Ogre United vs Riga: match statistics
Ogre United vs Riga: form, goals and key statistics
Key match information
Ogre United played Riga in Virsliga (Latvia). The match was played on 13 June 2026. Venue: Salaspils sporta nama stadions. Final score: 1:4.
Current form
Ogre United: 0-1-4, 0.20 points/match. Riga: 4-1-0, 2.60 points/match.
Goal statistics
Ogre United scores 0.81 and concedes 2.38 goals per match. Riga scores 3.13 and concedes 1.06. League average: 3.01 goals.
BTTS / Over / Under
BTTS: Ogre United 69%, Riga 63%. Over 2.5: Ogre United 50%, Riga 88%. League level: BTTS 60%, Over 2.5 55%.
xG, shots and style
Riga has higher xG: 2.00 vs 1.02. Ogre United: 8.8 shots per match, Riga: 16.3.
Match halves
Ogre United: half-time lead 6%, second-half goals 0.50. Riga: half-time lead 69%, second-half goals 1.56.
Goals by minute
Ogre United: 46-60 (4 goals). Riga: 31-45+ (12 goals). This is historical distribution, not a predicted goal minute.
League context
Virsliga: 3.01 goals per match, BTTS 60%, Over 2.5 55%.
Head-to-head
Before this fixture, 1 previous H2H matches were available: 0-0-1. Average goals 4.00, BTTS 0%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Riga is the clear favorite: they sit 2nd with 12 wins, 3 draws and only 1 defeat this season and have scored 50 goals, whereas Ogre United have 0 wins, 4 draws, 12 losses and only 13 goals scored. The offensive gap is significant — Riga average 3.38 goals per away match, have average xG 1.82, 14.13 shots and 6.5 shots on target with a 24% conversion, while the hosts at home average 1.0 goal, xG 1.01, 9.13 shots and only 2 shots on target with an 11% conversion. Defensively Ogre concede 1.5 goals at home on average and have 0% clean sheets, and they conceded 13 goals in the last 5 matches (2.6 per match), whereas Riga concede 1.13 goals away and shipped 4 goals in their last five. Form differences confirm the visitors' superiority: Riga scored 14 goals in the last 5 matches and average 2.6 points per match in that period, while Ogre have only 4 goals and 0.2 points per match. Considering the efficiency advantage (3.38 vs 1.0 goals per match), better xG (1.82 vs 1.01), greater possession (65% vs 45%) and a much stronger run of results, I predict an away win.
View the statistical overviewBTTS - will both teams score?
The 'both teams to score' scenario looks strong: seasonal BTTS is 50% for Ogre United and 75% for Riga (avg 62.5%), while the league BTTS rate is 59%. In the last 5 matches Ogre has BTTS 80% and Riga 60%, yielding recent form around 70%; additionally over 2.5 is 75% for the home side and 100% for the visitors, confirming a tendency for high-scoring games. Riga averages 3.38 goals this season and 2.8 goals in the last 5 matches, whereas Ogre concedes an average of 2.6 goals in those 5 games (13 conceded), so the visitors have a realistic chance of scoring at least once. xG shows 2.18 xG for Ogre and 1.82 xG for Riga, but Riga’s last 5 matches against Ogre indicate xG against the hosts ~1.9, and Riga’s conversion rate is 24% versus 16% for the hosts — this increases the probability of both teams scoring. Overall I assign 75% to BTTS - Yes and 25% to No as the best pick, because Riga’s high goal output and Ogre United’s poorer defensive form in the last 5 matches are the strongest signals.
View BTTS statisticsOver/Under - goals analysis
I expect a high-scoring game: combined xG for both teams is 4.00 (home xG 2.18 vs away xG 1.82), and season scoring averages are 2.88 for Ogre United and 3.38 for Riga. Both teams have high percentages of matches over 1.5 and 2.5 — Ogre has over 1.5 in 88% and over 2.5 in 75% of matches, while Riga is 100% and 100% respectively. Last 5-match form confirms the visitors’ offensive edge: Riga scored 14 goals in their last 5 (2.8 avg), whereas Ogre scored 4 (0.8) and conceded 13 (2.6), which increases the likelihood of goals. Based on this I estimate probabilities: over 1.5 ~95%, over 2.5 ~83% and over 3.5 ~63%. The best play is over 2.5 — combined xG 4.00, season over 2.5 rates (75% vs 100%) and Riga’s strong scoring form provide a clear edge for the Over 2.5 market.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The main guidance favors the visitors to lead at the break and win at full time: Riga have won 80% of their last 5 matches and led at Half-Time in 80% of them, while Ogre have 0% wins and 0% Half-Time leads in their last 5. Over the last 5 matches Riga average 1.6 goals by Half-Time, and Ogre concede on average 1.4 goals by Half-Time, which strongly suggests the visitors will be leading after 45 minutes. Seasonal xG numbers favor the hosts (xG 2.18 vs 1.82), and the hosts allow less xG (0.82 versus Riga’s 1.06), however recent form over the last 5 is overwhelmingly in Riga’s favor: average goals scored 2.8 for Riga versus 0.8 for Ogre, with Ogre conceding 2.6 on average. The timing distribution corroborates this behaviorally — Riga scored 4 goals in 0–15 minutes and 8 goals in 76–90 minutes, while Ogre have 0 goals in 0–15 and 4 in 76–90, meaning the visitors can take an early lead and close out the game late. Therefore I assign a 45% probability to the 2/2 scenario, leaving 12% each to 2/X and X/2 as realistic alternatives; I pick '2/2' as the strongest signal.
