Lebanon - Lebanese Premier LeagueSour StadiumData current as of 23 July 2026

Tadamon Sour vs Racing: match statistics

Reasoning:

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Tadamon Sour vs Racing: form, goals and key statistics

Key match information

Tadamon Sour play Racing in Lebanese Premier League (Lebanon). The match date is 21 June 2026 at 15:00. Venue: Sour Stadium.

Current form

Tadamon Sour: 2-1-2, 1.40 points/match. Racing: 0-0-5, 0.00 points/match.

Goal statistics

Tadamon Sour scores 0.67 and concedes 1.08 goals per match. Racing scores 0.22 and concedes 2.91. League average: 2.44 goals.

BTTS / Over / Under

BTTS: Tadamon Sour 29%, Racing 22%. Over 2.5: Tadamon Sour 29%, Racing 52%. League level: BTTS 33%, Over 2.5 43%.

xG, shots and style

Tadamon Sour has higher xG: 0.95 vs 0.64. Tadamon Sour: 5.3 shots per match, Racing: 3.7.

Match halves

Tadamon Sour: half-time lead 17%, second-half goals 0.38. Racing: half-time lead 0%, second-half goals 0.13.

Goals by minute

Tadamon Sour: 76-90+ (4 goals). Racing: 76-90+ (2 goals). This is historical distribution, not a predicted goal minute.

League context

Lebanese Premier League: 2.44 goals per match, BTTS 33%, Over 2.5 43%.

Head-to-head

3 H2H matches: 3-0-0. Average goals 2.00, BTTS 33%.

Before the match

1X2 odds

(1.27)
(4.60)
(11.90)

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

Tadamon SourRacing
0.67Goals scored / match0.22
Tadamon SourRacing
1.08Goals conceded / match2.91
Tadamon SourRacing
43%Average possession40%
Tadamon SourRacing
2.83Shots on target / match1.43
Tadamon SourRacing

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

5.29Shots per match3.74
Tadamon SourRacing
2.83Shots on target1.43
Tadamon SourRacing
12.6%Shot conversion5.8%
Tadamon SourRacing
43%Possession40%
Tadamon SourRacing
0.95xG for0.64
Tadamon SourRacing
1.19xG against1.74
Tadamon SourRacing

Shooting quality

Tadamon Sour: Counter-attackingRacing: Balanced
Tadamon SourRacing
Accuracy (shots on target)53%38%
Chance quality (xG per shot)0.180.17
Finishing (goals per shot on target)0.240.15

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Tadamon Sour
LLWDW
Season result split
25% W33% R42% P
Season (W-D-L)
6-8-10
1.08 pts / match · goal difference -10
Last 5 (W-D-L)
2-1-2
1.40 pts / match
Record at home (W-D-L)
3-5-4
Last 5 at home
3-1-1
WWLDW
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.6xG: 1.35Opponent xG: 1.31BTTS: 40%Over 2.5: 60%
Racing
LLLLL
No win in the last 5 matches
Season result split
0% W4% R96% P
Season (W-D-L)
0-1-22
0.04 pts / match · goal difference -62
Last 5 (W-D-L)
0-0-5
0.00 pts / match
Record away (W-D-L)
0-1-12
Last 5 away
0-0-5
LLLLL
Last 5 matches - averages
Goals scored: 0.2Goals conceded: 3.0xG: 0.69Opponent xG: 1.88BTTS: 20%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Tadamon Sour is 205% better for: goals scored per match.

0.67 goals / match - Tadamon Sour · 0.22 goals / match - Racing

Tadamon Sour is 169% better for: goals conceded per match.

1.08 goals / match - Tadamon Sour · 2.91 goals / match - Racing

Tadamon Sour scoring profile: very strong

Tadamon Sour scores in 50% of matches (12 of 24 matches), while Racing keeps a clean sheet in 4% (1 of 23 matches).

