Gimpo Citizen vs Yongin City: match statistics
Gimpo Citizen vs Yongin City: form, goals and key statistics
Key match information
Gimpo Citizen played Yongin City in K League 2 (South Korea). The match was played on 26 July 2026. Venue: Gimpo Stadium. Final score: 1:1.
Current form
Gimpo Citizen: 1-2-2, 1.00 points/match. Yongin City: 1-3-1, 1.20 points/match.
Goal statistics
Gimpo Citizen scores 1.18 and concedes 1.12 goals per match. Yongin City scores 1.18 and concedes 1.53. League average: 2.80 goals.
BTTS / Over / Under
BTTS: Gimpo Citizen 53%, Yongin City 65%. Over 2.5: Gimpo Citizen 35%, Yongin City 59%. League level: BTTS 63%, Over 2.5 56%.
xG, shots and style
Gimpo Citizen has higher xG: 1.52 vs 1.15. Gimpo Citizen: 12.3 shots per match, Yongin City: 8.6.
Match halves
Gimpo Citizen: half-time lead 24%, second-half goals 0.65. Yongin City: half-time lead 18%, second-half goals 0.71.
Goals by minute
Gimpo Citizen: 76-90+ (8 goals). Yongin City: 76-90+ (9 goals). This is historical distribution, not a predicted goal minute.
League context
K League 2: 2.80 goals per match, BTTS 63%, Over 2.5 56%.
Head-to-head
Before this fixture, 1 previous H2H matches were available: 1-0-0. Average goals 4.00, BTTS 100%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I expect a draw because both teams show similar form and numbers: in the last 5 matches each averages 1 point and has conceded 8 goals. Gimpo generates significantly more chances at home (avg xG 1.95, 16.33 shots and 4.33 on target per match) compared to Yongin (xG 1.26, 10 shots and 3.43 on target), but the hosts convert only 6% of attempts and score an average of 1.00 goal at home. Yongin is more efficient with fewer attempts (11% conversion and 1.14 goals on average away) and concedes fewer goals on the road (1.43 vs 1.67 for the hosts), which offsets Gimpo’s chance-creation advantage. Additionally, Gimpo has a high share of home draws (67%) and 0% clean sheets, while Yongin has 29% clean sheets away and only 29% of matches without scoring, suggesting a higher probability of a low-scoring split of points. Considering these figures and the average total goals (2.67 hosts vs 2.57 away), a draw is the most likely outcome, with a moderate chance of a home win.
View the statistical overviewBTTS - will both teams score?
The 'Both Teams To Score' scenario is more likely: Gimpo has a season BTTS of 70%, Yongin 57%, and the league shows 61% of matches with both teams scoring. Both teams have weak defensive records: Gimpo concedes 1.6 goals per game on average and has only a 10% clean sheet rate, Yongin concedes 1.43 goals per game and has a 29% clean sheet rate. In the last 5 matches Gimpo generated xG 1.69 and scored 5 goals, Yongin had xG 0.94 and scored 4 goals, but both sides conceded 8 goals in those five fixtures. Shot stats show Yongin averages 10.0 shots (3.43 on target) versus Gimpo 7.6 (3.1 on target), and with conversion rates of 11% for Yongin and 16% for Gimpo both teams have realistic scoring opportunities; additionally more than half of both teams' matches are over 2.5 goals (60% and 57%). Considering the 70%/57% season BTTS, the league 61% baseline, low clean sheets of 10% and 29%, and the recent 8 goals conceded by each team, I estimate 70% for BTTS - Yes and 30% for BTTS - No.
View BTTS statisticsOver/Under - goals analysis
Statistical analysis favors the Over side, especially the 1.5 line: Gimpo has 80% of its matches over 1.5 goals, Yongin 71% (avg. 75.5%), providing a strong seasonal signal for Over 1.5. Based on xG: hosts have xG_for = 1.08, visitors xG_for = 1.26, with xG_against 1.57 (Gimpo) and 1.33 (Yongin); the mean of these values yields expected goals of 1.21 for Gimpo and 1.42 for Yongin, totaling 2.63. The total expected 2.63 is well above the 1.5 threshold and slightly above 2.5; seasonal Over 2.5 rates are 60% for Gimpo and 57% for Yongin (avg. ~58.5%), so Over 2.5 is possible but less certain than Over 1.5. Additionally, a high rate of BTTS (70% Gimpo and 57% Yongin) and a low home clean sheet rate (10%) increase the likelihood of goals from both sides. In practice the strongest and best signal is Over 1.5 (pick); Over 2.5 is moderately likely (~60%), while Over 3.5 is rather unlikely (~32%).
