Shelbourne vs Derry City: match statistics
Shelbourne vs Derry City: form, goals and key statistics
Key match information
Shelbourne played Derry City in Premier Division (Ireland). The match was played on 17 April 2026. Final score: 1:2.
Current form
Shelbourne: 2-1-2, 1.40 points/match. Derry City: 0-4-1, 0.80 points/match.
Goal statistics
Shelbourne scores 1.50 and concedes 1.50 goals per match. Derry City scores 1.27 and concedes 1.36. League average: 2.55 goals.
BTTS / Over / Under
BTTS: Shelbourne 80%, Derry City 64%. Over 2.5: Shelbourne 60%, Derry City 64%. League level: BTTS 51%, Over 2.5 43%.
xG, shots and style
Derry City has higher xG: 1.61 vs 1.44. Shelbourne: 13.0 shots per match, Derry City: 13.4.
Match halves
Shelbourne: half-time lead 20%, second-half goals 0.90. Derry City: half-time lead 18%, second-half goals 0.91.
Goals by minute
Shelbourne: 61-75 (6 goals). Derry City: 76-90+ (5 goals). This is historical distribution, not a predicted goal minute.
League context
Premier Division: 2.55 goals per match, BTTS 51%, Over 2.5 43%.
Head-to-head
Before this fixture, 5 previous H2H matches were available: 2-1-2. Average goals 2.40, BTTS 60%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Shelbourne holds a clear home attacking edge: on average 1.4 goals and 12.8 shots (3.6 on target) per game, while Derry average just 0.6 goals away with 9.4 shots and 2.6 on target. The hosts’ xG is 1.43 versus the visitors’ 1.09, and Shelbourne’s conversion rate is 11% compared to only 6% for Derry, indicating the hosts convert created chances into goals far more frequently. Defensively, however, Derry perform better on the road — conceding 1.0 goal away on average versus Shelbourne’s 1.8 conceded at home, and keeping clean sheets in 40% of away games compared to 20% for the hosts. In the last five matches both teams have averaged 0.8 points per game; Shelbourne scored 6 and conceded 9 in that period, while Derry scored 5 and conceded 6, which points to better recent defensive organization from the visitors. Considering the superior finishing and the much lower share of matches in which Shelbourne failed to score (20% vs 60% for Derry), I back a home win, although I expect a tight contest with a real risk of a draw.
View the statistical overviewBTTS - will both teams score?
Shelbourne has a seasonal BTTS rate of 83% and at home averages 1.83 goals scored and 1.67 conceded; Derry has a seasonal BTTS of 40% and away averages 0.6 scored and 1.0 conceded. xG analysis shows Shelbourne creates more chances (xG for 2.04 vs Derry xG against 1.77), increasing the likelihood the home side will score, while Derry’s xG for 1.09 vs Shelbourne xG against 1.0 gives the visitors a realistic chance of scoring. In the last 5 matches both teams have BTTS at 60% — Shelbourne scored 6 and conceded 9, Derry 5 and 6 — confirming that in the short term both sides often find the net. Additionally, the hosts average 16.67 shots and 6.83 on target versus the visitors’ 9.4 and 2.6, and Shelbourne have 0% clean sheets at home, which further supports a both teams to score scenario. Considering Shelbourne’s 83% BTTS, the xG advantage of 2.04 and recent 60% BTTS form, I tip BTTS - Yes at 70% probability versus 30% for No.
View BTTS statisticsOver/Under - goals analysis
xG and defensive metrics point to a clear attacking edge for the home side: Shelbourne has an attacking xG of 2.04 versus Derry’s 1.09, while xG conceded is 1.77 (Derry) and 1.00 (Shelbourne); averaging yields expected goals of 1.91 for Shelbourne and 1.05 for Derry (total 2.96). Shelbourne creates significantly more chances (16.67 shots and 6.83 on target per match vs. Derry’s 9.4 and 2.6) and converts at a higher rate (11% vs. 6%), increasing their likelihood of scoring. Season-long stats reinforce the home side’s offensive profile: Shelbourne at home has over 2.5 goals in 83% of matches and over 1.5 in 83%, while Derry away exceeds 2.5 in only 40%; additionally, both teams scored in 83% of Shelbourne’s home games. Assuming a Poisson distribution with total expected goals of 2.96, the model yields roughly an 80% probability for Over 1.5, about 57% for Over 2.5 and about 34% for Over 3.5, therefore the strongest play is Over 1.5 (highest confidence and supported by the home side’s chance creation data).
