Iceland - ÚrvalsdeildData current as of 12 September 2026

KR vs Valur: match statistics

KR crest
KR
3 : 1half-time 2:0
Valur crest
Valur

KR vs Valur: form, goals and key statistics

Key match information

KR played Valur in Úrvalsdeild (Iceland). The match was played on 26 May 2026. Final score: 3:1.

Current form

KR: 3-1-1, 2.00 points/match. Valur: 3-0-2, 1.80 points/match.

Goal statistics

KR scores 3.75 and concedes 2.38 goals per match. Valur scores 2.13 and concedes 1.75. League average: 3.83 goals.

BTTS / Over / Under

BTTS: KR 100%, Valur 75%. Over 2.5: KR 100%, Valur 88%. League level: BTTS 69%, Over 2.5 71%.

xG, shots and style

KR has higher xG: 2.35 vs 1.58. KR: 19.1 shots per match, Valur: 13.5.

Match halves

KR: half-time lead 63%, second-half goals 1.75. Valur: half-time lead 38%, second-half goals 0.75.

Goals by minute

KR: 76-90+ (7 goals). Valur: 0-15 (5 goals). This is historical distribution, not a predicted goal minute.

League context

Úrvalsdeild: 3.83 goals per match, BTTS 69%, Over 2.5 71%.

Head-to-head

Before this fixture, 3 previous H2H matches were available: 1-1-1. Average goals 6.00, BTTS 100%.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

KR are the favorites: they sit 2nd in the table and record 75% wins at home with 0% defeats, scoring on average 3.5 goals and conceding 2.0 per match (home goal difference +6). Valur are 5th, win 67% of away matches and average 2.33 goals with 43% possession and 5 shots on target per game. In terms of chance quality KR have the edge: average home xG is 2.16 versus Valur’s 1.37 xG on the road, and the hosts produce 9.25 shots on target per match against 5 for the visitors, with similar conversion rates 20% vs 19%. Although KR concede 2.00 goals at home on average (vs 1.67 for Valur away) and over the last 5 matches overall average 1.4 points per game against Valur’s 1.8, the unbeaten home record (home form 'wwwd') and clear superiority in chance creation favor a home victory.

View the statistical overview
BTTS - will both teams score?

Data clearly indicate a Both Teams To Score scenario — home side has season BTTS 80%, visitors 67%, league average 69%. In the last 5 matches KR posts BTTS 100%, Valur 80%, with average goals in those games: KR 2.6 scored and 2.6 conceded, Valur 2.2 scored and 2.2 conceded, showing both teams regularly score and concede. xG shows KR generates 1.71 xG and allows 2.21 xG, while Valur creates 1.37 xG and concedes 2.39 xG, indicating weaker defenses on both sides and higher likelihood of goals. Additionally, average shots on target 4.8 (KR) and 5.0 (Valur) and conversion 14% vs 19% suggest visitors are more efficient, and low clean sheet percentages 20% and 33% increase the probability of goals from both sides. Considering seasonal and recent trends and the high share of matches over 2.5 goals (KR 100%, Valur 67%), I assess BTTS probability at 83% for Yes and 17% for No.

View BTTS statistics
Over/Under - goals analysis

I estimate about 2.05 xG for KR and 1.79 xG for Valur, totaling 3.84 expected goals (calculated as the average of team attacking xG and opponent defensive xG: (1.71+2.39)/2=2.05 and (1.37+2.21)/2=1.79). This is virtually equal to the league average of 3.83 goals per game, confirming a high scoring potential for this fixture. Seasonally KR has 100% of matches Over 1.5 and 100% Over 2.5, while Valur has 67% for both lines; additionally BTTS is 80% for KR and 67% for Valur, which supports goals from both sides. KR averages 14.2 shots with 4.8 on target, Valur 12.33 with 5.0 on target, and conversion rates are 14% vs 19% — these figures increase the probability of goals. As a result the most reliable and strongest tip is Over 1.5 (95%), Over 2.5 is also highly rated (88%), whereas Over 3.5 remains moderate (56%).

View Over/Under statistics
HT/FT - half-time and full-time scenario

I recommend an HT/FT: X/2 — draw at half-time and Valur to win full-time. I expect a draw at the break: both teams have 100% of matches with a goal before half-time (seasonOver05PercentageHT_home 100% and seasonOver05PercentageHT_away 100%), while the half-time draw rates are 40% for KR and 67% for Valur (drawingAtHTPercentage_home 40% vs drawingAtHTPercentage_away 67%), yielding an average probability of roughly 54% for a half-time draw. Valur appears stronger after the break — in the last 5 matches the away side won 60% of games versus KR’s 40%, and they averaged 1.6 points by half-time compared to 0.8 for the home team (last5_winPercentage_overall_away 60%, last5_HTPPG_overall_away 1.6 vs home 0.8). The visitors convert chances better (19% vs 14%) and the hosts concede on average 1.0 goals after the break compared to 0.33 conceded by Valur (conceded_2hg_avg_home 1.0 vs conceded_2hg_avg_away 0.33), which increases the likelihood of Valur scoring in the second half. Additionally, both teams have a high percentage of matches with both teams scoring (80% for the home side vs 67% for the visitors), so the X/2 scenario looks the most probable.