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest signal is a draw at half-time: the visitors were level at the break in 71% of their matches, while the hosts were level at half-time in 40%, which significantly increases the probability of a draw after 45 minutes. After the break Yongin have the greater chances — they have 29% wins this season versus only 10% for Gimpo, and xG shows an advantage for the visitors 1.26 vs 1.08 with xG conceded by the hosts 1.57 compared to 1.33 for the visitors. I expect few goals by half-time: the hosts average 0.6 goals by the break, the visitors 0.29, and average HT totals are 1.3 (hosts) vs 0.57 (visitors). Second-half statistics suggest a decision after the break — the visitors score on average 0.86 goals in the second half and their second halves average 2.0 goals, while the hosts have 0.6 scored and 1.5 on average, which favors a comeback and a win for the visitors after 90 minutes. Therefore my most confident selection is draw at half-time and visitors to win full-time (X/2).
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Gimpo Citizen | Yongin City | |
|---|---|---|
| Accuracy (shots on target) | 33% | 38% |
| Chance quality (xG per shot) | 0.12 | 0.13 |
| Finishing (goals per shot on target) | 0.29 | 0.36 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Yongin City is 20% better for: last-5 form.
1 pts / match - Gimpo Citizen · 1.2 pts / match - Yongin City
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Gimpo Citizen is 37% better for: goals conceded per match.
1.12 goals / match - Gimpo Citizen · 1.53 goals / match - Yongin City
Gimpo Citizen scores in 76% of matches (13 of 17 matches), while Yongin City keeps a clean sheet in 18% (3 of 17 matches).
Yongin City scores in 71% of matches (12 of 17 matches), while Gimpo Citizen keeps a clean sheet in 29% (5 of 17 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Gimpo Citizen
Over / Under - Yongin City
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Gimpo Citizen is 17% better for: first-half form (half-time points).
1.24 pts / match - Gimpo Citizen · 1.06 pts / match - Yongin City
Before half-time (1st half)
After half-time (2nd half)
Gimpo Citizen - second-half results
Leads at half-time in 24% of matches and wins 35%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
Yongin City - second-half results
Leads at half-time in 18% of matches and wins 18%. Also wins matches without a half-time lead.
Concedes 0.5 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.00 | 1.20 |
| Goals scored / match | 0.6 | 0.4 |
| Goals conceded / match | 0.8 | 0.8 |
| Average goals in match | 1.4 | 1.2 |
| 1 goal | 80% | 100% |
| 2 goals | 40% | 20% |
| 3 goals | 20% | 0% |
| Clean sheet | 20% | 40% |
| No goal | 60% | 60% |
| Goal difference | -1 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 0.60 | 1.60 |
| Goals scored / match | 0.0 | 1.0 |
| Goals conceded / match | 0.6 | 0.8 |
| Average goals in match | 0.6 | 1.8 |
| 1 goal | 40% | 100% |
| 2 goals | 20% | 40% |
| 3 goals | 0% | 20% |
| Clean sheet | 60% | 40% |
| No goal | 100% | 20% |
| Goal difference | -3 | +1 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 76-90 (8 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): +2 - wins late phases.
Most dangerous in minutes 76-90 (9 goals). Concedes most in 46-60 (7). Late-goal balance (76-90): +4 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Gimpo Citizen
Yongin City
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 2).
Teams vs league
| Gimpo Citizen | Liga | Yongin City | |
|---|---|---|---|
| Average goals in match | ▼ 2.29 | 2.80 | • 2.71 |
| Both teams scored | ▼ 53% | 63% | ▲ 65% |
| Min. 3 goals (Over 2.5) | ▼ 35% | 56% | ▲ 59% |
| Clean sheets | ▲ 29% | 23% | ▼ 18% |
| Goal before half-time | ▼ 65% | 73% | ▼ 59% |
| Goal after half-time | ▲ 88% | 77% | ▲ 82% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Previous meeting: Gimpo Citizen 1 - 0 - 0 Yongin City. Average goals 4.00, both teams scored in 100% matches.
FAQ
What was the result of Gimpo Citizen vs Yongin City?
The K League 2 match finished Gimpo Citizen 1:1 Yongin City. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Gimpo Citizen vs Yongin City?
Gimpo Citizen score 1.18 goals per game on average and Yongin City 1.18. The K League 2 average is 2.80 goals, with Over 2.5 landing in 56% of games. Both teams score in 53% of Gimpo Citizen's matches and 65% of Yongin City's.
What form are Gimpo Citizen and Yongin City in?
Over the last 5 games Gimpo Citizen have a 1-2-2 record (1.00 points per game) and Yongin City 1-3-1 (1.20 points per game).
Where can I find a betting tip and analysis for Gimpo Citizen vs Yongin City?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


