Iceland - ÚrvalsdeildOrigovöllurinnData current as of 12 September 2026

Valur vs Fram: match statistics

Valur crest
Valur
2 : 3half-time 1:3
Fram crest
Fram

Valur vs Fram: form, goals and key statistics

Key match information

Valur played Fram in Úrvalsdeild (Iceland). The match was played on 18 July 2026. Venue: Origovöllurinn. Final score: 2:3.

Current form

Valur: 1-1-3, 0.80 points/match. Fram: 3-1-1, 2.00 points/match.

Goal statistics

Valur scores 1.60 and concedes 1.93 goals per match. Fram scores 2.71 and concedes 1.86. League average: 4.03 goals.

BTTS / Over / Under

BTTS: Valur 67%, Fram 71%. Over 2.5: Valur 67%, Fram 71%. League level: BTTS 74%, Over 2.5 72%.

xG, shots and style

Fram has higher xG: 2.00 vs 1.60. Valur: 13.5 shots per match, Fram: 17.4.

Match halves

Valur: half-time lead 33%, second-half goals 0.67. Fram: half-time lead 43%, second-half goals 1.50.

Goals by minute

Valur: 16-30 (6 goals). Fram: 46-60 (8 goals). This is historical distribution, not a predicted goal minute.

League context

Úrvalsdeild: 4.03 goals per match, BTTS 74%, Over 2.5 72%.

Head-to-head

Before this fixture, 4 previous H2H matches were available: 1-0-3. Average goals 3.25, BTTS 75%.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I pick 2 (Fram win): Fram has scored 13 goals in the last 5 matches and averages 2.00 goals away, while Valur has 5 goals in the last 5 and averages 1.71 goals at home. Defensively Valur is weaker — they concede 2.14 goals per home match with an average xG against of 2.19, whereas Fram concedes 1.43 away with xG against 1.22 and records more clean sheets (29% vs 14%). Fram also shows better points form: 2.0 points per match in the last 5 vs 0.8 for Valur, and in the last 5 Fram won 3 of 5 (3-1-1) while Valur won only 1 (1-1-3). Offensively the visitors attempt more shots (17.14 vs 13.86) and more on target (5.57 vs 5.14), with similar shot conversion (12%) and higher xG for 1.92 vs 1.68, so the quality of chances favours Fram. Considering the advantage in goals, xG and form (where Fram also has a positive away goal difference +4 versus Valur’s -3 at home), I estimate the probability of a Fram win at 62%, a draw 20% and a Valur win 18%.

View the statistical overview
BTTS - will both teams score?

The dominant signal for BTTS - Yes is that Valur has a seasonal home BTTS rate of 86%, the league BTTS is 74%, and Valur has recorded zero clean sheets at home (0%), strongly suggesting opponents regularly score. Goals data confirm an open game: Valur averages 3.43 goals scored at home and concedes 2.29, while Fram away scores 2.00 and concedes 1.43, so both sides have the ability to score and concede. xG also indicates an exchange of chances — Valur xG-for 2.07 and xG-against 1.56, Fram xG-for 1.92 and xG-against 1.22, meaning both teams generate roughly 1.9–2.1 xG per match. Although in the last 5 matches Valur has averaged only 1.0 scored and 1.4 conceded (BTTS 40%), and Fram in that period scores 2.6 and concedes 2.0 (BTTS 60%), Valur’s seasonal trends (100% of its home games over 2.5 goals) and the absence of home clean sheets support BTTS. On this basis I assess the probability of BTTS as high and recommend a Yes selection.

View BTTS statistics
Over/Under - goals analysis

The combined xG for both teams is 3.99 (Valur 2.07, Fram 1.92), corresponding to an expected 4.0 goals and close to the league average of 4.05 goals per match. Valur scores an average of 3.43 goals at home and has a season rate of 100% of matches Over 2.5 and Over 3.5, while Fram has 43% of matches Over 2.5 and 43% Over 3.5, which together raise the likelihood of a high-scoring game. The hosts average 17.57 shots with a 20% conversion, and Fram 17.14 shots with a 12% conversion, so Valur has potential to outperform xG and push the total goals higher. A Poisson approximation based on xG yields roughly a 91% chance of Over 1.5, about 78% for Over 2.5 and around 60% for Over 3.5; given Valur’s seasonal 100% Over 2.5, I select Over 2.5 as the strongest signal. I recommend the over on the 2.5 line with an expected total xG of 3.99 (Valur 2.07, Fram 1.92) and an estimated 78% probability for this outcome.

View Over/Under statistics
HT/FT - half-time and full-time scenario

The most likely scenario is 1/1 (Valur leads at the break and wins), because the hosts led at half-time in 4 matches (57%), scoring an average of 1.43 goals by the break versus 1.00 for the visitors. Valur finish matches more effectively — they average 3.43 goals per game and have a 71% win rate, while Fram average 2.00 goals per game with a 57% win rate. The hosts’ second-half advantage is evident: Valur average 2.00 goals after half-time vs 1.00 for the visitors, register more shots on target (6.86 vs 5.57) and have a higher conversion rate (20% vs 12%), which increases the likelihood of maintaining the lead. xG is similar (2.07 vs 1.92), so the difference is mainly due to Valur’s efficiency; therefore I assign 44% to 1/1 as the strongest signal, and distribute the remaining options as 29% chance of Half-Time draw and 14% chance of Fram leading at the break.

