Gimpo Citizen vs Daegu: match statistics
Gimpo Citizen vs Daegu: form, goals and key statistics
Key match information
Gimpo Citizen played Daegu in K League 2 (South Korea). The match was played on 18 July 2026. Venue: Gimpo Stadium. Final score: 1:1.
Current form
Gimpo Citizen: 2-1-2, 1.40 points/match. Daegu: 4-1-0, 2.60 points/match.
Goal statistics
Gimpo Citizen scores 1.19 and concedes 1.13 goals per match. Daegu scores 2.19 and concedes 1.38. League average: 2.79 goals.
BTTS / Over / Under
BTTS: Gimpo Citizen 50%, Daegu 69%. Over 2.5: Gimpo Citizen 38%, Daegu 69%. League level: BTTS 63%, Over 2.5 57%.
xG, shots and style
Daegu has higher xG: 1.81 vs 1.43. Gimpo Citizen: 11.5 shots per match, Daegu: 14.1.
Match halves
Gimpo Citizen: half-time lead 25%, second-half goals 0.63. Daegu: half-time lead 31%, second-half goals 1.38.
Goals by minute
Gimpo Citizen: 76-90+ (7 goals). Daegu: 76-90+ (11 goals). This is historical distribution, not a predicted goal minute.
League context
K League 2: 2.79 goals per match, BTTS 63%, Over 2.5 57%.
Head-to-head
Before this fixture, 1 previous H2H matches were available: 0-1-0. Average goals 6.00, BTTS 100%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Gimpo Citizen have scored 19 goals at home this season (6 in the last 5 matches), while Daegu have 35 goals this season (10 in the last 5), clearly indicating the visitors’ attacking superiority. Daegu average 5.43 shots on target and 13.29 total shots away with a shooting efficiency of 17%, whereas Gimpo at home manage only 2.5 shots on target, 12 total shots and an 8% conversion rate, so the visitors create and convert more chances. Defensively Gimpo concede an average of 2.0 goals per home match and have yet to keep a clean sheet (0%), with an average xG against of 1.51 compared to Daegu’s 1.32, indicating greater vulnerability for the hosts. Additionally, Gimpo fail to score in 50% of home games while Daegu fail to score in only 14% of away fixtures; over the last 5 matches Gimpo average 1.4 points and Daegu 2.0 points, meaning the visitors are more productive. Considering the higher attacking xG 1.78 vs 1.44, better efficiency and an away win rate of 43% (vs Gimpo’s 0% home wins), I predict a Daegu victory.
View the statistical overviewBTTS - will both teams score?
Seasonal statistics strongly favor BTTS: home BTTS rate is 56%, away 86%, league average 63%, collectively indicating a high probability of both teams scoring. Both sides have high goals-per-game: Gimpo scores 2.11, Daegu 2.29, with goals conceded 1.33 and 1.43 respectively, so both teams statistically allow goals. In the last 5 matches both teams produced BTTS in 60%; Daegu scored 10 goals in 5 matches (2.0 avg), Gimpo 6 goals (1.2) and conceded 8 (1.6), which confirms form conducive to Goal/Goal outcomes. xG metrics support this: season xG is 1.84 for Gimpo and 1.78 for Daegu, with xG against 1.40 and 1.32, and additionally matches over 2.5 goals occur in 67% and 71% for home and away. The only brake is Gimpo’s higher clean sheet expected rate—44% vs Daegu’s 14%—but given 56% vs 86% BTTS, xG values and over 2.5 at 67–71%, I pick BTTS - Yes (78%) versus 22% for No.
View BTTS statisticsOver/Under - goals analysis
Based on xG I expect about 1.58 goals for Gimpo ((1.84 + 1.32)/2) and 1.59 for Daegu ((1.78 + 1.40)/2), totaling 3.17 goals. Seasonal indicators confirm a tendency for high-scoring games: Gimpo has 67% of matches over 2.5 goals, Daegu 71%, and BTTS is 56% for Gimpo and as high as 86% for Daegu. Both teams create many chances: on average 14.67 and 13.29 shots with 5.89 and 5.43 on target and conversion rates of 14% vs 17%; in the last 5 matches Gimpo scored 6 goals (1.2 avg) and Daegu 10 (2.0), which supports a multi-goal scenario. A Poisson model with λ=3.17 yields ~82.5% for over 1.5, ~61.4% for over 2.5 and ~39.1% for over 3.5; after accounting for seasonal Over 2.5 rates (67%/71%) and the high BTTS I adjusted the probabilities to over1.5=83%, over2.5=67% and over3.5=48%. The best betting signal is Over 2.5 (over), because the expected 3.17 goals combined with strong seasonal Over 2.5 metrics and high BTTS provide the strongest edge on that line.
