Lebanon - Lebanese Premier LeagueFouad Shehab StadiumData current as of 22 July 2026

Racing vs Tadamon Sour: match statistics

Racing crest
Racing
1 : 3half-time 1:2
Tadamon Sour crest
Tadamon Sour

Racing vs Tadamon Sour: form, goals and key statistics

Key match information

Racing play Tadamon Sour in Lebanese Premier League (Lebanon). The match date is 10 July 2026 at 16:00. Venue: Fouad Shehab Stadium. Final score: 1:3.

Current form

Racing: 0-0-5, 0.00 points/match. Tadamon Sour: 2-1-2, 1.40 points/match.

Goal statistics

Racing scores 0.22 and concedes 2.91 goals per match. Tadamon Sour scores 0.67 and concedes 1.08. League average: 2.44 goals.

BTTS / Over / Under

BTTS: Racing 22%, Tadamon Sour 29%. Over 2.5: Racing 52%, Tadamon Sour 29%. League level: BTTS 33%, Over 2.5 43%.

xG, shots and style

Tadamon Sour has higher xG: 0.95 vs 0.64. Racing: 3.7 shots per match, Tadamon Sour: 5.3.

Match halves

Racing: half-time lead 0%, second-half goals 0.13. Tadamon Sour: half-time lead 17%, second-half goals 0.38.

Goals by minute

Racing: 76-90+ (2 goals). Tadamon Sour: 76-90+ (4 goals). This is historical distribution, not a predicted goal minute.

League context

Lebanese Premier League: 2.44 goals per match, BTTS 33%, Over 2.5 43%.

Head-to-head

3 H2H matches: 0-0-3. Average goals 1.00, BTTS 0%.

Match description

I predict an away win (Tadamon Sour). Racing have no home wins (0W, 1D, 19L) and concede an average of 3.44 goals per home match. The hosts have failed to score in their last 5 games (0 goals, 5 defeats), average 0.33 goals per home game with xG 0.56, while Tadamon have scored 3 goals and recorded 2 wins in their last 5 matches. In chance creation Racing average 3.75 shots and 1.5 on target per home game with a 7% conversion rate, whereas Tadamon average 5.5 shots and 3 on target away with a 13% conversion and xG 0.91, indicating the visitors create better opportunities. Defensively the gap is larger: Racing have xG against 1.79 and have conceded 59 goals this season (home goal difference -28), while Tadamon concede 1.27 goals away and have 36% clean sheets on the road. Considering Racing’s 0 points in the last 5 matches (0 points per game) and Tadamon’s superior efficiency and stability, I assess the probabilities as: away win 80%, draw 15%, home win 5%.

Half-by-half

1 : 2
1st half
0 : 1
2nd half

Match statistics

44Possession (%)56
RacingTadamon Sour
6Shots15
RacingTadamon Sour
2Shots on target9
RacingTadamon Sour
0.81xG2.12
RacingTadamon Sour
3Corners3
RacingTadamon Sour
40Dangerous attacks76
RacingTadamon Sour
-1Fouls-1
RacingTadamon Sour
-1Cards-1
RacingTadamon Sour

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

RacingTadamon Sour
0.22Goals scored / match0.67
RacingTadamon Sour
2.91Goals conceded / match1.08
RacingTadamon Sour
40%Average possession43%
RacingTadamon Sour
1.43Shots on target / match2.83
RacingTadamon Sour

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

3.74Shots per match5.29
RacingTadamon Sour
1.43Shots on target2.83
RacingTadamon Sour
5.8%Shot conversion12.6%
RacingTadamon Sour
40%Possession43%
RacingTadamon Sour
0.64xG for0.95
RacingTadamon Sour
1.74xG against1.19
RacingTadamon Sour

Shooting quality

Racing: BalancedTadamon Sour: Counter-attacking
RacingTadamon Sour
Accuracy (shots on target)38%53%
Chance quality (xG per shot)0.170.18
Finishing (goals per shot on target)0.150.24

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Racing
LLLLL
No win in the last 5 matches
Season result split
0% W4% R96% P
Season (W-D-L)
0-1-22
0.04 pts / match · goal difference -62
Last 5 (W-D-L)
0-0-5
0.00 pts / match
Record at home (W-D-L)
0-0-10
Last 5 at home
0-0-5
LLLLL
Last 5 matches - averages
Goals scored: 0.2Goals conceded: 3.0xG: 0.69Opponent xG: 1.88BTTS: 20%Over 2.5: 60%
Tadamon Sour
LLWDW
Season result split
25% W33% R42% P
Season (W-D-L)
6-8-10
1.08 pts / match · goal difference -10
Last 5 (W-D-L)
2-1-2
1.40 pts / match
Record away (W-D-L)
3-3-6
Last 5 away
1-1-3
DLLLW
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.6xG: 1.35Opponent xG: 1.31BTTS: 40%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Tadamon Sour is 205% better for: goals scored per match.

