Finland - YkkösliigaMikkelin UrheilupuistoData current as of September 08, 2026

MP vs SJK Akatemia: match statistics

Reasoning:

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MP vs SJK Akatemia: form, goals and key statistics

Game details

MP plays SJK Akatemia in Ykkösliiga (Finland). The game is scheduled for September 12, 2026. Venue: Mikkelin Urheilupuisto.

Recent form

MP has 1 win, 0 draws and 4 losses over its last five games, averaging 0.60 points per game. SJK Akatemia has 1 win, 0 draws and 4 losses, with 0.60 points per game.

Scoring records

MP scores 1.09 goals per game and allows 1.50. SJK Akatemia scores 0.59 and allows 1.64. Games in this league average 2.54 goals.

BTTS and goal totals

Both teams score in 45% of MP's games and 32% of SJK Akatemia's. The Over 2.5 rates are 45% and 32%, compared with league averages of 44% for BTTS and 45% for Over 2.5.

xG and shots

MP has the higher season xG average, 1.35 to 1.22 per game. MP takes 11.3 shots per game, while SJK Akatemia takes 9.8.

First-half and second-half trends

MP leads at halftime in 36% of its games and scores 0.45 goals per game after halftime. SJK Akatemia leads at halftime in 9% and scores 0.45 after halftime.

When the teams score

MP's most productive scoring window is minutes 31-45+ (8 goals). For SJK Akatemia, it is minutes 76-90+ (6 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Ykkösliiga games average 2.54 goals. Both teams score in 44% of games, and 45% finish with at least three goals.

Head-to-head record

Before this game, 2 previous meetings were available. The record was 0 home wins, 1 draw and 1 away win. Those games averaged 1.50 goals, with both teams scoring in 50% of them.

Before kickoff

1X2 odds

(1.83)
(3.45)
(3.90)

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1.09Goals scored / game0.59
MPSJK Akatemia
1.5Goals allowed / game1.64
MPSJK Akatemia
50%Average possession49%
MPSJK Akatemia
3.86Shots on target / game2.73
MPSJK Akatemia

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

11.27Shots per game9.82
MPSJK Akatemia
3.86Shots on target2.73
MPSJK Akatemia
9.7%Shot conversion6%
MPSJK Akatemia
50%Possession49%
MPSJK Akatemia
1.35xG for1.22
MPSJK Akatemia
1.57xG against1.87
MPSJK Akatemia

Shooting quality

MP: BalancedSJK Akatemia: Balanced
MPSJK Akatemia
Accuracy (shots on target)34%28%
Chance quality (xG per shot)0.120.12
Finishing (goals per shot on target)0.280.22

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

MP
LLLLW
Season result split
32% W14% R55% P
Season (W-D-L)
7-3-12
1.09 pts / game · goal difference -9
Last 5 (W-D-L)
1-0-4
0.60 pts / game
Record at home (W-D-L)
4-2-4
Last 5 at home
2-1-2
WDWLL
Last 5 games - averages
Goals scored: 1.0Goals conceded: 2.0xG: 1.52Opponent xG: 1.77BTTS: 20%Over 2.5: 40%
SJK Akatemia
LWLLL
Season result split
9% W27% R64% P
Season (W-D-L)
2-6-14
0.55 pts / game · goal difference -23
Last 5 (W-D-L)
1-0-4
0.60 pts / game
Record away (W-D-L)
1-3-7
Last 5 away
1-1-3
LDLWL
Last 5 games - averages
Goals scored: 1.0Goals conceded: 2.8xG: 1.15Opponent xG: 2.28BTTS: 40%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

MP is 85% better for: goals scored per game.

1.09 goals / game - MP · 0.59 goals / game - SJK Akatemia

MP is 9% better for: goals allowed per game.

1.5 goals / game - MP · 1.64 goals / game - SJK Akatemia

MP scoring profile: very strong

MP scores in 68% of games (15 of 22 meczów), while SJK Akatemia keeps a clean sheet in 18% (4 of 22 meczów).