View Over/Under statisticsHT/FT - half-time and full-time scenario
First-half statistics indicate that a draw at the break dominates for the home side: Gimpo led at half-time in only 2 matches (22%), whereas a half-time draw occurred in 6 fixtures (67%). The hosts have strong home results (67% home wins), but Daegu is in better form over the last five matches: 60% wins and an average of 2.0 goals per game (Gimpo in the last five: 40% and 1.2 goals). The second half is critical — second-half goals average 2.0 for the hosts and 2.29 for the visitors, with Gimpo scoring 1.33 and conceding 0.67 on average in the second half, and the share of matches with a goal after the break at 89% and 86%. Considering the dominant half-time draw (67%), the hosts' advantage in final results (67% home wins), the strong second-half numbers and xG 1.84 versus 1.78, the most likely scenario is a draw at half-time with a home win at full-time (X/1). I propose the following probability distribution: 1/1 18%, 1/X 3%, 1/2 2%, X/1 29%, X/X 19%, X/2 18%, 2/1 1%, 2/X 2%, 2/2 8%.
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Gimpo Citizen | Daegu | |
|---|---|---|
| Accuracy (shots on target) | 33% | 40% |
| Chance quality (xG per shot) | 0.12 | 0.13 |
| Finishing (goals per shot on target) | 0.32 | 0.38 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Daegu is 86% better for: last-5 form.
1.4 pts / match - Gimpo Citizen · 2.6 pts / match - Daegu
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Daegu is 84% better for: goals scored per match.
1.19 goals / match - Gimpo Citizen · 2.19 goals / match - Daegu
Gimpo Citizen is 22% better for: goals conceded per match.
1.13 goals / match - Gimpo Citizen · 1.38 goals / match - Daegu
Gimpo Citizen scores in 75% of matches (12 of 16 matches), while Daegu keeps a clean sheet in 31% (5 of 16 matches).
Daegu scores in 94% of matches (15 of 16 matches), while Gimpo Citizen keeps a clean sheet in 31% (5 of 16 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Gimpo Citizen
Over / Under - Daegu
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Daegu is 10% better for: first-half form (half-time points).
1.31 pts / match - Gimpo Citizen · 1.44 pts / match - Daegu
Before half-time (1st half)
After half-time (2nd half)
Gimpo Citizen - second-half results
Leads at half-time in 25% of matches and wins 38%. Also wins matches without a half-time lead.
Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.
Daegu - second-half results
Leads at half-time in 31% of matches and wins 56%. Also wins matches without a half-time lead.
Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.20 | 1.20 |
| Goals scored / match | 0.6 | 0.4 |
| Goals conceded / match | 0.6 | 0.8 |
| Average goals in match | 1.2 | 1.2 |
| 1 goal | 60% | 100% |
| 2 goals | 40% | 20% |
| 3 goals | 20% | 0% |
| Clean sheet | 40% | 40% |
| No goal | 60% | 60% |
| Goal difference | 0 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.40 | 2.60 |
| Goals scored / match | 0.6 | 2.0 |
| Goals conceded / match | 0.2 | 0.6 |
| Average goals in match | 0.8 | 2.6 |
| 1 goal | 40% | 100% |
| 2 goals | 40% | 80% |
| 3 goals | 0% | 60% |
| Clean sheet | 80% | 40% |
| No goal | 60% | 0% |
| Goal difference | +2 | +7 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 76-90 (7 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): +1 - wins late phases.
Most dangerous in minutes 76-90 (11 goals). Concedes most in 76-90 (8). Late-goal balance (76-90): +3 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Gimpo Citizen
Daegu
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 2).
Teams vs league
| Gimpo Citizen | Liga | Daegu | |
|---|---|---|---|
| Average goals in match | ▼ 2.31 | 2.79 | ▲ 3.56 |
| Both teams scored | ▼ 50% | 63% | ▲ 69% |
| Min. 3 goals (Over 2.5) | ▼ 38% | 57% | ▲ 69% |
| Clean sheets | ▲ 31% | 22% | ▲ 31% |
| Goal before half-time | ▼ 63% | 73% | ▼ 69% |
| Goal after half-time | ▲ 88% | 76% | ▲ 88% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Previous meeting: Gimpo Citizen 0 - 1 - 0 Daegu. Average goals 6.00, both teams scored in 100% matches.
FAQ
What was the result of Gimpo Citizen vs Daegu?
The K League 2 match finished Gimpo Citizen 1:1 Daegu. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Gimpo Citizen vs Daegu?
Gimpo Citizen score 1.19 goals per game on average and Daegu 2.19. The K League 2 average is 2.79 goals, with Over 2.5 landing in 57% of games. Both teams score in 50% of Gimpo Citizen's matches and 69% of Daegu's.
What form are Gimpo Citizen and Daegu in?
Over the last 5 games Gimpo Citizen have a 2-1-2 record (1.40 points per game) and Daegu 4-1-0 (2.60 points per game).
Where can I find a betting tip and analysis for Gimpo Citizen vs Daegu?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


