Uganda - Uganda Premier LeagueData current as of 02 September 2026

Match suspended or postponed

The match time may change. Statistics remain available as match context.

Kitara vs URA: match statistics

Kitara vs URA: form, goals and key statistics

Key match information

Kitara play URA in Uganda Premier League (Uganda). The match time may change. Statistics remain available as match context.

Current form

Kitara: 0-1-0, 1.00 points/match. URA: 1-0-0, 3.00 points/match.

Goal statistics

Kitara scores 1.00 and concedes 1.00 goals per match. URA scores 2.00 and concedes 1.00. League average: 2.00 goals.

BTTS / Over / Under

BTTS: Kitara 100%, URA 100%. Over 2.5: Kitara 0%, URA 100%. League level: BTTS 46%, Over 2.5 38%.

xG, shots and style

Kitara has higher xG: 1.24 vs 0.99. Kitara: 9.0 shots per match, URA: 4.0.

Match halves

Kitara: half-time lead 0%, second-half goals 1.00. URA: half-time lead 0%, second-half goals 2.00.

Goals by minute

Kitara: 76-90+ (1 goals). URA: 76-90+ (2 goals). This is historical distribution, not a predicted goal minute.

League context

Uganda Premier League: 2.00 goals per match, BTTS 46%, Over 2.5 38%.

Head-to-head

Before this fixture, 2 previous H2H matches were available: 1-1-0. Average goals 1.50, BTTS 50%.

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

1Goals scored / match2
KitaraURA
1Goals conceded / match1
KitaraURA
50%Average possession67%
KitaraURA
1Shots on target / match2
KitaraURA

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

9Shots per match4
KitaraURA
1Shots on target2
KitaraURA
11.1%Shot conversion50%
KitaraURA
50%Possession67%
KitaraURA
1.24xG for0.99
KitaraURA
0.98xG against1.18
KitaraURA

Shooting quality

Kitara: BalancedURA: Efficient finishing
KitaraURA
Accuracy (shots on target)11%50%
Chance quality (xG per shot)0.140.25
Finishing (goals per shot on target)1.001.00

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

URA is 200% better for: last-5 form.

1 pts / match - Kitara · 3 pts / match - URA

Kitara
D
Unbeaten in the last 5 matches
Season result split
0% W100% R0% P
Season (W-D-L)
0-1-0
1.00 pts / match · goal difference 0
Last 5 (W-D-L)
0-1-0
1.00 pts / match
Record at home (W-D-L)
0-0-0
Last 5 at home
0-0-0
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.0xG: 1.24Opponent xG: 0.98BTTS: 100%Over 2.5: 0%
URA
W
5 wins in a row
Season result split
100% W0% R0% P
Season (W-D-L)
1-0-0
3.00 pts / match · goal difference +1
Last 5 (W-D-L)
1-0-0
3.00 pts / match
Record away (W-D-L)
1-0-0
Last 5 away
1-0-0
W
Last 5 matches - averages
Goals scored: 2.0Goals conceded: 1.0xG: 0.99Opponent xG: 1.18BTTS: 100%Over 2.5: 100%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

URA is 100% better for: goals scored per match.

1 goals / match - Kitara · 2 goals / match - URA

Kitara scoring profile: very strong

Kitara scores in 100% of matches (1 of 1 matches), while URA keeps a clean sheet in 0% (0 of 1 matches).

URA scoring profile: very strong

URA scores in 100% of matches (1 of 1 matches), while Kitara keeps a clean sheet in 0% (0 of 1 matches).

1Goals scored (season)2
KitaraURA
1Goals conceded (season)1
KitaraURA
2Average goals in match3
KitaraURA
1Goals scored (last 5)2
KitaraURA
1Goals conceded (last 5)1
KitaraURA

How often they score at least...

100%1 goal100%
KitaraURA
0%2 goals100%
KitaraURA
0%3 goals0%
KitaraURA
0%4 goals0%
KitaraURA

How often they concede at least...