SJK Akatemia scoring profile: mixed

SJK Akatemia scores in 41% of games (9 of 22 meczów), while MP keeps a clean sheet in 23% (5 of 22 meczów).

24Goals scored (season)13
MPSJK Akatemia
33Goals conceded (season)36
MPSJK Akatemia
2.59Average goals per game2.23
MPSJK Akatemia
5Goals scored (last 5)5
MPSJK Akatemia
10Goals conceded (last 5)14
MPSJK Akatemia

How often they score at least...

68%1 goal41%
MPSJK Akatemia
32%2 goals18%
MPSJK Akatemia
9%3 goals0%
MPSJK Akatemia
0%4 goals0%
MPSJK Akatemia

How often they concede at least...

77%1 goal82%
MPSJK Akatemia
41%2 goals50%
MPSJK Akatemia
27%3 goals18%
MPSJK Akatemia
5%4 goals5%
MPSJK Akatemia

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

18%BTTS at half-time5%
MPSJK Akatemia
5%BTTS in both halves0%
MPSJK Akatemia
14%Scored in both halves5%
MPSJK Akatemia

BTTS and goal count

41%Min. 3 goals and BTTS23%
MPSJK Akatemia
5%Min. 3 goals without BTTS9%
MPSJK Akatemia
20%BTTS - last 540%
MPSJK Akatemia

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

73%Min. 1 goal before half-time55%
MPSJK Akatemia
27%Min. 2 goals before half-time23%
MPSJK Akatemia
18%Min. 3 goals before half-time0%
MPSJK Akatemia

2nd half

55%Min. 1 goal after half-time77%
MPSJK Akatemia
36%Min. 2 goals after half-time32%
MPSJK Akatemia
23%Min. 3 goals after half-time14%
MPSJK Akatemia

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

MP is 83% better for: first-half form (half-time points).

1.41 pts / game - MP · 0.77 pts / game - SJK Akatemia

MP - half-time state
36% leading32% draw32% trailing
SJK Akatemia - half-time state
9% leading50% draw41% trailing

Before half-time (1st half)

1.41Points per game (1st half)0.77
MPSJK Akatemia
0.64Goals scored (1st half)0.14
MPSJK Akatemia
0.73Goals conceded (1st half)0.64
MPSJK Akatemia
1.36Average goals (1st half)0.77
MPSJK Akatemia
55%Clean sheet before half-time55%
MPSJK Akatemia
55%No goal before half-time86%
MPSJK Akatemia

After half-time (2nd half)

0.95Points per game (2nd half)0.64
MPSJK Akatemia
0.45Goals scored (2nd half)0.45
MPSJK Akatemia
0.77Goals conceded (2nd half)1
MPSJK Akatemia
1.23Average goals (2nd half)1.45
MPSJK Akatemia
55%Clean sheet after half-time32%
MPSJK Akatemia
64%No goal after half-time68%
MPSJK Akatemia

MP - second-half results

14% W55% R32% P
31
Half-time points
14
Half-time goals
-2
Goal difference (1st half)
21
Second-half points
-7
Goal difference (2nd half)
1.41
PPG before half-time
Lead holding89%

Leads at halftime in 36% of games and wins 32%. Usually protects a halftime lead through the final whistle.

Defense after halftime+0.0

Defense stays consistent across the full game.

SJK Akatemia - second-half results

9% W36% R55% P
17
Half-time points
3
Half-time goals
-11
Goal difference (1st half)
14
Second-half points
-12
Goal difference (2nd half)
0.77
PPG before half-time
Lead holding100%

Leads at halftime in 9% of games and wins 9%. Also wins some games without leading at halftime.

Defense after halftime+0.4

Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.

