MP vs SJK Akatemia: match statistics
MP vs SJK Akatemia: form, goals and key statistics
Game details
MP played against SJK Akatemia in Ykkösliiga (Finland). The game was played on September 12, 2026. Venue: Mikkelin Urheilupuisto. Final score: 1:1.
Recent form
MP has 1 win, 0 draws and 4 losses over its last five games, averaging 0.60 points per game. SJK Akatemia has 1 win, 0 draws and 4 losses, with 0.60 points per game.
Scoring records
MP scores 1.09 goals per game and allows 1.50. SJK Akatemia scores 0.59 and allows 1.64. Games in this league average 2.58 goals.
BTTS and goal totals
Both teams score in 45% of MP's games and 32% of SJK Akatemia's. The Over 2.5 rates are 45% and 32%, compared with league averages of 44% for BTTS and 47% for Over 2.5.
xG and shots
MP has the higher season xG average, 1.35 to 1.22 per game. MP takes 11.3 shots per game, while SJK Akatemia takes 9.8.
First-half and second-half trends
MP leads at halftime in 36% of its games and scores 0.45 goals per game after halftime. SJK Akatemia leads at halftime in 9% and scores 0.45 after halftime.
When the teams score
MP's most productive scoring window is minutes 31-45+ (8 goals). For SJK Akatemia, it is minutes 76-90+ (6 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Ykkösliiga games average 2.58 goals. Both teams score in 44% of games, and 47% finish with at least three goals.
Head-to-head record
Before this game, 2 previous meetings were available. The record was 0 home wins, 1 draw and 1 away win. Those games averaged 1.50 goals, with both teams scoring in 50% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
MP have the home advantage, winning 40% of their matches on home soil, while SJK Akatemia win just 9% of their away fixtures and lose as many as 64%. The hosts average 1.20 goals at home with an xG of 1.39, whereas the visitors score only 0.64 goals away from home and fail to find the net in 55% of such matches. MP also create slightly more danger, averaging 3.6 shots on target compared with SJK Akatemia’s 2.82. Both teams have lost 4 of their last 5 matches, but the visitors’ defense conceded 14 goals during this period, compared with 10 conceded by MP. The hosts’ poor run limits confidence in the pick, but SJK Akatemia’s significantly lower scoring efficiency and very weak away record clearly support an MP victory.
View the statistical overviewBTTS - will both teams score?
The strongest signal points to BTTS - No, as MP score an average of just 0.55 goals per match, while SJK Akatemia average 0.64. Both teams regularly fail to score: MP draw a blank in 64% of matches, compared with 55% for SJK Akatemia. The seasonal BTTS rate is just 27% for the home side and 36% for the visitors, well below the league average of 44%. In their last five matches, each team scored 5 goals, but BTTS occurred in only 20% of MP’s games and 40% of SJK Akatemia’s. The weaker defensive records of both sides, with 2.0 and 2.8 goals conceded per match respectively in the latest run, increase the chances of a one-sided result but do not offset the very low attacking efficiency. BTTS - No means that at least one team is expected not to score; it does not automatically indicate a 0-0 result or that neither team will score.
View BTTS statisticsOver/Under - goals analysis
The seasonal profile of both teams clearly limits the prospect of a very high-scoring game: fewer than 3.5 goals were scored in 82% of their matches. MP averages only 0.55 goals per game and SJK Akatemia 0.64, with a shot conversion rate of just 6% for both sides. Their last five matches increase the scoring potential, as each team conceded 2.0 and 2.8 goals per game respectively, but both scored only 1.0 goal per game during this period. The combined xG, taking attacking output and defensive weaknesses into account, suggests approximately 2.54 goals, making 1:1, 1:2 or 2:1 realistic scorelines, but not necessarily a four-goal game. Under 3.5 therefore has the strongest support from both the 82% seasonal frequency and the low quality of finishing.