0.22 goals / match - Racing · 0.67 goals / match - Tadamon Sour

Tadamon Sour is 169% better for: goals conceded per match.

2.91 goals / match - Racing · 1.08 goals / match - Tadamon Sour

Racing scoring profile: more difficult

Racing scores in 22% of matches (5 of 23 matches), while Tadamon Sour keeps a clean sheet in 46% (11 of 24 matches).

Tadamon Sour scoring profile: very strong

Tadamon Sour scores in 50% of matches (12 of 24 matches), while Racing keeps a clean sheet in 4% (1 of 23 matches).

5Goals scored (season)16
RacingTadamon Sour
67Goals conceded (season)26
RacingTadamon Sour
3.13Average goals in match1.75
RacingTadamon Sour
1Goals scored (last 5)5
RacingTadamon Sour
15Goals conceded (last 5)8
RacingTadamon Sour

How often they score at least...

22%1 goal50%
RacingTadamon Sour
0%2 goals8%
RacingTadamon Sour
0%3 goals8%
RacingTadamon Sour
0%4 goals0%
RacingTadamon Sour

How often they concede at least...

96%1 goal54%
RacingTadamon Sour
83%2 goals33%
RacingTadamon Sour
48%3 goals17%
RacingTadamon Sour
30%4 goals4%
RacingTadamon Sour

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

33%
League average

Goal patterns

9%BTTS at half-time13%
RacingTadamon Sour
0%BTTS in both halves0%
RacingTadamon Sour
0%Scored in both halves8%
RacingTadamon Sour

BTTS and goal count

22%Min. 3 goals and BTTS21%
RacingTadamon Sour
30%Min. 3 goals without BTTS8%
RacingTadamon Sour
20%BTTS - last 540%
RacingTadamon Sour

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

78%Min. 1 goal before half-time50%
RacingTadamon Sour
35%Min. 2 goals before half-time21%
RacingTadamon Sour
22%Min. 3 goals before half-time8%
RacingTadamon Sour

2nd half

87%Min. 1 goal after half-time58%
RacingTadamon Sour
52%Min. 2 goals after half-time25%
RacingTadamon Sour
26%Min. 3 goals after half-time4%
RacingTadamon Sour

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Tadamon Sour is 373% better for: first-half form (half-time points).

0.22 pts / match - Racing · 1.04 pts / match - Tadamon Sour

Racing - half-time state
0% leading22% draw78% trailing
Tadamon Sour - half-time state
17% leading54% draw29% trailing

Before half-time (1st half)

0.22Points per match (1st half)1.04
RacingTadamon Sour
0.09Goals scored (1st half)0.29
RacingTadamon Sour
1.35Goals conceded (1st half)0.5
RacingTadamon Sour
1.43Average goals (1st half)0.79
RacingTadamon Sour
22%Clean sheet before half-time63%
RacingTadamon Sour
91%No goal before half-time75%
RacingTadamon Sour

After half-time (2nd half)

0.17Points per match (2nd half)1.13
RacingTadamon Sour
0.13Goals scored (2nd half)0.38
RacingTadamon Sour
1.57Goals conceded (2nd half)0.58
RacingTadamon Sour
1.7Average goals (2nd half)0.96
RacingTadamon Sour
13%Clean sheet after half-time63%
RacingTadamon Sour
87%No goal after half-time67%
RacingTadamon Sour

Racing - second-half results

0% W17% R83% P
5
Half-time points
2
Half-time goals
-29
Goal difference (1st half)
4
Second-half points
-33
Goal difference (2nd half)
0.22
PPG before half-time
Defence after half-time+0.2

Concedes 0.2 more goals per match after half-time - defensive level drops in the second half.

Tadamon Sour - second-half results

21% W50% R29% P
25
Half-time points
7
Half-time goals
-5
Goal difference (1st half)
27
Second-half points
-5
Goal difference (2nd half)
1.04
PPG before half-time
Lead holding147%

Leads at half-time in 17% of matches and wins 25%. Also wins matches without a half-time lead.