MP - last 5 games by half
1st half2nd half
Points per game0.601.40
Goals scored / game0.80.2
Goals allowed / game2.00.0
Average goals per game2.80.2
1 goal100%20%
2 goals60%0%
3 goals40%0%
Clean sheet20%100%
No goal60%80%
Goal difference-6+1
Half-time: 20% leading - 0% draw - 80% trailing
2nd half: 20% won - 80% draw - 0% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 4
SJK Akatemia - last 5 games by half
1st half2nd half
Points per game0.800.60
Goals scored / game0.20.8
Goals allowed / game1.01.8
Average goals per game1.22.6
1 goal80%100%
2 goals40%40%
3 goals0%40%
Clean sheet40%20%
No goal80%40%
Goal difference-4-5
Half-time: 20% leading - 20% draw - 60% trailing
2nd half: 20% won - 0% draw - 80% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 1

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

MP
ScoredConceded
3
8
0-15
3
5
16-30
8
3
31-45
0
6
46-60
2
3
61-75
8
8
76-90

Most dangerous in minutes 31-45 (8 goals). Concedes most in 0-15 (8). Late-goal balance (76-90): 0.

SJK Akatemia
ScoredConceded
2
3
0-15
0
5
16-30
1
6
31-45
2
12
46-60
2
5
61-75
6
5
76-90

Most dangerous in minutes 76-90 (6 goals). Concedes most in 46-60 (12). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.41
Estimated goals
attack vs. opponent defense
1.4 : 1.0
Estimated goal split
home : away
95%
Pace vs league
100% = league average
39%
Both teams scored (BTTS)
average from both teams' seasons
-38%
Derby effect
H2H goals vs typical matches
28%
BTTS estimate
from both teams' scoring frequency
19%
0:0 risk
about 1 in 5 matches
0-1
Most common goal range
attack vs. defense for both teams

MP

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.22
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.19
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.26
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.07
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
84%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
121%
Form trend
Compares points from the last five games with the full-season average.
-0.49
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.2
Late goals
33% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
33%

SJK Akatemia

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.65
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.40
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+4.4 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.63
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.23
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
48%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
126%
Form trend
Compares points from the last five games with the full-season average.
+0.05
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
46% of this team's goals come in minutes 76-90. For comparison, 15% come in the first quarter-hour.
46%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Ykkösliiga).

Teams vs league

MPLigaSJK Akatemia
Average goals per game 2.592.54 2.23
Both teams scored 45%44% 32%
Min. 3 goals (Over 2.5) 45%45% 32%
Clean sheets 23%32% 18%
Goal before half-time 73%64% 55%
Goal after half-time 55%72% 77%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.54
Average goals per game
44%
Both teams scored
45%
Min. 3 goals (Over 2.5)
32%
Clean sheets
1.30
Home goals / game
1.24
Away goals / game
+5%
Home attack advantage
+5%
Home defensive advantage
+4%
Total home advantage
Goals in 1st half (whole league)
64%
1 goal
30%
2 goals
12%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
72%
1 goal
39%
2 goals
20%
3 goals
11%
4 goals

Head-to-head

Record from MP's perspective: 0 wins, 1 draw and 1 loss against SJK Akatemia. Games average 1.50 goals, and both teams scored in 50% of them.

FAQ

When do MP and SJK Akatemia play?

MP face SJK Akatemia on September 12, 2026 in Ykkösliiga at Mikkelin Urheilupuisto. The exact kick-off time in your timezone is shown at the top of the match page.

What is the head-to-head record between MP and SJK Akatemia?

In the last 2 head-to-head matches MP won 0, SJK Akatemia won 1 and 1 ended level. These games averaged 1.50 goals, with both teams scoring in 50% of them.

What do the goal statistics show before MP vs SJK Akatemia?

MP score 1.09 goals per game on average and SJK Akatemia 0.59. The Ykkösliiga average is 2.54 goals, with Over 2.5 landing in 45% of games. Both teams score in 45% of MP's matches and 32% of SJK Akatemia's.

What form are MP and SJK Akatemia in?

Over the last 5 games MP have a 1-0-4 record (0.60 points per game) and SJK Akatemia 1-0-4 (0.60 points per game).

Where can I find a betting tip and analysis for MP vs SJK Akatemia?

The statistical background for MP vs SJK Akatemia — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.