View first-half and second-half statistics

Half-by-half

1 : 3
1st half
1 : 0
2nd half

Match statistics

59Possession (%)41
ValurFram
22Shots23
ValurFram
7Shots on target6
ValurFram
2.6xG2.49
ValurFram
7Corners10
ValurFram
99Dangerous attacks87
ValurFram
8Fouls13
ValurFram
4Cards1
ValurFram

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

1.6Goals scored / match2.71
ValurFram
1.93Goals conceded / match1.86
ValurFram
49%Average possession46%
ValurFram
5Shots on target / match6.21
ValurFram

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

13.47Shots per match17.36
ValurFram
5Shots on target6.21
ValurFram
11.9%Shot conversion15.6%
ValurFram
49%Possession46%
ValurFram
1.6xG for2
ValurFram
2.21xG against1.39
ValurFram

Shooting quality

Valur: BalancedFram: Counter-attacking
ValurFram
Accuracy (shots on target)37%36%
Chance quality (xG per shot)0.120.12
Finishing (goals per shot on target)0.320.44

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Fram is 150% better for: last-5 form.

0.8 pts / match - Valur · 2 pts / match - Fram

Valur
LDWLL
Season result split
40% W7% D53% L
Season (W-D-L)
6-1-8
1.27 pts / match · goal difference -5
Last 5 (W-D-L)
1-1-3
0.80 pts / match
Record at home (W-D-L)
3-1-3
Last 5 at home
2-1-2
WLWLD
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.4xG: 1.70Opponent xG: 1.89BTTS: 40%Over 2.5: 20%
Fram
WLWDW
Season result split
64% W21% D14% L
Season (W-D-L)
9-3-2
2.14 pts / match · goal difference +12
Last 5 (W-D-L)
3-1-1
2.00 pts / match
Record away (W-D-L)
4-2-1
Last 5 away
3-2-0
DWWWD
Last 5 matches - averages
Goals scored: 2.6Goals conceded: 2.0xG: 1.77Opponent xG: 1.44BTTS: 60%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Fram is 69% better for: goals scored per match.

1.6 goals / match - Valur · 2.71 goals / match - Fram

Valur scoring profile: very strong

Valur scores in 80% of matches (12 of 15 matches), while Fram keeps a clean sheet in 14% (2 of 14 matches).

Fram scoring profile: very strong

Fram scores in 86% of matches (12 of 14 matches), while Valur keeps a clean sheet in 13% (2 of 15 matches).

24Goals scored (season)38
ValurFram
29Goals conceded (season)26
ValurFram
3.53Average goals in match4.57
ValurFram
5Goals scored (last 5)13
ValurFram
7Goals conceded (last 5)10
ValurFram

How often they score at least...

80%1 goal86%
ValurFram
40%2 goals71%
ValurFram
27%3 goals57%
ValurFram
13%4 goals36%
ValurFram

How often they concede at least...

87%1 goal86%
ValurFram
60%2 goals50%
ValurFram
27%3 goals36%
ValurFram
13%4 goals7%
ValurFram

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

27%BTTS at half-time43%
ValurFram
0%BTTS in both halves21%
ValurFram
27%Scored in both halves57%
ValurFram

BTTS and goal count

60%Min. 3 goals and BTTS64%
ValurFram
7%Min. 3 goals without BTTS7%
ValurFram
40%BTTS - last 560%
ValurFram

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

87%Min. 1 goal before half-time71%
ValurFram
60%Min. 2 goals before half-time64%
ValurFram
27%Min. 3 goals before half-time36%
ValurFram

2nd half

80%Min. 1 goal after half-time93%
ValurFram
47%Min. 2 goals after half-time71%
ValurFram
27%Min. 3 goals after half-time50%
ValurFram

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Fram is 22% better for: first-half form (half-time points).

1.4 pts / match - Valur · 1.71 pts / match - Fram

Valur - half-time state
33% leading40% draw27% trailing
Fram - half-time state
43% leading43% draw14% trailing

Before half-time (1st half)

1.4Points per match (1st half)1.71
ValurFram
0.93Goals scored (1st half)1.21
ValurFram
0.93Goals conceded (1st half)0.86
ValurFram
1.87Average goals (1st half)2.07
ValurFram
47%Clean sheet before half-time50%
ValurFram
40%No goal before half-time36%
ValurFram

After half-time (2nd half)

0.8Points per match (2nd half)1.64
ValurFram
0.67Goals scored (2nd half)1.5
ValurFram
1Goals conceded (2nd half)1
ValurFram
1.67Average goals (2nd half)2.5
ValurFram
33%Clean sheet after half-time36%
ValurFram
53%No goal after half-time21%
ValurFram

Valur - second-half results

13% W40% D47% L
21
Half-time points
14
Half-time goals
0
Goal difference (1st half)
12
Second-half points
-5
Goal difference (2nd half)
1.40
PPG before half-time
Lead holding121%

Leads at half-time in 33% of matches and wins 40%. Also wins matches without a half-time lead.

