Vanraure Hachinohe vs Tegevajaro Miyazaki: match statistics
Vanraure Hachinohe vs Tegevajaro Miyazaki: form, goals and key statistics
Key match information
Vanraure Hachinohe played Tegevajaro Miyazaki in J2 League (Japan). The match was played on 18 September 2026. Final score: 0:3.
Current form
Vanraure Hachinohe: 1-1-3, 0.80 points/match. Tegevajaro Miyazaki: 1-2-2, 1.00 points/match.
Goal statistics
Vanraure Hachinohe scores 0.50 and concedes 1.33 goals per match. Tegevajaro Miyazaki scores 1.00 and concedes 1.67. League average: 2.53 goals.
BTTS / Over / Under
BTTS: Vanraure Hachinohe 0%, Tegevajaro Miyazaki 50%. Over 2.5: Vanraure Hachinohe 17%, Tegevajaro Miyazaki 33%. League level: BTTS 42%, Over 2.5 45%.
xG, shots and style
Tegevajaro Miyazaki has higher xG: 1.42 vs 1.10. Vanraure Hachinohe: 9.5 shots per match, Tegevajaro Miyazaki: 11.7.
Match halves
Vanraure Hachinohe: half-time lead 17%, second-half goals 0.33. Tegevajaro Miyazaki: half-time lead 17%, second-half goals 0.33.
Goals by minute
Vanraure Hachinohe: 0-15 (1 goals). Tegevajaro Miyazaki: 0-15 (2 goals). This is historical distribution, not a predicted goal minute.
League context
J2 League: 2.53 goals per match, BTTS 42%, Over 2.5 45%.
Head-to-head
No aligned head-to-head sample is available in the database.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Vanraure Hachinohe have a poor overall record, but they have won 50% of their home matches and concede just 0.75 goals per game on average, keeping a clean sheet in half of their appearances. Tegevajaro Miyazaki have not won a single away match, have lost 67% of such games, and allow opponents to score an average of 2.33 goals. The visitors enjoy more possession (57% vs. 48%) and create slightly higher xG, 1.39 compared with the hosts’ 0.98, but their defence allows an xG against of 1.73. Hachinohe score just 0.75 goals per home game and fail to score in 50% of their appearances, making a draw a realistic scenario. However, home advantage and the hosts’ clearly more stable defence give a slight preference to the 1 outcome.
View the statistical overviewBTTS - will both teams score?
The strongest argument against BTTS - Yes is Vanraure Hachinohe’s very poor current scoring form: the team has scored just 1 goal in its last 5 matches, averaging 0.2 per game, and BTTS - Yes has not landed once. The hosts have failed to score in 67% of their matches this season, while their average xG across their last five outings stands at 1.29, indicating clear problems converting chances into goals. Tegevajaro Miyazaki concede an average of 2.0 goals in their last 5 matches and have not kept a clean sheet this season, so a goal from the hosts remains realistic, although their attacking form clearly limits that possibility. The visitors have recently scored 1.4 goals per match, while Hachinohe allow opponents an xG of 1.43, making the scenario in which Miyazaki score but at least one team fails to find the net more likely. In addition, Hachinohe’s seasonal BTTS percentage is only 33%, below the league average of 42%, further strengthening the BTTS - No pick.
View BTTS statisticsOver/Under - goals analysis
Vanraure Hachinohe have scored just 0.2 goals per game in their last five matches, with none of those fixtures producing at least 3 goals. Tegevajaro Miyazaki have conceded an average of 2.0 goals in their last five matches, giving the hosts a chance to improve, although their current attacking efficiency clearly limits the potential for a high-scoring game. The visitors have recently scored 1.4 goals per match, but the hosts concede only 1.0 goal on average, while their average xG against stands at 1.43. Both teams have recorded under 3.5 goals in 67% of their league matches so far, which is why Under 3.5 has the strongest statistical support.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest scenario is a draw at half-time and a draw at full-time, as both teams were level after 45 minutes in 67% of their matches so far. Vanraure Hachinohe have kept a clean sheet before the break in 100% of their matches, but they have failed to score a first-half goal in their last five appearances and have averaged just 0.2 goals per match overall. Miyazaki have a clearly weaker defensive record over the season, conceding 2.33 goals per match compared with the hosts’ 1.00, but the visitors have also been level at half-time in 60% of their last five matches. After the interval, both teams average only 0.33 goals, while the hosts hold an edge in shot quality, recording 4.67 shots on target per match compared with the opponents’ 2.67. Hachinohe’s advantage increases the likelihood of a later turnaround in their favour, but the low conversion rate and the draw-oriented first-half profile most strongly support the X/X outcome.