View Over/Under statisticsHT/FT - half-time and full-time scenario
A half-time draw is the most likely outcome, as MP were level at the break in 45% of their matches, compared with 55% for SJK Akatemia; both teams score very little before half-time, averaging 0.18 and 0.09 goals per game, respectively. SJK Akatemia have not led at the break on any occasion, but they average 0.55 goals after the interval, while MP concede as many as 1.18 goals in that period. The visitors also have a slightly better average xG, 1.25 compared with 1.18, while MP’s defense allows opponents an average of 1.96 xG, versus 1.78 for SJK Akatemia. Both teams have won just 9% of their matches, but the hosts’ weaker second-half performance, with no wins in this phase of the season, strengthens the scenario of a half-time draw followed by an away win in the match.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| MP | SJK Akatemia | |
|---|---|---|
| Accuracy (shots on target) | 34% | 28% |
| Chance quality (xG per shot) | 0.12 | 0.12 |
| Finishing (goals per shot on target) | 0.28 | 0.22 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
MP is 85% better for: goals scored per game.
1.09 goals / game - MP · 0.59 goals / game - SJK Akatemia
MP is 9% better for: goals allowed per game.
1.5 goals / game - MP · 1.64 goals / game - SJK Akatemia
MP scores in 68% of games (15 of 22 games), while SJK Akatemia keeps a clean sheet in 18% (4 of 22 games).
SJK Akatemia scores in 41% of games (9 of 22 games), while MP keeps a clean sheet in 23% (5 of 22 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - MP
Over / Under - SJK Akatemia
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
MP is 83% better for: first-half form (half-time points).
1.41 pts / game - MP · 0.77 pts / game - SJK Akatemia
Before half-time (1st half)
After half-time (2nd half)
MP - second-half results
Leads at halftime in 36% of games and wins 32%. Usually protects a halftime lead through the final whistle.
Defense stays consistent across the full game.
SJK Akatemia - second-half results
Leads at halftime in 9% of games and wins 9%. Also wins some games without leading at halftime.
Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.60 | 1.40 |
| Goals scored / game | 0.8 | 0.2 |
| Goals allowed / game | 2.0 | 0.0 |
| Average goals per game | 2.8 | 0.2 |
| 1 goal | 100% | 20% |
| 2 goals | 60% | 0% |
| 3 goals | 40% | 0% |
| Clean sheet | 20% | 100% |
| No goal | 60% | 80% |
| Goal difference | -6 | +1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 0.60 |
| Goals scored / game | 0.2 | 0.8 |
| Goals allowed / game | 1.0 | 1.8 |
| Average goals per game | 1.2 | 2.6 |
| 1 goal | 80% | 100% |
| 2 goals | 40% | 40% |
| 3 goals | 0% | 40% |
| Clean sheet | 40% | 20% |
| No goal | 80% | 40% |
| Goal difference | -4 | -5 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (8 goals). Concedes most in 0-15 (8). Late-goal balance (76-90): 0.
Most dangerous in minutes 76-90 (6 goals). Concedes most in 46-60 (12). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
MP
SJK Akatemia
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Ykkösliiga).
Teams vs league
| MP | Liga | SJK Akatemia | |
|---|---|---|---|
| Average goals per game | • 2.59 | 2.58 | ▼ 2.23 |
| Both teams scored | • 45% | 44% | ▼ 32% |
| Min. 3 goals (Over 2.5) | ▼ 45% | 47% | ▼ 32% |
| Clean sheets | ▼ 23% | 31% | ▼ 18% |
| Goal before half-time | ▲ 73% | 65% | ▼ 55% |
| Goal after half-time | ▼ 55% | 73% | ▲ 77% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from MP's perspective: 0 wins, 1 draw and 1 loss against SJK Akatemia. Games average 1.50 goals, and both teams scored in 50% of them.
FAQ
What was the result of MP vs SJK Akatemia?
The Ykkösliiga match finished MP 1:1 SJK Akatemia. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between MP and SJK Akatemia?
In the last 2 head-to-head matches MP won 0, SJK Akatemia won 1 and 1 ended level. These games averaged 1.50 goals, with both teams scoring in 50% of them.
What do the goal statistics show before MP vs SJK Akatemia?
MP score 1.09 goals per game on average and SJK Akatemia 0.59. The Ykkösliiga average is 2.58 goals, with Over 2.5 landing in 47% of games. Both teams score in 45% of MP's matches and 32% of SJK Akatemia's.
What form are MP and SJK Akatemia in?
Over the last 5 games MP have a 1-0-4 record (0.60 points per game) and SJK Akatemia 1-0-4 (0.60 points per game).
Where can I find a betting tip and analysis for MP vs SJK Akatemia?
The statistical background for MP vs SJK Akatemia — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