View first-half and second-half statistics

Half-by-half

2 : 0
1st half
1 : 1
2nd half

Match statistics

55Possession (%)45
KRValur
27Shots13
KRValur
9Shots on target4
KRValur
2.96xG1.54
KRValur
12Corners5
KRValur
88Dangerous attacks60
KRValur
7Fouls13
KRValur
2Cards6
KRValur

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

3.75Goals scored / match2.13
KRValur
2.38Goals conceded / match1.75
KRValur
63%Average possession46%
KRValur
9.13Shots on target / match4.88
KRValur

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

19.13Shots per match13.5
KRValur
9.13Shots on target4.88
KRValur
19.6%Shot conversion15.7%
KRValur
63%Possession46%
KRValur
2.35xG for1.58
KRValur
1.37xG against2.27
KRValur

Shooting quality

KR: DominantValur: Counter-attacking
KRValur
Accuracy (shots on target)48%36%
Chance quality (xG per shot)0.120.12
Finishing (goals per shot on target)0.410.44

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

KR is 11% better for: last-5 form.

2 pts / match - KR · 1.8 pts / match - Valur

KR
WWWDL
Season result split
75% W13% D13% L
Season (W-D-L)
6-1-1
2.38 pts / match · goal difference +11
Last 5 (W-D-L)
3-1-1
2.00 pts / match
Record at home (W-D-L)
3-1-0
Last 5 at home
3-1-0
WWWD
Last 5 matches - averages
Goals scored: 3.2Goals conceded: 2.6xG: 2.41Opponent xG: 1.64BTTS: 100%Over 2.5: 100%
Valur
WLLWW
Season result split
63% W0% D38% L
Season (W-D-L)
5-0-3
1.88 pts / match · goal difference +3
Last 5 (W-D-L)
3-0-2
1.80 pts / match
Record away (W-D-L)
2-0-1
Last 5 away
2-0-1
WLW
Last 5 matches - averages
Goals scored: 2.2Goals conceded: 2.2xG: 1.40Opponent xG: 2.59BTTS: 80%Over 2.5: 80%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

KR is 76% better for: goals scored per match.

3.75 goals / match - KR · 2.13 goals / match - Valur

Valur is 36% better for: goals conceded per match.

2.38 goals / match - KR · 1.75 goals / match - Valur

KR scoring profile: very strong

KR scores in 100% of matches (8 of 8 matches), while Valur keeps a clean sheet in 25% (2 of 8 matches).

Valur scoring profile: very strong

Valur scores in 100% of matches (8 of 8 matches), while KR keeps a clean sheet in 0% (0 of 8 matches).

30Goals scored (season)17
KRValur
19Goals conceded (season)14
KRValur
6.13Average goals in match3.88
KRValur
16Goals scored (last 5)11
KRValur
13Goals conceded (last 5)11
KRValur

How often they score at least...

100%1 goal100%
KRValur
100%2 goals63%
KRValur
88%3 goals38%
KRValur
50%4 goals13%
KRValur

How often they concede at least...

100%1 goal75%
KRValur
88%2 goals63%
KRValur
13%3 goals25%
KRValur
13%4 goals13%
KRValur

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

38%BTTS at half-time50%
KRValur
25%BTTS in both halves0%
KRValur
75%Scored in both halves38%
KRValur

BTTS and goal count

100%Min. 3 goals and BTTS75%
KRValur
0%Min. 3 goals without BTTS13%
KRValur
100%BTTS - last 580%
KRValur

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

100%Min. 1 goal before half-time100%
KRValur
88%Min. 2 goals before half-time75%
KRValur
38%Min. 3 goals before half-time38%
KRValur

2nd half

88%Min. 1 goal after half-time75%
KRValur
88%Min. 2 goals after half-time38%
KRValur
75%Min. 3 goals after half-time25%
KRValur

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

KR is 23% better for: first-half form (half-time points).

2 pts / match - KR · 1.63 pts / match - Valur

KR - half-time state
63% leading13% draw25% trailing
Valur - half-time state
38% leading50% draw13% trailing

Before half-time (1st half)

2Points per match (1st half)1.63
KRValur
2Goals scored (1st half)1.38
KRValur
1.13Goals conceded (1st half)1
KRValur
3.13Average goals (1st half)2.38
KRValur
50%Clean sheet before half-time38%
KRValur
13%No goal before half-time13%
KRValur

After half-time (2nd half)

1.63Points per match (2nd half)1.13
KRValur
1.75Goals scored (2nd half)0.75
KRValur
1.25Goals conceded (2nd half)0.75
KRValur
3Average goals (2nd half)1.5
KRValur
25%Clean sheet after half-time50%
KRValur
13%No goal after half-time50%
KRValur

KR - second-half results

38% W50% D13% L
16
Half-time points
16
Half-time goals
+7
Goal difference (1st half)
13
Second-half points
+4
Goal difference (2nd half)
2.00
PPG before half-time
Lead holding119%

Leads at half-time in 63% of matches and wins 75%. Also wins matches without a half-time lead.