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Ogre United | Riga | |
|---|---|---|
| Accuracy (shots on target) | 28% | 38% |
| Chance quality (xG per shot) | 0.12 | 0.12 |
| Finishing (goals per shot on target) | 0.33 | 0.50 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Riga is 1200% better for: last-5 form.
0.2 pts / match - Ogre United · 2.6 pts / match - Riga
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Riga is 286% better for: goals scored per match.
0.81 goals / match - Ogre United · 3.13 goals / match - Riga
Riga is 125% better for: goals conceded per match.
2.38 goals / match - Ogre United · 1.06 goals / match - Riga
Ogre United scores in 69% of matches (11 of 16 matches), while Riga keeps a clean sheet in 38% (6 of 16 matches).
Riga scores in 100% of matches (16 of 16 matches), while Ogre United keeps a clean sheet in 0% (0 of 16 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Ogre United
Over / Under - Riga
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Riga is 338% better for: first-half form (half-time points).
0.5 pts / match - Ogre United · 2.19 pts / match - Riga
Before half-time (1st half)
After half-time (2nd half)
Ogre United - second-half results
Leads at half-time in 6% of matches and wins 0%. Sometimes loses the lead after half-time.
Defence stays stable across the full match.
Riga - second-half results
Leads at half-time in 69% of matches and wins 75%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 0.20 | 0.40 |
| Goals scored / match | 0.4 | 0.4 |
| Goals conceded / match | 1.4 | 1.2 |
| Average goals in match | 1.8 | 1.6 |
| 1 goal | 100% | 80% |
| 2 goals | 60% | 40% |
| 3 goals | 20% | 20% |
| Clean sheet | 0% | 20% |
| No goal | 60% | 60% |
| Goal difference | -5 | -4 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 2.40 | 2.60 |
| Goals scored / match | 1.6 | 1.2 |
| Goals conceded / match | 0.8 | 0.0 |
| Average goals in match | 2.4 | 1.2 |
| 1 goal | 100% | 80% |
| 2 goals | 80% | 40% |
| 3 goals | 60% | 0% |
| Clean sheet | 40% | 100% |
| No goal | 20% | 20% |
| Goal difference | +4 | +6 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 46-60 (4 goals). Concedes most in 31-45 (10). Late-goal balance (76-90): -8 - late phases are a weakness.
Most dangerous in minutes 31-45 (12 goals). Concedes most in 0-15 (4). Late-goal balance (76-90): +10 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Ogre United
Riga
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Virsliga).
Teams vs league
| Ogre United | Liga | Riga | |
|---|---|---|---|
| Average goals in match | ▲ 3.19 | 3.01 | ▲ 4.19 |
| Both teams scored | ▲ 69% | 60% | ▲ 63% |
| Min. 3 goals (Over 2.5) | ▼ 50% | 55% | ▲ 88% |
| Clean sheets | ▼ 0% | 21% | ▲ 38% |
| Goal before half-time | ▼ 75% | 77% | ▲ 94% |
| Goal after half-time | ▲ 94% | 85% | ▲ 88% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Previous meeting: Ogre United 0 - 0 - 1 Riga. Average goals 4.00, both teams scored in 0% matches.
FAQ
What was the result of Ogre United vs Riga?
The Virsliga match finished Ogre United 1:4 Riga. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Ogre United vs Riga?
Ogre United score 0.81 goals per game on average and Riga 3.13. The Virsliga average is 3.01 goals, with Over 2.5 landing in 55% of games. Both teams score in 69% of Ogre United's matches and 63% of Riga's.
What form are Ogre United and Riga in?
Over the last 5 games Ogre United have a 0-1-4 record (0.20 points per game) and Riga 4-1-0 (2.60 points per game).
Where can I find a betting tip and analysis for Ogre United vs Riga?
Here you can check the pre-match numbers for Ogre United vs Riga: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


