Shelbourne vs Shamrock Rovers: match statistics
Shelbourne vs Shamrock Rovers: form, goals and key statistics
Key match information
Shelbourne played Shamrock Rovers in Premier Division (Ireland). The match was played on 12 June 2026. Venue: Tolka Park. Final score: 2:1.
Current form
Shelbourne: 2-3-0, 1.80 points/match. Shamrock Rovers: 3-0-2, 1.80 points/match.
Goal statistics
Shelbourne scores 1.42 and concedes 1.37 goals per match. Shamrock Rovers scores 1.55 and concedes 0.85. League average: 2.72 goals.
BTTS / Over / Under
BTTS: Shelbourne 74%, Shamrock Rovers 50%. Over 2.5: Shelbourne 58%, Shamrock Rovers 40%. League level: BTTS 59%, Over 2.5 50%.
xG, shots and style
Shelbourne has higher xG: 1.57 vs 1.54. Shelbourne: 14.2 shots per match, Shamrock Rovers: 13.6.
Match halves
Shelbourne: half-time lead 21%, second-half goals 0.84. Shamrock Rovers: half-time lead 55%, second-half goals 0.65.
Goals by minute
Shelbourne: 61-75 (7 goals). Shamrock Rovers: 31-45+ (8 goals). This is historical distribution, not a predicted goal minute.
League context
Premier Division: 2.72 goals per match, BTTS 59%, Over 2.5 50%.
Head-to-head
Before this fixture, 6 previous H2H matches were available: 1-3-2. Average goals 3.17, BTTS 83%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I back a Shamrock Rovers (2) victory. The visitors sit 1st and have 31 goals this season versus Shelbourne's 27, with Shamrock conceding 17 and Shelbourne 26, indicating a defensive edge for the visitors. At home Shelbourne averages 16.5 shots and 5.1 on target per match with xG 1.81 and scores 1.4 goals while conceding 1.7; Shamrock away averages 13.4 shots, 4.0 on target, xG 1.49 and concedes only 1.0 goal with a 30% clean sheet rate. In the last 5 matches Shelbourne scored 4 goals (2 wins, 3 draws) — 0.8 goals per game — while Shamrock scored 7 goals (3 wins, 2 losses) — 1.4 goals per game — demonstrating greater offensive efficiency from the visitors. Considering Shamrock's lower away goals conceded (1.0 vs 1.7), higher shot conversion (10% vs 8%) and superior goal differential, I assign probabilities: 50% for the visitors, 30% for a draw and 20% for the hosts.
View the statistical overviewBTTS - will both teams score?
In the league BTTS occurs in 60% of matches, and both teams have seasonal BTTS rates of 50% each, providing a solid foundation for both sides to score. xG analysis shows Shelbourne with xG 1.59 versus xG against Shamrock 1.25 (difference +0.34), and Shamrock with xG 1.49 versus xG against Shelbourne 1.15 (difference +0.34), indicating both sides create scoring chances. Shelbourne averages 1.8 goals with 5.2 shots on target per match, and Shamrock 1.3 goals with 4.0 shots on target; in the last 5 matches Shelbourne scored 4 goals (0.8 per match) and conceded 2 (0.4), while Shamrock scored 7 goals (1.4 per match) and conceded 5 (1.0), so the visitors’ recent form is stronger offensively. Counter signals are clean sheets in 50% of Shelbourne’s matches and 30% of Shamrock’s, but the fact Shelbourne has 0% matches without scoring this season and a dominant league BTTS rate of 60% makes the "BTTS - Yes" scenario more likely.
View BTTS statisticsOver/Under - goals analysis
Seasonal goals averages are 1.8 for Shelbourne and 1.3 for Shamrock Rovers (total 3.1), while xG shows 1.59 for the home side and 1.49 for the visitors; after adjusting for opponents’ defenses (Shamrock xG against 1.25, Shelbourne xG against 1.15) we get expected 1.42 goals for the hosts and 1.32 for the guests, total 2.74. Seasonal percentages of matches over 1.5 are 70% (Shelbourne) and 60% (Shamrock), and shots on target 5.2 vs 4.0 indicate a home offensive edge, hence a strong signal for Over 1.5. The 2.5 line is less clear — seasonal Over2.5 are 40% for both teams, but combined xG 2.74 and form differences in the last 5 matches (Over2.5: Shelbourne 20% vs Shamrock 60%) give moderate support for Over2.5. The chance of over 3.5 goals remains low (seasonal Over3.5 20% for the hosts and 30% for the visitors), so I recommend playing Over 1.5 as the strongest and most probable signal.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The most likely scenario is 1/1 (Shelbourne leading at the break and winning) — I assign it a 70% probability. The hosts led at half‑time in 8 of 10 matches (80%) and score an average of 1.1 goals by the break while conceding only 0.1, which gives them a strong advantage in the first 45 minutes. Over the full match Shelbourne have an 80% home win rate, average 1.8 goals scored and 0.7 conceded; their xG is 1.59 versus Shamrock Rovers’ 1.49, and average shots on target are 5.2 vs 4.0, confirming maintenance of advantage after the break. Additionally the hosts have scored 5 goals in the 31–45 minute window, increasing the likelihood of a lead at the break, and a high share of clean halves (90%) makes it difficult for the visitors to stage a turnaround before half‑time. I price a Half‑Time draw at 20% (consistent with their 20% HT draws); in that scenario I allocate 12% to X/1, 7% to X/X and 3% to X/2, and scenarios with the visitors leading at the break are effectively negligible (0%), hence 1/1 is the strongest signal.
