Finland - YkkösliigaMikkelin UrheilupuistoData current as of 13 August 2026

MP vs EIF: match statistics

Reasoning:

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MP vs EIF: form, goals and key statistics

Key match information

MP play EIF in Ykkösliiga (Finland). The match date is 16 August 2026. Venue: Mikkelin Urheilupuisto.

Current form

MP: 1-2-2, 1.00 points/match. EIF: 2-1-2, 1.40 points/match.

Goal statistics

MP scores 1.06 and concedes 1.33 goals per match. EIF scores 1.33 and concedes 1.67. League average: 2.47 goals.

BTTS / Over / Under

BTTS: MP 50%, EIF 44%. Over 2.5: MP 44%, EIF 56%. League level: BTTS 43%, Over 2.5 44%.

xG, shots and style

EIF has higher xG: 1.41 vs 1.29. MP: 10.8 shots per match, EIF: 11.2.

Match halves

MP: half-time lead 39%, second-half goals 0.50. EIF: half-time lead 22%, second-half goals 0.78.

Goals by minute

MP: 76-90+ (7 goals). EIF: 76-90+ (8 goals). This is historical distribution, not a predicted goal minute.

League context

Ykkösliiga: 2.47 goals per match, BTTS 43%, Over 2.5 44%.

Head-to-head

Before this fixture, 2 previous H2H matches were available: 1-0-1. Average goals 1.00, BTTS 0%.

Before the match

1X2 odds

(2.50)
(3.40)
(2.50)

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

1.06Goals scored / match1.33
MPEIF
1.33Goals conceded / match1.67
MPEIF
50%Average possession50%
MPEIF
3.83Shots on target / match4.11
MPEIF

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

10.78Shots per match11.17
MPEIF
3.83Shots on target4.11
MPEIF
9.8%Shot conversion11.9%
MPEIF
50%Possession50%
MPEIF
1.29xG for1.41
MPEIF
1.48xG against1.47
MPEIF

Shooting quality

MP: BalancedEIF: Balanced
MPEIF
Accuracy (shots on target)36%37%
Chance quality (xG per shot)0.120.13
Finishing (goals per shot on target)0.280.32

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

EIF is 40% better for: last-5 form.

1 pts / match - MP · 1.4 pts / match - EIF

MP
DLDWL
Season result split
33% W17% R50% P
Season (W-D-L)
6-3-9
1.17 pts / match · goal difference -5
Last 5 (W-D-L)
1-2-2
1.00 pts / match
Record at home (W-D-L)
4-2-2
Last 5 at home
3-2-0
WDWDW
Last 5 matches - averages
Goals scored: 1.4Goals conceded: 1.8xG: 1.51Opponent xG: 1.50BTTS: 80%Over 2.5: 60%
EIF
LLDWW
Season result split
39% W11% R50% P
Season (W-D-L)
7-2-9
1.28 pts / match · goal difference -6
Last 5 (W-D-L)
2-1-2
1.40 pts / match
Record away (W-D-L)
1-2-6
Last 5 away
1-2-2
LDLDW
Last 5 matches - averages
Goals scored: 0.8Goals conceded: 0.8xG: 1.64Opponent xG: 1.43BTTS: 20%Over 2.5: 20%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

EIF is 25% better for: goals scored per match.

1.06 goals / match - MP · 1.33 goals / match - EIF

MP is 26% better for: goals conceded per match.

1.33 goals / match - MP · 1.67 goals / match - EIF

MP scoring profile: strong

MP scores in 72% of matches (13 of 18 matches), while EIF keeps a clean sheet in 33% (6 of 18 matches).

EIF scoring profile: very strong

EIF scores in 72% of matches (13 of 18 matches), while MP keeps a clean sheet in 22% (4 of 18 matches).

19Goals scored (season)24
MPEIF
24Goals conceded (season)30
MPEIF
2.39Average goals in match3
MPEIF
7Goals scored (last 5)4
MPEIF
9Goals conceded (last 5)4
MPEIF

How often they score at least...

72%1 goal72%
MPEIF
28%2 goals33%
MPEIF
6%3 goals17%
MPEIF
0%4 goals6%
MPEIF

How often they concede at least...

78%1 goal67%
MPEIF
33%2 goals44%
MPEIF
22%3 goals33%
MPEIF
0%4 goals17%
MPEIF

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

17%BTTS at half-time22%
MPEIF
6%BTTS in both halves17%
MPEIF
11%Scored in both halves22%
MPEIF

BTTS and goal count

44%Min. 3 goals and BTTS39%
MPEIF
0%Min. 3 goals without BTTS17%
MPEIF
80%BTTS - last 520%
MPEIF

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

67%Min. 1 goal before half-time56%
MPEIF
17%Min. 2 goals before half-time39%
MPEIF
11%Min. 3 goals before half-time22%
MPEIF

2nd half

61%Min. 1 goal after half-time83%
MPEIF
44%Min. 2 goals after half-time44%
MPEIF
28%Min. 3 goals after half-time39%
MPEIF

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

MP is 41% better for: first-half form (half-time points).

