal for Solihull remains a realistic scenario. Nevertheless, Solihull’s run of conceding 12 goals in their last five matches, combined with an away xG against of 1.96, clearly points towards a Yeovil victory.
View the statistical overviewBTTS - will both teams score?
The signal for BTTS - Yes is very strong because neither team has kept a single clean sheet this season, while Solihull Moors have recorded BTTS in 100% of their matches compared with 75% for Yeovil Town. Over the last five games, these figures stand at 80% for Yeovil and 100% for Solihull, with an average of 2.0 and 2.4 goals conceded per match, respectively. Yeovil have improved their attacking output to 2.2 goals per game across their last five, while their opponents conceded 2.4 goals on average during this period, clearly increasing the hosts’ chances of scoring. Solihull have recently averaged 1.0 goal per game, but Yeovil allow opponents an average xG of 1.67, while the visitors create 1.89 xG on average, making their goal equally likely. Both teams also have high seasonal attacking xG figures of 1.72 and 1.58, combined with weak defensive averages of 2.5 and 3.0 goals conceded, respectively. Therefore, a Goal/Goal scenario is more likely, with both teams expected to score.
View BTTS statisticsOver/Under - goals analysis
Both teams have gone over 1.5 goals in every match played so far this season, while the league average stands at a high 3.13 goals. Yeovil have averaged 2.2 goals scored and 2.0 conceded in their last five matches, whereas Solihull Moors have conceded as many as 2.4 goals per game. The hosts create chances worth an average of 1.72 xG, while the visitors’ defence allows opponents 1.96 xG; in turn, the visitors register 1.58 xG, compared with Yeovil’s 1.68 xG conceded. Furthermore, neither team has kept a single clean sheet, while Over 2.5 has landed in 100% and 80% of their last five matches, respectively. The strongest and least risky signal remains Over 1.5, as the numbers indicate a high probability of at least two goals even with below-average finishing.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Yeovil Town have won 3 of their last 5 matches, scoring an average of 2.2 goals during this period, while Solihull Moors have failed to win any of their matches and conceded an average of 2.4 goals. The hosts also have the more favourable chance-creation metrics: their average xG stands at 1.72 compared with 1.58 for the visitors, while their opponents allow an average xG of 1.96. Yeovil were leading at the break in 40% of their last five matches, while Solihull were trailing after 45 minutes in 40%, supporting the HT/FT scenario of a home lead at half-time. After the interval, Yeovil have recently averaged 1.6 goals, whereas the visitors have remained winless in second halves, making a home win at full-time the most likely outcome. However, both defences are vulnerable to conceding, so the X/1 scenario—level at half-time followed by a Yeovil win at full-time—also remains significant.
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Yeovil Town | Solihull Moors | |
|---|---|---|
| Accuracy (shots on target) | 51% | 33% |
| Chance quality (xG per shot) | 0.14 | 0.12 |
| Finishing (goals per shot on target) | 0.38 | 0.24 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Yeovil Town is 75% better for: last-5 form.
1.4 pts / match - Yeovil Town · 0.8 pts / match - Solihull Moors
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Yeovil Town is 75% better for: goals scored per match.
1.75 goals / match - Yeovil Town · 1 goals / match - Solihull Moors
Yeovil Town is 46% better for: goals conceded per match.
1.63 goals / match - Yeovil Town · 2.38 goals / match - Solihull Moors
Yeovil Town scores in 100% of matches (8 of 8 matches), while Solihull Moors keeps a clean sheet in 13% (1 of 8 matches).
Solihull Moors scores in 88% of matches (7 of 8 matches), while Yeovil Town keeps a clean sheet in 13% (1 of 8 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Yeovil Town
Over / Under - Solihull Moors
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Yeovil Town is 151% better for: first-half form (half-time points).
1.88 pts / match - Yeovil Town · 0.75 pts / match - Solihull Moors
Before half-time (1st half)
After half-time (2nd half)
Yeovil Town - second-half results
Leads at half-time in 50% of matches and wins 38%. Sometimes loses the lead after half-time.
Concedes 0.9 more goals per match after half-time - defensive level drops in the second half.
Solihull Moors - second-half results
Leads at half-time in 13% of matches and wins 13%. Also wins matches without a half-time lead.
Concedes 0.6 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.60 | 1.20 |
| Goals scored / match | 0.6 | 1.2 |
| Goals conceded / match | 0.6 | 1.6 |
| Average goals in match | 1.2 | 2.8 |
| 1 goal | 80% | 100% |
| 2 goals | 40% | 80% |
| 3 goals | 0% | 80% |
| Clean sheet | 60% | 0% |
| No goal | 40% | 20% |
| Goal difference | 0 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.20 | 1.00 |
| Goals scored / match | 0.4 | 0.6 |
| Goals conceded / match | 0.6 | 1.2 |
| Average goals in match | 1.0 | 1.8 |
| 1 goal | 60% | 100% |
| 2 goals | 40% | 80% |
| 3 goals | 0% | 0% |
| Clean sheet | 60% | 20% |
| No goal | 60% | 40% |
| Goal difference | -1 | -3 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 76-90 (4 goals). Concedes most in 76-90 (5). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 61-75 (2 goals). Concedes most in 76-90 (7). Late-goal balance (76-90): -5 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Yeovil Town
Solihull Moors
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National League).
Teams vs league
| Yeovil Town | Liga | Solihull Moors | |
|---|---|---|---|
| Average goals in match | ▲ 3.38 | 3.01 | ▲ 3.38 |
| Both teams scored | ▲ 88% | 66% | ▲ 75% |
| Min. 3 goals (Over 2.5) | ▲ 63% | 60% | ▲ 63% |
| Clean sheets | ▼ 13% | 17% | ▼ 13% |
| Goal before half-time | ▲ 75% | 72% | ▲ 75% |
| Goal after half-time | ▲ 100% | 89% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Recent meetings (2): Yeovil Town 1 - 0 - 1 Solihull Moors. Average goals 3.00, both teams scored in 50% matches.
FAQ
What was the result of Yeovil Town vs Solihull Moors?
The National League match finished Yeovil Town 4:1 Solihull Moors. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Yeovil Town and Solihull Moors?
In the last 2 head-to-head matches Yeovil Town won 1, Solihull Moors won 1 and 0 ended level. These games averaged 3.00 goals, with both teams scoring in 50% of them.
What do the goal statistics show before Yeovil Town vs Solihull Moors?
Yeovil Town score 1.75 goals per game on average and Solihull Moors 1.00. The National League average is 3.01 goals, with Over 2.5 landing in 60% of games. Both teams score in 88% of Yeovil Town's matches and 75% of Solihull Moors's.
What form are Yeovil Town and Solihull Moors in?
Over the last 5 games Yeovil Town have a 2-1-2 record (1.40 points per game) and Solihull Moors 1-1-3 (0.80 points per game).
Where can I find a betting tip and analysis for Yeovil Town vs Solihull Moors?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