Racing scoring profile: more difficult

Racing scores in 22% of matches (5 of 23 matches), while Tadamon Sour keeps a clean sheet in 46% (11 of 24 matches).

16Goals scored (season)5
Tadamon SourRacing
26Goals conceded (season)67
Tadamon SourRacing
1.75Average goals in match3.13
Tadamon SourRacing
5Goals scored (last 5)1
Tadamon SourRacing
8Goals conceded (last 5)15
Tadamon SourRacing

How often they score at least...

50%1 goal22%
Tadamon SourRacing
8%2 goals0%
Tadamon SourRacing
8%3 goals0%
Tadamon SourRacing
0%4 goals0%
Tadamon SourRacing

How often they concede at least...

54%1 goal96%
Tadamon SourRacing
33%2 goals83%
Tadamon SourRacing
17%3 goals48%
Tadamon SourRacing
4%4 goals30%
Tadamon SourRacing

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

33%
League average

Goal patterns

13%BTTS at half-time9%
Tadamon SourRacing
0%BTTS in both halves0%
Tadamon SourRacing
8%Scored in both halves0%
Tadamon SourRacing

BTTS and goal count

21%Min. 3 goals and BTTS22%
Tadamon SourRacing
8%Min. 3 goals without BTTS30%
Tadamon SourRacing
40%BTTS - last 520%
Tadamon SourRacing

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

50%Min. 1 goal before half-time78%
Tadamon SourRacing
21%Min. 2 goals before half-time35%
Tadamon SourRacing
8%Min. 3 goals before half-time22%
Tadamon SourRacing

2nd half

58%Min. 1 goal after half-time87%
Tadamon SourRacing
25%Min. 2 goals after half-time52%
Tadamon SourRacing
4%Min. 3 goals after half-time26%
Tadamon SourRacing

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Tadamon Sour is 373% better for: first-half form (half-time points).

1.04 pts / match - Tadamon Sour · 0.22 pts / match - Racing

Tadamon Sour - half-time state
17% leading54% draw29% trailing
Racing - half-time state
0% leading22% draw78% trailing

Before half-time (1st half)

1.04Points per match (1st half)0.22
Tadamon SourRacing
0.29Goals scored (1st half)0.09
Tadamon SourRacing
0.5Goals conceded (1st half)1.35
Tadamon SourRacing
0.79Average goals (1st half)1.43
Tadamon SourRacing
63%Clean sheet before half-time22%
Tadamon SourRacing
75%No goal before half-time91%
Tadamon SourRacing

After half-time (2nd half)

1.13Points per match (2nd half)0.17
Tadamon SourRacing
0.38Goals scored (2nd half)0.13
Tadamon SourRacing
0.58Goals conceded (2nd half)1.57
Tadamon SourRacing
0.96Average goals (2nd half)1.7
Tadamon SourRacing
63%Clean sheet after half-time13%
Tadamon SourRacing
67%No goal after half-time87%
Tadamon SourRacing

Tadamon Sour - second-half results

21% W50% R29% P
25
Half-time points
7
Half-time goals
-5
Goal difference (1st half)
27
Second-half points
-5
Goal difference (2nd half)
1.04
PPG before half-time
Lead holding147%

Leads at half-time in 17% of matches and wins 25%. Also wins matches without a half-time lead.

Defence after half-time+0.1

Defence stays stable across the full match.

Racing - second-half results

0% W17% R83% P
5
Half-time points
2
Half-time goals
-29
Goal difference (1st half)
4
Second-half points
-33
Goal difference (2nd half)
0.22
PPG before half-time
Defence after half-time+0.2

Concedes 0.2 more goals per match after half-time - defensive level drops in the second half.