1.56 pts / match - MP · 1.11 pts / match - EIF

MP - half-time state
39% leading39% draw22% trailing
EIF - half-time state
22% leading44% draw33% trailing

Before half-time (1st half)

1.56Points per match (1st half)1.11
MPEIF
0.56Goals scored (1st half)0.56
MPEIF
0.39Goals conceded (1st half)0.61
MPEIF
0.94Average goals (1st half)1.17
MPEIF
61%Clean sheet before half-time61%
MPEIF
56%No goal before half-time61%
MPEIF

After half-time (2nd half)

0.83Points per match (2nd half)1.39
MPEIF
0.5Goals scored (2nd half)0.78
MPEIF
0.94Goals conceded (2nd half)1.06
MPEIF
1.44Average goals (2nd half)1.83
MPEIF
44%Clean sheet after half-time44%
MPEIF
61%No goal after half-time44%
MPEIF

MP - second-half results

11% W50% R39% P
28
Half-time points
10
Half-time goals
+3
Goal difference (1st half)
15
Second-half points
-8
Goal difference (2nd half)
1.56
PPG before half-time
Lead holding85%

Leads at half-time in 39% of matches and wins 33%. Usually protects the lead until full-time.

Defence after half-time+0.5

Concedes 0.5 more goals per match after half-time - defensive level drops in the second half.

EIF - second-half results

39% W22% R39% P
20
Half-time points
10
Half-time goals
-1
Goal difference (1st half)
25
Second-half points
-5
Goal difference (2nd half)
1.11
PPG before half-time
Lead holding177%

Leads at half-time in 22% of matches and wins 39%. Also wins matches without a half-time lead.

Defence after half-time+0.5

Concedes 0.5 more goals per match after half-time - defensive level drops in the second half.

MP - last 5 matches by half
1st half2nd half
Points per match1.600.60
Goals scored / match0.80.6
Goals conceded / match0.61.2
Average goals in match1.41.8
1 goal60%60%
2 goals40%60%
3 goals40%40%
Clean sheet40%40%
No goal60%40%
Goal difference+1-3
Half-time: 40% leading - 40% draw - 20% trailing
2nd half: 0% won - 60% draw - 40% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 4
EIF - last 5 matches by half
1st half2nd half
Points per match1.401.00
Goals scored / match0.40.4
Goals conceded / match0.00.8
Average goals in match0.41.2
1 goal20%60%
2 goals20%20%
3 goals0%20%
Clean sheet100%60%
No goal80%60%
Goal difference+2-2
Half-time: 20% leading - 80% draw - 0% trailing
2nd half: 20% won - 40% draw - 40% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 2

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

MP
ScoredConceded
2
5
0-15
3
1
16-30
5
1
31-45
0
6
46-60
2
3
61-75
7
8
76-90

Most dangerous in minutes 76-90 (7 goals). Concedes most in 76-90 (8). Late-goal balance (76-90): -1 - late phases are a weakness.

EIF
ScoredConceded
2
3
0-15
3
2
16-30
5
6
31-45
4
7
46-60
2
5
61-75
8
7
76-90

Most dangerous in minutes 76-90 (8 goals). Concedes most in 46-60 (7). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.70
Estimated goals
attack vs opponent defence
1.4 : 1.3
Estimated goal split
home : away
109%
Pace vs league
100% = league average
47%
Both teams scored (BTTS)
average from both teams' seasons
-63%
Derby effect
H2H goals vs typical matches
52%
BTTS estimate
from both teams' scoring frequency
8%
0:0 risk
about 1 in 13 matches
0-1
Most common goal range
attack vs defence on both sides

MP

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.19
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.08
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.23
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.15
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
79%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
119%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.17
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.1
Late goals
37% of this team's goals come in minutes 76-90. For comparison, 11% come in the first quarter-hour.
37%

EIF

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.06
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.28
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.08
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.20
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
119%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
125%
Form trend
Compares points from the last 5 matches with the whole-season average.
+0.12
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
33% of this team's goals come in minutes 76-90. For comparison, 8% come in the first quarter-hour.
33%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Ykkösliiga).

Teams vs league

MPLigaEIF
Average goals in match 2.392.47 3.00
Both teams scored 50%43% 44%
Min. 3 goals (Over 2.5) 44%44% 56%
Clean sheets 22%32% 33%
Goal before half-time 67%63% 56%
Goal after half-time 61%71% 83%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.47
Average goals per match
43%
Both teams scored
44%
Min. 3 goals (Over 2.5)
32%
Clean sheets
1.34
Home goals / match
1.12
Away goals / match
+20%
Home attack advantage
+16%
Home defence advantage
+11%
Total home advantage
Goals in 1st half (whole league)
63%
1 goal
30%
2 goals
12%
3 goals
1%
4 goals
Goals in 2nd half (whole league)
71%
1 goal
38%
2 goals
21%
3 goals
10%
4 goals

Head-to-head

Recent meetings (2): MP 1 - 0 - 1 EIF. Average goals 1.00, both teams scored in 0% matches.

FAQ

When do MP and EIF play?

MP face EIF on 16 August 2026 in Ykkösliiga at Mikkelin Urheilupuisto. The exact kick-off time in your timezone is shown at the top of the match page.

What is the head-to-head record between MP and EIF?

In the last 2 head-to-head matches MP won 1, EIF won 1 and 0 ended level. These games averaged 1.00 goals, with both teams scoring in 0% of them.

What do the goal statistics show before MP vs EIF?

MP score 1.06 goals per game on average and EIF 1.33. The Ykkösliiga average is 2.47 goals, with Over 2.5 landing in 44% of games. Both teams score in 50% of MP's matches and 44% of EIF's.

What form are MP and EIF in?

Over the last 5 games MP have a 1-2-2 record (1.00 points per game) and EIF 2-1-2 (1.40 points per game).

Where can I find a betting tip and analysis for MP vs EIF?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.