View Over/Under statisticsHT/FT - half-time and full-time scenario
I favor the 2/1 scenario (away team leading at half-time, home team winning full-time) as the strongest signal. Shelbourne were trailing at the break in 67% of their home matches and have a low first-half goals average of 0.33, while Derry score on average 0.4 goals before half-time. After the break the home side significantly accelerate: an average of 1.5 second-half goals versus 0.2 for Derry, and Shelbourne have scored 5 goals in minutes 76–90 this season. Additionally, Shelbourne generate home xG of 2.04 and 6.83 shots on target with a goals-per-game average of 1.83, whereas Derry have xG 1.09, 2.6 shots on target and have yet to win away (winPercentage_away 0%). Therefore the probability distribution favors a home turnaround after half-time, hence the highest probability for 2/1 (28%) and strong support for X/1 (20%) and 1/1 (10%).
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Shelbourne | Derry City | |
|---|---|---|
| Accuracy (shots on target) | 29% | 37% |
| Chance quality (xG per shot) | 0.11 | 0.12 |
| Finishing (goals per shot on target) | 0.39 | 0.26 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Shelbourne is 75% better for: last-5 form.
1.4 pts / match - Shelbourne · 0.8 pts / match - Derry City
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Shelbourne is 18% better for: goals scored per match.
1.5 goals / match - Shelbourne · 1.27 goals / match - Derry City
Derry City is 10% better for: goals conceded per match.
1.5 goals / match - Shelbourne · 1.36 goals / match - Derry City
Shelbourne scores in 90% of matches (9 of 10 matches), while Derry City keeps a clean sheet in 18% (2 of 11 matches).
Derry City scores in 64% of matches (7 of 11 matches), while Shelbourne keeps a clean sheet in 20% (2 of 10 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Shelbourne
Over / Under - Derry City
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Shelbourne is 21% better for: first-half form (half-time points).
1.1 pts / match - Shelbourne · 0.91 pts / match - Derry City
Before half-time (1st half)
After half-time (2nd half)
Shelbourne - second-half results
Leads at half-time in 20% of matches and wins 30%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
Derry City - second-half results
Leads at half-time in 18% of matches and wins 18%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.00 | 1.80 |
| Goals scored / match | 0.6 | 0.8 |
| Goals conceded / match | 1.0 | 0.4 |
| Average goals in match | 1.6 | 1.2 |
| 1 goal | 60% | 60% |
| 2 goals | 60% | 40% |
| 3 goals | 40% | 20% |
| Clean sheet | 40% | 60% |
| No goal | 60% | 40% |
| Goal difference | -2 | +2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.60 | 0.60 |
| Goals scored / match | 0.6 | 0.4 |
| Goals conceded / match | 0.4 | 0.8 |
| Average goals in match | 1.0 | 1.2 |
| 1 goal | 60% | 60% |
| 2 goals | 20% | 40% |
| 3 goals | 20% | 20% |
| Clean sheet | 60% | 40% |
| No goal | 60% | 60% |
| Goal difference | +1 | -2 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 61-75 (6 goals). Concedes most in 0-15 (3). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 76-90 (5 goals). Concedes most in 16-30 (4). Late-goal balance (76-90): +2 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Shelbourne
Derry City
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier Division).
Teams vs league
| Shelbourne | Liga | Derry City | |
|---|---|---|---|
| Average goals in match | ▲ 3.00 | 2.55 | • 2.64 |
| Both teams scored | ▲ 80% | 51% | ▲ 64% |
| Min. 3 goals (Over 2.5) | ▲ 60% | 43% | ▲ 64% |
| Clean sheets | ▼ 20% | 31% | ▼ 18% |
| Goal before half-time | ▼ 60% | 64% | • 64% |
| Goal after half-time | ▼ 70% | 72% | • 73% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Referee context
See how often this referee shows cards, awards penalties and how their matches tend to finish.
Head-to-head
Recent meetings (5): Shelbourne 2 - 1 - 2 Derry City. Average goals 2.40, both teams scored in 60% matches.
FAQ
What was the result of Shelbourne vs Derry City?
The Premier Division match finished Shelbourne 1:2 Derry City. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Shelbourne and Derry City?
In the last 5 head-to-head matches Shelbourne won 2, Derry City won 2 and 1 ended level. These games averaged 2.40 goals, with both teams scoring in 60% of them.
What do the goal statistics show before Shelbourne vs Derry City?
Shelbourne score 1.50 goals per game on average and Derry City 1.27. The Premier Division average is 2.55 goals, with Over 2.5 landing in 43% of games. Both teams score in 80% of Shelbourne's matches and 64% of Derry City's.
What form are Shelbourne and Derry City in?
Over the last 5 games Shelbourne have a 2-1-2 record (1.40 points per game) and Derry City 0-4-1 (0.80 points per game).
Where can I find a betting tip and analysis for Shelbourne vs Derry City?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