Tadamon Sour - last 5 matches by half
1st half2nd half
Points per match1.201.40
Goals scored / match0.40.6
Goals conceded / match0.41.2
Average goals in match0.81.8
1 goal40%80%
2 goals20%40%
3 goals20%20%
Clean sheet60%60%
No goal80%40%
Goal difference0-3
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 40% won - 20% draw - 40% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2
Racing - last 5 matches by half
1st half2nd half
Points per match0.200.00
Goals scored / match0.20.0
Goals conceded / match1.21.8
Average goals in match1.41.8
1 goal80%100%
2 goals40%40%
3 goals20%40%
Clean sheet20%0%
No goal80%100%
Goal difference-5-9
Half-time: 0% leading - 20% draw - 80% trailing
2nd half: 0% won - 0% draw - 100% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 1

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Tadamon Sour
ScoredConceded
2
3
0-15
3
4
16-30
2
5
31-45
2
4
46-60
3
1
61-75
4
9
76-90

Most dangerous in minutes 76-90 (4 goli). Concedes most in 76-90 (9). Late-goal balance (76-90): -5 - late phases are a weakness.

Racing
ScoredConceded
0
6
0-15
1
9
16-30
1
16
31-45
0
12
46-60
1
13
61-75
2
11
76-90

Most dangerous in minutes 76-90 (2 goli). Concedes most in 31-45 (16). Late-goal balance (76-90): -9 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.44
Estimated goals
attack vs opponent defence
1.8 : 0.7
Estimated goal split
home : away
100%
Pace vs league
100% = league average
26%
Both teams scored (BTTS)
average from both teams' seasons
-18%
Derby effect
H2H goals vs typical matches
11%
BTTS estimate
from both teams' scoring frequency
39%
0:0 risk
about 1 in 3 matches
0-1
Most common goal range
attack vs defence on both sides

Tadamon Sour

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.24
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.17
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+6.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.28
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.11
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
50%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
98%
Form trend
Compares points from the last 5 matches with the whole-season average.
+0.32
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.1
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
25%

Racing

Net xG balance
Difference between the quality of chances created and allowed per match.
-1.10
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-1.59
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.42
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-1.17
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
20%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
217%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.04
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.0
Late goals
40% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
40%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Lebanese Premier League).

Teams vs league

Tadamon SourLigaRacing
Average goals in match 1.752.44 3.13
Both teams scored 29%33% 22%
Min. 3 goals (Over 2.5) 29%43% 52%
Clean sheets 46%39% 4%
Goal before half-time 50%57% 78%
Goal after half-time 58%77% 87%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.44
Average goals per match
33%
Both teams scored
43%
Min. 3 goals (Over 2.5)
39%
Clean sheets
1.34
Home goals / match
1.10
Away goals / match
+22%
Home attack advantage
+18%
Home defence advantage
+14%
Total home advantage
Goals in 1st half (whole league)
57%
1 goal
29%
2 goals
15%
3 goals
4%
4 goals
Goals in 2nd half (whole league)
77%
1 goal
39%
2 goals
18%
3 goals
3%
4 goals

Head-to-head

Recent meetings (3): Tadamon Sour 3 - 0 - 0 Racing. Average goals 2.00, both teams scored in 33% matches.

FAQ

When do Tadamon Sour and Racing play?

Tadamon Sour face Racing on 21 June 2026 in Lebanese Premier League at Sour Stadium. The exact kick-off time in your timezone is shown at the top of the match page.

What is the head-to-head record between Tadamon Sour and Racing?

In the last 3 head-to-head matches Tadamon Sour won 3, Racing won 0 and 0 ended level. These games averaged 2.00 goals, with both teams scoring in 33% of them.

What do the goal statistics show before Tadamon Sour vs Racing?

Tadamon Sour score 0.67 goals per game on average and Racing 0.22. The Lebanese Premier League average is 2.44 goals, with Over 2.5 landing in 43% of games. Both teams score in 29% of Tadamon Sour's matches and 22% of Racing's.

What form are Tadamon Sour and Racing in?

Over the last 5 games Tadamon Sour have a 2-1-2 record (1.40 points per game) and Racing 0-0-5 (0.00 points per game).

Where can I find a betting tip and analysis for Tadamon Sour vs Racing?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.