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Vanraure Hachinohe | Tegevajaro Miyazaki | |
|---|---|---|
| Accuracy (shots on target) | 28% | 30% |
| Chance quality (xG per shot) | 0.12 | 0.12 |
| Finishing (goals per shot on target) | 0.19 | 0.29 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Tegevajaro Miyazaki is 25% better for: last-5 form.
0.8 pts / match - Vanraure Hachinohe · 1 pts / match - Tegevajaro Miyazaki
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Tegevajaro Miyazaki is 100% better for: goals scored per match.
0.5 goals / match - Vanraure Hachinohe · 1 goals / match - Tegevajaro Miyazaki
Vanraure Hachinohe is 26% better for: goals conceded per match.
1.33 goals / match - Vanraure Hachinohe · 1.67 goals / match - Tegevajaro Miyazaki
Vanraure Hachinohe scores in 33% of matches (2 of 6 matches), while Tegevajaro Miyazaki keeps a clean sheet in 17% (1 of 6 matches).
Tegevajaro Miyazaki scores in 50% of matches (3 of 6 matches), while Vanraure Hachinohe keeps a clean sheet in 50% (3 of 6 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Vanraure Hachinohe
Over / Under - Tegevajaro Miyazaki
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Tegevajaro Miyazaki is 17% better for: first-half form (half-time points).
1 pts / match - Vanraure Hachinohe · 1.17 pts / match - Tegevajaro Miyazaki
Before half-time (1st half)
After half-time (2nd half)
Vanraure Hachinohe - second-half results
Leads at half-time in 17% of matches and wins 33%. Also wins matches without a half-time lead.
Concedes 0.3 more goals per match after half-time - defensive level drops in the second half.
Tegevajaro Miyazaki - second-half results
Leads at half-time in 17% of matches and wins 17%. Also wins matches without a half-time lead.
Concedes 0.3 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 0.60 | 0.80 |
| Goals scored / match | 0.0 | 0.2 |
| Goals conceded / match | 0.6 | 1.0 |
| Average goals in match | 0.6 | 1.2 |
| 1 goal | 40% | 80% |
| 2 goals | 20% | 20% |
| 3 goals | 0% | 20% |
| Clean sheet | 60% | 40% |
| No goal | 100% | 80% |
| Goal difference | -3 | -4 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.20 | 0.60 |
| Goals scored / match | 0.8 | 0.4 |
| Goals conceded / match | 0.8 | 1.0 |
| Average goals in match | 1.6 | 1.4 |
| 1 goal | 60% | 60% |
| 2 goals | 60% | 60% |
| 3 goals | 20% | 20% |
| Clean sheet | 60% | 40% |
| No goal | 40% | 60% |
| Goal difference | 0 | -3 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 0-15 (1 goal). Concedes most in 76-90 (3). Late-goal balance (76-90): -2 - late phases are a weakness.
Most dangerous in minutes 0-15 (2 goals). Concedes most in 16-30 (3). Late-goal balance (76-90): -3 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Vanraure Hachinohe
Tegevajaro Miyazaki
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (J2 League).
Teams vs league
| Vanraure Hachinohe | Liga | Tegevajaro Miyazaki | |
|---|---|---|---|
| Average goals in match | ▼ 1.83 | 2.53 | ▲ 2.67 |
| Both teams scored | ▼ 0% | 42% | ▲ 50% |
| Min. 3 goals (Over 2.5) | ▼ 17% | 45% | ▼ 33% |
| Clean sheets | ▲ 50% | 35% | ▼ 17% |
| Goal before half-time | ▼ 50% | 65% | ▼ 50% |
| Goal after half-time | ▲ 83% | 77% | ▼ 67% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Vanraure Hachinohe vs Tegevajaro Miyazaki?
The J2 League match finished Vanraure Hachinohe 0:3 Tegevajaro Miyazaki. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Vanraure Hachinohe vs Tegevajaro Miyazaki?
Vanraure Hachinohe score 0.50 goals per game on average and Tegevajaro Miyazaki 1.00. The J2 League average is 2.53 goals, with Over 2.5 landing in 45% of games. Both teams score in 0% of Vanraure Hachinohe's matches and 50% of Tegevajaro Miyazaki's.
What form are Vanraure Hachinohe and Tegevajaro Miyazaki in?
Over the last 5 games Vanraure Hachinohe have a 1-1-3 record (0.80 points per game) and Tegevajaro Miyazaki 1-2-2 (1.00 points per game).
Where can I find a betting tip and analysis for Vanraure Hachinohe vs Tegevajaro Miyazaki?
Here you can check the pre-match numbers for Vanraure Hachinohe vs Tegevajaro Miyazaki: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