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Shelbourne | Shamrock Rovers | |
|---|---|---|
| Accuracy (shots on target) | 30% | 34% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.33 | 0.34 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Shamrock Rovers is 9% better for: goals scored per match.
1.42 goals / match - Shelbourne · 1.55 goals / match - Shamrock Rovers
Shamrock Rovers is 61% better for: goals conceded per match.
1.37 goals / match - Shelbourne · 0.85 goals / match - Shamrock Rovers
Shelbourne scores in 84% of matches (16 of 19 matches), while Shamrock Rovers keeps a clean sheet in 40% (8 of 20 matches).
Shamrock Rovers scores in 85% of matches (17 of 20 matches), while Shelbourne keeps a clean sheet in 26% (5 of 19 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Shelbourne
Over / Under - Shamrock Rovers
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Shamrock Rovers is 61% better for: first-half form (half-time points).
1.21 pts / match - Shelbourne · 1.95 pts / match - Shamrock Rovers
Before half-time (1st half)
After half-time (2nd half)
Shelbourne - second-half results
Leads at half-time in 21% of matches and wins 32%. Also wins matches without a half-time lead.
Concedes 0.2 more goals per match after half-time - defensive level drops in the second half.
Shamrock Rovers - second-half results
Leads at half-time in 55% of matches and wins 60%. Also wins matches without a half-time lead.
Concedes 0.3 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.00 | 1.80 |
| Goals scored / match | 0.2 | 0.6 |
| Goals conceded / match | 0.2 | 0.2 |
| Average goals in match | 0.4 | 0.8 |
| 1 goal | 20% | 60% |
| 2 goals | 20% | 20% |
| 3 goals | 0% | 0% |
| Clean sheet | 80% | 80% |
| No goal | 80% | 40% |
| Goal difference | 0 | +2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 2.00 | 1.00 |
| Goals scored / match | 0.8 | 0.6 |
| Goals conceded / match | 0.2 | 0.8 |
| Average goals in match | 1.0 | 1.4 |
| 1 goal | 80% | 80% |
| 2 goals | 20% | 60% |
| 3 goals | 0% | 0% |
| Clean sheet | 80% | 40% |
| No goal | 40% | 60% |
| Goal difference | +3 | -1 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 61-75 (7 goals). Concedes most in 61-75 (6). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 31-45 (8 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Shelbourne
Shamrock Rovers
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier Division).
Teams vs league
| Shelbourne | Liga | Shamrock Rovers | |
|---|---|---|---|
| Average goals in match | • 2.79 | 2.72 | ▼ 2.40 |
| Both teams scored | ▲ 74% | 59% | ▼ 50% |
| Min. 3 goals (Over 2.5) | ▲ 58% | 50% | ▼ 40% |
| Clean sheets | • 26% | 26% | ▲ 40% |
| Goal before half-time | ▼ 58% | 71% | ▲ 75% |
| Goal after half-time | ▼ 74% | 77% | ▼ 65% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Recent meetings (6): Shelbourne 1 - 3 - 2 Shamrock Rovers. Average goals 3.17, both teams scored in 83% matches.
FAQ
What was the result of Shelbourne vs Shamrock Rovers?
The Premier Division match finished Shelbourne 2:1 Shamrock Rovers. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Shelbourne and Shamrock Rovers?
In the last 6 head-to-head matches Shelbourne won 1, Shamrock Rovers won 2 and 3 ended level. These games averaged 3.17 goals, with both teams scoring in 83% of them.
What do the goal statistics show before Shelbourne vs Shamrock Rovers?
Shelbourne score 1.42 goals per game on average and Shamrock Rovers 1.55. The Premier Division average is 2.72 goals, with Over 2.5 landing in 50% of games. Both teams score in 74% of Shelbourne's matches and 50% of Shamrock Rovers's.
What form are Shelbourne and Shamrock Rovers in?
Over the last 5 games Shelbourne have a 2-3-0 record (1.80 points per game) and Shamrock Rovers 3-0-2 (1.80 points per game).
Where can I find a betting tip and analysis for Shelbourne vs Shamrock Rovers?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