Defence after half-time+0.1

Defence stays stable across the full match.

Fram - second-half results

43% W36% D21% L
24
Half-time points
17
Half-time goals
+5
Goal difference (1st half)
23
Second-half points
+7
Goal difference (2nd half)
1.71
PPG before half-time
Lead holding149%

Leads at half-time in 43% of matches and wins 64%. Also wins matches without a half-time lead.

Defence after half-time+0.1

Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.

Valur - last 5 matches by half
1st half2nd half
Points per match1.600.40
Goals scored / match0.60.4
Goals conceded / match0.21.2
Average goals in match0.81.6
1 goal60%80%
2 goals20%40%
3 goals0%20%
Clean sheet80%20%
No goal60%80%
Goal difference+2-4
Half-time: 40% leading - 40% draw - 20% trailing
2nd half: 0% won - 40% draw - 60% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 3
Fram - last 5 matches by half
1st half2nd half
Points per match2.001.20
Goals scored / match1.41.2
Goals conceded / match1.01.0
Average goals in match2.42.2
1 goal80%80%
2 goals80%80%
3 goals40%40%
Clean sheet40%40%
No goal40%40%
Goal difference+2+1
Half-time: 60% leading - 20% draw - 20% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 7

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Valur
ScoredConceded
5
5
0-15
6
2
16-30
3
7
31-45
3
3
46-60
1
5
61-75
6
7
76-90

Most dangerous in minutes 16-30 (6 goals). Concedes most in 31-45 (7). Late-goal balance (76-90): -1 - late phases are a weakness.

Fram
ScoredConceded
7
5
0-15
3
1
16-30
7
6
31-45
8
5
46-60
5
5
61-75
8
4
76-90

Most dangerous in minutes 46-60 (8 goals). Concedes most in 31-45 (6). Late-goal balance (76-90): +4 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

4.05
Estimated goals
attack vs opponent defence
1.7 : 2.3
Estimated goal split
home : away
100%
Pace vs league
100% = league average
69%
Both teams scored (BTTS)
average from both teams' seasons
-20%
Derby effect
H2H goals vs typical matches
69%
BTTS estimate
from both teams' scoring frequency
3%
0:0 risk
about 1 in 33 matches
4+
Most common goal range
attack vs defence on both sides

Valur

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.61
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.28
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.7 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
0.00
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.28
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
74%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
104%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.47
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.3
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 21% come in the first quarter-hour.
25%

Fram

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.61
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.24
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.4 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.71
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.47
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
146%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
86%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.14
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
21% of this team's goals come in minutes 76-90. For comparison, 18% come in the first quarter-hour.
21%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Úrvalsdeild).

Teams vs league

ValurLigaFram
Average goals in match 3.534.03 4.57
Both teams scored 67%74% 71%
Min. 3 goals (Over 2.5) 67%72% 71%
Clean sheets 13%13% 14%
Goal before half-time 87%83% 71%
Goal after half-time 80%88% 93%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

4.03
Average goals per match
74%
Both teams scored
72%
Min. 3 goals (Over 2.5)
13%
Clean sheets
2.17
Home goals / match
1.86
Away goals / match
+17%
Home attack advantage
+14%
Home defence advantage
+9%
Total home advantage
Goals in 1st half (whole league)
83%
1 goal
52%
2 goals
26%
3 goals
14%
4 goals
Goals in 2nd half (whole league)
88%
1 goal
65%
2 goals
42%
3 goals
21%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Recent meetings (4): Valur 1 - 0 - 3 Fram. Average goals 3.25, both teams scored in 75% matches.

Fram
3 : 2
Valur
Fram Reykjavík
2 : 0
Valur Reykjavík
Fram Reykjavík
2 : 1
Valur Reykjavík
Valur Reykjavík
2 : 1
Fram Reykjavík

FAQ

What was the result of Valur vs Fram?

The Úrvalsdeild match finished Valur 2:3 Fram. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Valur and Fram?

In the last 4 head-to-head matches Valur won 1, Fram won 3 and 0 ended level. These games averaged 3.25 goals, with both teams scoring in 75% of them.

What do the goal statistics show before Valur vs Fram?

Valur score 1.60 goals per game on average and Fram 2.71. The Úrvalsdeild average is 4.03 goals, with Over 2.5 landing in 72% of games. Both teams score in 67% of Valur's matches and 71% of Fram's.

What form are Valur and Fram in?

Over the last 5 games Valur have a 1-1-3 record (0.80 points per game) and Fram 3-1-1 (2.00 points per game).

Where can I find a betting tip and analysis for Valur vs Fram?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.