100%1 goal100%
KitaraURA
0%2 goals0%
KitaraURA
0%3 goals0%
KitaraURA
0%4 goals0%
KitaraURA

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

0%BTTS at half-time0%
KitaraURA
0%BTTS in both halves0%
KitaraURA
0%Scored in both halves0%
KitaraURA

BTTS and goal count

0%Min. 3 goals and BTTS100%
KitaraURA
0%Min. 3 goals without BTTS0%
KitaraURA
100%BTTS - last 5100%
KitaraURA

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

100%Min. 1 goal before half-time100%
KitaraURA
0%Min. 2 goals before half-time0%
KitaraURA
0%Min. 3 goals before half-time0%
KitaraURA

2nd half

100%Min. 1 goal after half-time100%
KitaraURA
0%Min. 2 goals after half-time100%
KitaraURA
0%Min. 3 goals after half-time0%
KitaraURA

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Kitara - half-time state
0% leading0% draw100% trailing
URA - half-time state
0% leading0% draw100% trailing

Before half-time (1st half)

0Points per match (1st half)0
KitaraURA
0Goals scored (1st half)0
KitaraURA
1Goals conceded (1st half)1
KitaraURA
1Average goals (1st half)1
KitaraURA
0%Clean sheet before half-time0%
KitaraURA
100%No goal before half-time100%
KitaraURA

After half-time (2nd half)

3Points per match (2nd half)3
KitaraURA
1Goals scored (2nd half)2
KitaraURA
0Goals conceded (2nd half)0
KitaraURA
1Average goals (2nd half)2
KitaraURA
100%Clean sheet after half-time100%
KitaraURA
0%No goal after half-time0%
KitaraURA

Kitara - second-half results

100% W0% R0% P
0
Half-time points
0
Half-time goals
-1
Goal difference (1st half)
3
Second-half points
+1
Goal difference (2nd half)
0.00
PPG before half-time
Defence after half-time-1.0

Defence stays stable across the full match.

URA - second-half results

100% W0% R0% P
0
Half-time points
0
Half-time goals
-1
Goal difference (1st half)
3
Second-half points
+2
Goal difference (2nd half)
0.00
PPG before half-time
Defence after half-time-1.0

Defence stays stable across the full match.

Kitara - last 5 matches by half
1st half2nd half
Points per match0.003.00
Goals scored / match0.01.0
Goals conceded / match1.00.0
Average goals in match1.01.0
1 goal100%100%
2 goals0%0%
3 goals0%0%
Clean sheet0%100%
No goal100%0%
Goal difference-1+1
Half-time: 0% leading - 0% draw - 100% trailing
2nd half: 100% won - 0% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
URA - last 5 matches by half
1st half2nd half
Points per match0.003.00
Goals scored / match0.02.0
Goals conceded / match1.00.0
Average goals in match1.02.0
1 goal100%100%
2 goals0%100%
3 goals0%0%
Clean sheet0%100%
No goal100%0%
Goal difference-1+2
Half-time: 0% leading - 0% draw - 100% trailing
2nd half: 100% won - 0% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Kitara
ScoredConceded
0
1
0-15
0
0
16-30
0
0
31-45
0
0
46-60
0
0
61-75
1
0
76-90

Most dangerous in minutes 76-90 (1 goal). Concedes most in 0-15 (1). Late-goal balance (76-90): +1 - wins late phases.

URA
ScoredConceded
0
0
0-15
0
0
16-30
0
1
31-45
0
0
46-60
0
0
61-75
2
0
76-90

Most dangerous in minutes 76-90 (2 goals). Concedes most in 31-45 (1). Late-goal balance (76-90): +2 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.50
Estimated goals
attack vs opponent defence
1.0 : 1.5
Estimated goal split
home : away
125%
Pace vs league
100% = league average
100%
Both teams scored (BTTS)
average from both teams' seasons
-40%
Derby effect
H2H goals vs typical matches
100%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
2-3
Most common goal range
attack vs defence on both sides

Kitara

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.26
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.26
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.24
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.02
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
93%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
109%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+1.0
Late goals
100% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
100%

URA

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.19
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.19
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+1.01
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.18
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
217%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
93%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+2.0
Late goals
100% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
100%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Uganda Premier League).

Teams vs league

KitaraLigaURA
Average goals in match 2.002.00 3.00
Both teams scored 100%46% 100%
Min. 3 goals (Over 2.5) 0%38% 100%
Clean sheets 0%31% 0%
Goal before half-time 100%54% 100%
Goal after half-time 100%69% 100%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.00
Average goals per match
46%
Both teams scored
38%
Min. 3 goals (Over 2.5)
31%
Clean sheets
1.08
Home goals / match
0.92
Away goals / match
+17%
Home attack advantage
+15%
Home defence advantage
+23%
Total home advantage
Goals in 1st half (whole league)
54%
1 goal
15%
2 goals
0%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
69%
1 goal
31%
2 goals
15%
3 goals
8%
4 goals

Head-to-head

Recent meetings (2): Kitara 1 - 1 - 0 URA. Average goals 1.50, both teams scored in 50% matches.