Defence after half-time+0.1

Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.

Valur - second-half results

25% W38% D38% L
13
Half-time points
11
Half-time goals
+3
Goal difference (1st half)
9
Second-half points
0
Goal difference (2nd half)
1.63
PPG before half-time
Lead holding166%

Leads at half-time in 38% of matches and wins 63%. Also wins matches without a half-time lead.

Defence after half-time-0.3

Defence stays stable across the full match.

KR - last 5 matches by half
1st half2nd half
Points per match1.401.60
Goals scored / match1.81.4
Goals conceded / match1.80.8
Average goals in match3.62.2
1 goal100%80%
2 goals100%80%
3 goals40%60%
Clean sheet20%40%
No goal20%20%
Goal difference0+3
Half-time: 40% leading - 20% draw - 40% trailing
2nd half: 40% won - 40% draw - 20% lost
BTTS at half-time (last 5): 60% - Half-time goals total: 9
Valur - last 5 matches by half
1st half2nd half
Points per match1.601.00
Goals scored / match1.21.0
Goals conceded / match1.21.0
Average goals in match2.42.0
1 goal100%80%
2 goals60%60%
3 goals40%40%
Clean sheet40%40%
No goal20%40%
Goal difference00
Half-time: 40% leading - 40% draw - 20% trailing
2nd half: 20% won - 40% draw - 40% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 6

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

KR
ScoredConceded
5
3
0-15
5
1
16-30
6
5
31-45
3
3
46-60
4
2
61-75
7
5
76-90

Most dangerous in minutes 76-90 (7 goals). Concedes most in 31-45 (5). Late-goal balance (76-90): +2 - wins late phases.

Valur
ScoredConceded
5
2
0-15
4
2
16-30
2
4
31-45
1
1
46-60
1
1
61-75
4
4
76-90

Most dangerous in minutes 0-15 (5 goals). Concedes most in 31-45 (4). Late-goal balance (76-90): 0.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

5.00
Estimated goals
attack vs opponent defence
2.8 : 2.3
Estimated goal split
home : away
131%
Pace vs league
100% = league average
88%
Both teams scored (BTTS)
average from both teams' seasons
+20%
Derby effect
H2H goals vs typical matches
100%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
4+
Most common goal range
attack vs defence on both sides

KR

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.98
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.39
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+1.40
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-1.01
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
179%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
138%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.38
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.3
Late goals
23% of this team's goals come in minutes 76-90. For comparison, 17% come in the first quarter-hour.
23%

Valur

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.69
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.07
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.7 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.55
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.52
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
123%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
83%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.08
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.6
Late goals
24% of this team's goals come in minutes 76-90. For comparison, 29% come in the first quarter-hour.
24%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Úrvalsdeild).

Teams vs league

KRLigaValur
Average goals in match 6.133.83 3.88
Both teams scored 100%69% 75%
Min. 3 goals (Over 2.5) 100%71% 88%
Clean sheets 0%17% 25%
Goal before half-time 100%81% 100%
Goal after half-time 88%88% 75%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

3.83
Average goals per match
69%
Both teams scored
71%
Min. 3 goals (Over 2.5)
17%
Clean sheets
2.10
Home goals / match
1.73
Away goals / match
+21%
Home attack advantage
+18%
Home defence advantage
+2%
Total home advantage
Goals in 1st half (whole league)
81%
1 goal
48%
2 goals
19%
3 goals
13%
4 goals
Goals in 2nd half (whole league)
88%
1 goal
60%
2 goals
42%
3 goals
19%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Recent meetings (3): KR 1 - 1 - 1 Valur. Average goals 6.00, both teams scored in 100% matches.

Valur
1 : 4
KR
Valur Reykjavík
6 : 1
KR Reykjavík
KR Reykjavík
3 : 3
Valur Reykjavík

FAQ

What was the result of KR vs Valur?

The Úrvalsdeild match finished KR 3:1 Valur. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between KR and Valur?

In the last 3 head-to-head matches KR won 1, Valur won 1 and 1 ended level. These games averaged 6.00 goals, with both teams scoring in 100% of them.

What do the goal statistics show before KR vs Valur?

KR score 3.75 goals per game on average and Valur 2.13. The Úrvalsdeild average is 3.83 goals, with Over 2.5 landing in 71% of games. Both teams score in 100% of KR's matches and 75% of Valur's.

What form are KR and Valur in?

Over the last 5 games KR have a 3-1-1 record (2.00 points per game) and Valur 3-0-2 (1.80 points per game).

Where can I find a betting tip and analysis for KR vs Valur?

The statistical background for KR vs Valur — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.