Defence after half-time+0.1

Defence stays stable across the full match.

Racing - last 5 matches by half
1st half2nd half
Points per match0.200.00
Goals scored / match0.20.0
Goals conceded / match1.21.8
Average goals in match1.41.8
1 goal80%100%
2 goals40%40%
3 goals20%40%
Clean sheet20%0%
No goal80%100%
Goal difference-5-9
Half-time: 0% leading - 20% draw - 80% trailing
2nd half: 0% won - 0% draw - 100% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 1
Tadamon Sour - last 5 matches by half
1st half2nd half
Points per match1.201.40
Goals scored / match0.40.6
Goals conceded / match0.41.2
Average goals in match0.81.8
1 goal40%80%
2 goals20%40%
3 goals20%20%
Clean sheet60%60%
No goal80%40%
Goal difference0-3
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 40% won - 20% draw - 40% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Racing
ScoredConceded
0
6
0-15
1
9
16-30
1
16
31-45
0
12
46-60
1
13
61-75
2
11
76-90

Most dangerous in minutes 76-90 (2 goli). Concedes most in 31-45 (16). Late-goal balance (76-90): -9 - late phases are a weakness.

Tadamon Sour
ScoredConceded
2
3
0-15
3
4
16-30
2
5
31-45
2
4
46-60
3
1
61-75
4
9
76-90

Most dangerous in minutes 76-90 (4 goli). Concedes most in 76-90 (9). Late-goal balance (76-90): -5 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.44
Estimated goals
attack vs opponent defence
0.7 : 1.8
Estimated goal split
home : away
100%
Pace vs league
100% = league average
26%
Both teams scored (BTTS)
average from both teams' seasons
-59%
Derby effect
H2H goals vs typical matches
11%
BTTS estimate
from both teams' scoring frequency
39%
0:0 risk
about 1 in 3 matches
0-1
Most common goal range
attack vs defence on both sides

Racing

Net xG balance
Difference between the quality of chances created and allowed per match.
-1.10
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-1.59
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.42
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-1.17
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
16%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
265%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.04
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.0
Late goals
40% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
40%

Tadamon Sour

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.24
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.17
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+6.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.28
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.11
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
61%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
81%
Form trend
Compares points from the last 5 matches with the whole-season average.
+0.32
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.1
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
25%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Lebanese Premier League).

Teams vs league

RacingLigaTadamon Sour
Average goals in match 3.132.44 1.75
Both teams scored 22%33% 29%
Min. 3 goals (Over 2.5) 52%43% 29%
Clean sheets 4%39% 46%
Goal before half-time 78%57% 50%
Goal after half-time 87%77% 58%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.44
Average goals per match
33%
Both teams scored
43%
Min. 3 goals (Over 2.5)
39%
Clean sheets
1.34
Home goals / match
1.10
Away goals / match
+22%
Home attack advantage
+18%
Home defence advantage
+14%
Total home advantage
Goals in 1st half (whole league)
57%
1 goal
29%
2 goals
15%
3 goals
4%
4 goals
Goals in 2nd half (whole league)
77%
1 goal
39%
2 goals
18%
3 goals
3%
4 goals

Head-to-head

Recent meetings (3): Racing 0 - 0 - 3 Tadamon Sour. Average goals 1.00, both teams scored in 0% matches.

FAQ

What was the result of Racing vs Tadamon Sour?

The Lebanese Premier League match finished Racing 1:3 Tadamon Sour. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Racing and Tadamon Sour?

In the last 3 head-to-head matches Racing won 0, Tadamon Sour won 3 and 0 ended level. These games averaged 1.00 goals, with both teams scoring in 0% of them.

What do the goal statistics show before Racing vs Tadamon Sour?

Racing score 0.22 goals per game on average and Tadamon Sour 0.67. The Lebanese Premier League average is 2.44 goals, with Over 2.5 landing in 43% of games. Both teams score in 22% of Racing's matches and 29% of Tadamon Sour's.

What form are Racing and Tadamon Sour in?

Over the last 5 games Racing have a 0-0-5 record (0.00 points per game) and Tadamon Sour 2-1-2 (1.40 points per game).

Where can I find a betting tip and analysis for Racing vs Tadamon Sour?

Here you can check the pre-match numbers for Racing vs Tadamon Sour: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.