Sligo Rovers vs Shelbourne: match statistics
Sligo Rovers vs Shelbourne: form, goals and key statistics
Key match information
Sligo Rovers played Shelbourne in Premier Division (Ireland). The match was played on 27 June 2026. Final score: 2:2.
Current form
Sligo Rovers: 1-0-4, 0.60 points/match. Shelbourne: 1-3-1, 1.20 points/match.
Goal statistics
Sligo Rovers scores 0.71 and concedes 1.57 goals per match. Shelbourne scores 1.41 and concedes 1.45. League average: 2.74 goals.
BTTS / Over / Under
BTTS: Sligo Rovers 38%, Shelbourne 73%. Over 2.5: Sligo Rovers 43%, Shelbourne 64%. League level: BTTS 59%, Over 2.5 51%.
xG, shots and style
Shelbourne has higher xG: 1.52 vs 1.13. Sligo Rovers: 10.0 shots per match, Shelbourne: 13.6.
Match halves
Sligo Rovers: half-time lead 19%, second-half goals 0.33. Shelbourne: half-time lead 23%, second-half goals 0.82.
Goals by minute
Sligo Rovers: 46-60 (5 goals). Shelbourne: 61-75 (9 goals). This is historical distribution, not a predicted goal minute.
League context
Premier Division: 2.74 goals per match, BTTS 59%, Over 2.5 51%.
Head-to-head
Before this fixture, 6 previous H2H matches were available: 0-1-5. Average goals 2.50, BTTS 50%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I back the away win (Shelbourne). Shelbourne sit 5th vs Sligo’s 9th and have 31 goals this season compared to Sligo’s 15, indicating a clear offensive edge. On the road the visitors average 1.5 goals, register 4.0 shots on target from 12.4 attempts with a 12% conversion, while Sligo at home score 0.9, have 2.9 SoT from 11.3 attempts and an 8% conversion. Defensively Shelbourne concede 1.1 goals away, Sligo concede 1.6 at home; additionally Sligo have conceded 14 goals in their last 5 matches (2.8 per game) versus 7 (1.4) for Shelbourne. Sligo fail to score in 40% of home games, while Shelbourne fail to score in only 10% of away games, so considering xG (1.4 vs 1.25), higher conversion and better recent points (1.2 pts/game vs 0.6), I give a 65% probability to the away win, 20% to a draw and 15% to the home win.
View the statistical overviewBTTS - will both teams score?
Both teams have high season BTTS rates: Sligo Rovers 75% and Shelbourne 70%, exceeding the league BTTS average of 59%. Sligo at home scores 1.33 and concedes 1.75, while Shelbourne scores 1.5 and concedes 1.1 — both sides demonstrate the ability to score and concede. xG shows Sligo generates 1.62 xG and Shelbourne 1.40 xG, with xG against 1.36 for both, suggesting balanced chance creation and a strong likelihood of goals from both teams. Additionally, Sligo have only 17% clean sheets, Shelbourne 30% (league average 50%), and the over 2.5 plus BTTS combination occurs for home and away teams at 57% and 60% respectively — these figures support a Both Teams To Score (BTTS - Yes) scenario. In the last 5 matches both teams registered BTTS 60% and Sligo conceded on average 2.8 goals in that period, increasing the risk of conceding; therefore I predict BTTS as more likely.
View BTTS statisticsOver/Under - goals analysis
Based on xG: Sligo has xG_for 1.62 with xG_against (away) 1.36, and Shelbourne has xG_for 1.40 with xG_against (home) 1.36, yielding expected 1.49 goals for the home side and 1.38 for the visitors (total 2.87). Seasonally 83% of Sligo’s matches and 70% of Shelbourne’s matches finished over 1.5 goals, and both teams show high BTTS rates: 75% and 70%. Sligo averages 14.67 shots (4.42 on target) with a 9% conversion rate; Shelbourne 12.4 shots (4.0 on target) with 12% conversion; both teams also have high percentages of matches with at least one goal (over 0.5: 83% and 90%). In the last 5 games Sligo conceded 14 goals (2.8 per game) versus Shelbourne’s 7 conceded (1.4 per game), increasing the risk of additional goals. Considering xG=2.87, seasonal 83%/70% for over 1.5 and strong signals for Over 2.5 (season 67%/60%, last 5: 80%/60%), the strongest and safest option is the over on the 1.5 line.
View Over/Under statisticsHT/FT - half-time and full-time scenario
At half-time the most likely outcome is a draw: home teams led at the break in 17% of matches, away teams in 30%, while matches were tied at half-time in 58% of fixtures. Over the full 90 minutes the away side are favorites — they have 50% of the season’s wins, whereas home teams win only 17% and average 0.92 points per match versus the visitors’ 1.9. Although the home side generate higher xG (1.62 vs 1.4), shot conversion is better for the away team (12% vs 9%) and the away team score on average 1.5 goals versus the home team’s 1.33, which increases their chances in the second half. Additionally, home teams concede on average 1.08 goals after the break while away teams concede only 0.4, suggesting a defensive advantage for the visitors in the final 45 minutes; therefore the Half-Time/Full-Time scenario draw at half-time and away win at full-time (X/2) is rated highest (33%).
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Sligo Rovers | Shelbourne | |
|---|---|---|
| Accuracy (shots on target) | 27% | 31% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.26 | 0.33 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Shelbourne is 100% better for: last-5 form.
0.6 pts / match - Sligo Rovers · 1.2 pts / match - Shelbourne
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Shelbourne is 99% better for: goals scored per match.
0.71 goals / match - Sligo Rovers · 1.41 goals / match - Shelbourne
Shelbourne is 8% better for: goals conceded per match.
1.57 goals / match - Sligo Rovers · 1.45 goals / match - Shelbourne
Sligo Rovers scores in 48% of matches (10 of 21 matches), while Shelbourne keeps a clean sheet in 23% (5 of 22 matches).
Shelbourne scores in 82% of matches (18 of 22 matches), while Sligo Rovers keeps a clean sheet in 24% (5 of 21 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Sligo Rovers
Over / Under - Shelbourne
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Shelbourne is 24% better for: first-half form (half-time points).
0.95 pts / match - Sligo Rovers · 1.18 pts / match - Shelbourne
Before half-time (1st half)
After half-time (2nd half)
Sligo Rovers - second-half results
Leads at half-time in 19% of matches and wins 24%. Also wins matches without a half-time lead.
Concedes 0.2 more goals per match after half-time - defensive level drops in the second half.
Shelbourne - second-half results
Leads at half-time in 23% of matches and wins 32%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 0.20 | 0.60 |
| Goals scored / match | 0.2 | 0.6 |
| Goals conceded / match | 1.0 | 1.8 |
| Average goals in match | 1.2 | 2.4 |
| 1 goal | 80% | 100% |
| 2 goals | 20% | 100% |
| 3 goals | 20% | 40% |
| Clean sheet | 20% | 20% |
| No goal | 80% | 60% |
| Goal difference | -4 | -6 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.00 | 1.20 |
| Goals scored / match | 0.4 | 0.6 |
| Goals conceded / match | 0.8 | 0.6 |
| Average goals in match | 1.2 | 1.2 |
| 1 goal | 60% | 80% |
| 2 goals | 40% | 40% |
| 3 goals | 20% | 0% |
| Clean sheet | 60% | 40% |
| No goal | 60% | 40% |
| Goal difference | -2 | 0 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 46-60 (5 goals). Concedes most in 61-75 (9). Late-goal balance (76-90): -6 - late phases are a weakness.
Most dangerous in minutes 61-75 (9 goals). Concedes most in 61-75 (6). Late-goal balance (76-90): -2 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Sligo Rovers
Shelbourne
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier Division).
Teams vs league
| Sligo Rovers | Liga | Shelbourne | |
|---|---|---|---|
| Average goals in match | ▼ 2.29 | 2.74 | ▲ 2.86 |
| Both teams scored | ▼ 38% | 59% | ▲ 73% |
| Min. 3 goals (Over 2.5) | ▼ 43% | 51% | ▲ 64% |
| Clean sheets | • 24% | 25% | ▼ 23% |
| Goal before half-time | ▼ 71% | 73% | ▼ 64% |
| Goal after half-time | ▼ 67% | 79% | ▼ 77% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Recent meetings (6): Sligo Rovers 0 - 1 - 5 Shelbourne. Average goals 2.50, both teams scored in 50% matches.
FAQ
What was the result of Sligo Rovers vs Shelbourne?
The Premier Division match finished Sligo Rovers 2:2 Shelbourne. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Sligo Rovers and Shelbourne?
In the last 6 head-to-head matches Sligo Rovers won 0, Shelbourne won 5 and 1 ended level. These games averaged 2.50 goals, with both teams scoring in 50% of them.
What do the goal statistics show before Sligo Rovers vs Shelbourne?
Sligo Rovers score 0.71 goals per game on average and Shelbourne 1.41. The Premier Division average is 2.74 goals, with Over 2.5 landing in 51% of games. Both teams score in 38% of Sligo Rovers's matches and 73% of Shelbourne's.
What form are Sligo Rovers and Shelbourne in?
Over the last 5 games Sligo Rovers have a 1-0-4 record (0.60 points per game) and Shelbourne 1-3-1 (1.20 points per game).
Where can I find a betting tip and analysis for Sligo Rovers vs Shelbourne?
The statistical background for Sligo Rovers vs Shelbourne — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


